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Samurai Goroh: Difference between revisions
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Revision as of 01:14, 27 September 2021
“ | That's a fine looking machine you're driving, Falcon. You know the law here in Red Canyon? If you lose the race you forfeit your machine! Ahahaha. | „ |
~ Goroh to Captain Falcon |
“ | I can't lose in my Fire Stingray. Hehehehehee. | „ |
~ Goroh confident in his racing abilities and his machine. |
Background
Samurai Goroh is an F-Zero pilot first introduced in F-Zero. He is co-created by Takaya Imamura and Shigeru Miyamoto. The character's first appearance took place in the instruction manual of 1990 video game F-Zero, not until a later release has the character actually appeared in-game and his model conveyed by a computer-generated image. The character Samurai Goroh has been featured in the Smash Bros. video games from Nintendo which are the first times he has appeared outside the F-Zero series. The character has been seen outside the main series in F-Zero: GP Legend, F-Zero Climax, and Super Smash Bros. Brawl as an Assist Trophy.
Samurai Goroh wields a katana very well and is the father of Dai Goroh in the main series and the husband of Lisa Brilliant in the spin-off series. Samurai Goroh's reason for joining F-Zero is because of his rivalry with Captain Falcon. Ironically, Goroh and Falcon were once cops in the Internova Police Force. Goroh races in an F-Zero machine called the Fire Stingray. While it was recorded to be the fastest machine out of the four original pilots, it is rumored that the Fire Stingray is actually stolen property.
Powers and Stats
Tier: 10-A, 9-C with Katana. 9-B with Fire Stingray | 10-A, 9-C with Katana. 9-A with Fire Stingray | 10-A, 9-C with Katana. 9-A with Fire Stingray
Name: Samurai Goroh
Origin: F-Zero
Sex: Male
Age: Believed to be in early 40s
Classification: Samurai, F-Zero Racer
Attack Potency: Athlete level (Comparable to Captain Falcon), Street level with Katana. Wall level+ with Fire Stingray (It’s max speed and size reaches this levels of kinetic energy) | Athlete level, Street level with Katana. Small Building level with Fire Stingray (It’s max speed and size reaches this levels of kinetic energy) | Athlete level, Street level with Katana. Small Building level+ with Fire Stingray (It’s max speed and size reaches this levels of kinetic energy)
Dimensionality: 3-D
Travel Speed: Athletic Human, Subsonic in Fire Stingray (The Fire Stingray’s max speed is 478 km/h) | Athletic Human, Subsonic+ in Fire Stingray (Comparable to the Blue Falcon which can reach about 764 km/h) | Athletic Human, Supersonic+ in Fire Stingray (The Fire Stingray is comparable to other vehicles who can reach up to 4000 km/h)
Combat Speed: Supersonic | Supersonic | Supersonic+
Reaction Speed: Supersonic (Comparable to Captain Falcon who can react to an energy beam from a pistol) | Supersonic | Supersonic+ (Able to maneuver with his vehicle and other vehicles traveling at 4000 km/h)
Lifting Strength: Unknown
Striking Strength: Athlete Class | Athlete Class | Athlete Class
Durability: Athlete level, Wall level+ in Fire Stingray | Athlete level, Small Building level in Fire Stingray | Athlete level, Small Building level+ in Fire Stingray
Stamina: Unknown
Range: Standard Melee Range, Extended Melee Range with Katana
- Katana: Samurai Goroh's signature weapon that's always on his person.
- Fire Stingray: Samurai Goroh's F-Zero machine is called the Fire Stingray, an extremely small craft with only one fin sporting a pinkish color with fire painted on the back of the ship. As described in the original F-Zero game, careful and perfectly timed use of the super jet (boost) is the key to operating this machine. Also, the Fire Stingray has the highest max speed and is also the heaviest out of the four original machines. Its extremely strong body crams everything as compactly as possible. Due to its excessive body weight the Stingray has poor acceleration. The two engines the Fire Stingray is powered by are considered the "pride of the Universe". Due to this raw power, it has a dangerously high maximum speed, making it a top-ranked contender. When racing this machine, pilots should make good use of boost power and try to control the machine while maintaining its high speed. The Fire Stingray has a reputation of cornering stability. The machine's weak boosters are made up for by a very good grip, allowing Goroh to effortlessly negotiate corners.
Intelligence: Above Average (Runs a band of thieves and is a skilled F-Zero pilot)
Standard Tactics: Samurai Goroh rarely ever fights outside of his vehicle but when he does he uses his katana.
Weaknesses: Nothing notable.
Key: F-Zero | F-Zero X | F-Zero GX
Note: This is Samurai Goroh of the main game line-up, excluding the F-Zero anime and the anime inspired games are considered an essential reboot.
Battle Records
Notable Victories:
Notable Losses:
Inconclusive Matches:
Discussions (Link For Mobile Users):
Discussion threads involving Samurai Goroh |