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Heat Man: Difference between revisions
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{{Quote|Wait a minute... I'll get ignited.|Heat Man|Heatmugshot.png}} | {{Quote|Wait a minute... I'll get ignited.|Heat Man|Heatmugshot.png}} | ||
[[File:yt5s.com - Mega Man 2 (NES) Music - Heat Man Stage (128 kbps).mp3]] | [[File:yt5s.com - Mega Man 2 (NES) Music - Heat Man Stage (128 kbps).mp3|thumb|Mega Man 2 - Heat Man Stage]] | ||
==Background== | ==Background== |
Revision as of 07:22, 6 February 2022
“ | Wait a minute... I'll get ignited. | „ | |
~ Heat Man |
Background
Heat Man (ヒートマン Hītoman) is a combat Robot Master from Mega Man 2 created by Dr. Wily based on Fire Man's design. Heat Man is also designed to be highly resistant to sources of heat. His Special Weapon is the Atomic Fire, a heat-based weapon powered by highly compressed nuclear energy, which can be charged to produce bursts of fire at temperatures of up to 21,632 degrees Fahrenheit. He can also spit fire from his mouth and project enormous fire blasts from his hands. Heat Man's favorite attack is to first surround himself in flames for protection, making him invulnerable for a short time, before charging at his opponents at high speed from across the arena, causing major damage to his foes by crashing into them.
Statistics
Tier: 5-B
Name: Heat Man, DWN-015
Origin: Mega Man
Sex: Male
Age: Unknown
Classification: Robot Master
Attack Potency: Planet level+ (Can harm Mega Man)
Dimensionality: 3-D
Travel Speed: Massively FTL (Is comparable to Mega Man)
Combat Speed: Massively FTL (Can keep up with Mega Man)
Reaction Speed: Massively FTL (Can keep up with Mega Man)
Lifting Strength: Class T (Several Robot Masters are made on par with or even stronger than Mega Man's lifting strength such as Guts Man)
Striking Strength: Planet Class+
Durability: Planet level+ (Can take hits from Mega Man)
Stamina: Essentially Limitless due to being a robot
Range: Hundreds of Meters
Powers and Abilities: Superhuman Physical Characteristics, Self-Sustenance, Inorganic Physiology (Type 2. Heat Man is a robot), Fire Manipulation (With Atomic Fire), Transformation (Can transform into a fire ball to ram into opponents), Regeneration (Mid. Should scale to all the other Robot Masters who all regenerate after being flattened in Mega Man Powered Up), Resistance to Mind Manipulation and Soul Manipulation (As a robot, Heat Man does not have a soul or mind, and functions on AI programming), Time Stop (All Robots Masters in Mega Man 2 have built in devices making them immune to time stop, however Quick Man's has an error and hurts him instead), Extreme Heat (Can produce fire onto himself that is as hot as 21,632 degrees Fahrenheit and was made to be highly resistant to heat)
Standard Equipment: None Notable
Intelligence: Gifted (Can keep up with Mega Man in combat)
Standard Tactics: Heat Man shoots out fire and transforms into a fire ball to ram into his opponents
Weaknesses: Bubble Lead, Ice Slasher
Battle Records
Notable Victories:
Notable Losses:
Inconclusive Matches:
Discussions (Link For Mobile Users):
Discussion threads involving Heat Man |