*Training sword
- Claymore
- Sharpened Runesword
- Bearstrike Blade
- Elkhorn Gladius
- Mustangshock Tulwar
- Ursineleash Edge
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[[Category:Disney]] | [[Category:Disney]] | ||
[[Category:Brave]] | [[Category:Brave]] | ||
[[Category:Disney Characters]] |
Princess Merida is the protagonist of Disney•Pixar's 2012 Video game tie in, Brave. She is a Scottish princess from the kingdom of DunBroch, the daughter of Queen Elinor and King Fergus, and the older sister of Harris, Hubert, and Hamish. Headstrong and intrepid, Merida challenged her kingdom's longstanding traditions to live a life of independence.
This dropdown contains the synopsis of Merida's story. Read at your own risk as you may be spoiled otherwise! |
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The storyline of the videogame matches that of the movie up until Elinor's transformation into a bear and subsequent escape from the castle, which is where the game begins.
Merida chases her mother through the forest until she reaches the Ring of Stones. Will-o'-the-wisps appear to guide her to the cottage of the witch from whom she originally received the spell. Confronting the witch, Merida demands her mother be changed back. The witch then explains that the cursed bear Mor'du has been corrupting a series of waystones with his evil energy, leading to the appearance of hostile creatures. The corruption has grown to the point that it even affects the witch's magic, making its effects unpredictable, thus explaining Elinor's newly-ursine form. Due to her status as the best archer in the kingdom, the witch charges Merida with cleansing the waystones of Mor'du's corruption. As Merida journeys through the land, she encounters her younger identical triplet brothers (Harris, Hubert, and Hamish), also transformed into bears, and her mother, gradually losing her humanity as the spell stays in effect. After cleansing the last waystone in Mor'du's lair, Merida and her mother come face-to-face with the beast himself, with the princess finally defeating him after a long and arduous battle. With Mor'du's defeat, Elinor and the triplets are restored to human form. Merida states that the journey was good for her because it taught her that she must strike a balance between her desire for adventure and her responsibilities as a princess. |
Tier: 9-B
Name: Merida
Origin: Brave
Sex: Female
Age: 16 years old
Classification: Human, Princess of DunBroch
Alignment: Chaotic Neutral (Should not be any different than her canon couterpart)
Dimensionality: 3-D
Attack Potency: Wall level (Merida can destroy wall made of rock and a large rock)
Durability: Wall level
Striking Strength: Wall Class
Lifting Strength: Superhuman (Merida can push large rock blocks)
Travel Speed: Athletic Human
Combat Speed: Superhuman (Merida can keep up boars in combat which can run 30 mph)
Reaction Speed: Superhuman
Stamina: Superhuman (The events of the game take place in merely one day, in which she jumped, ran, and battled with little to no rest in between them)
Range: Standard Melee, Extended Melee with a sword and with slam attack, Hundreds of Meters with her bow
Intelligence: Above Average (Merida can skillfully use both swords and bows to defeat large amount of enemies and although she is not interested, she is shown to have lessons with her mother about the history of their kingdom and should have done so from a young age)
Superhuman Physical Characteristics, Acrobatics, Weapon Mastery (Merida is a skilled sword and bow fighter), Curtain Fire (With Multiple Arrows and Rain Of Arrows), Regeneration (Low; With Health Regenration), Limited Probability Manipulation (With Lucky), Durability Negation (With Piercing Arrows), Air Manipulation (With the Wind Charm which deals wind damage), Earth Manipulation and Plant Manipulation (With the Earth Charm which deals earth damage and make plants grow), Water Manipulation and Ice Manipulation (With the Water Charm which deals water damage and freeze things), Fire Manipulation (With the Fire Charm), Resistance to Extreme Cold (Merida can explore cold areas without ill effect), Extreme Heat (Merida can stand near lava without ill effect)
*Training sword
*Training Bow
*Earth Charm: This charm does extra damage to root beasts and flying enemies and can also make objects grow.
Earth Charm
Fire Charm
Wind Charm
Water Charm
*Royal Gown
Dodge: A quick move to avoid enemy attacks.
Slam Attack: While on the ground press the R button to slam the ground pushing back all enemies around the point of impact
Circle Of Blades: Hold the Y button to charge up; on release, Merida will perform a circular attack that will hit all her surrounding enemies
Piercing Arrows: Arrows will go trough enemies and objects, the element of the arrow will adjust to the enemy it touches.
Rain Of Arrows: Hold the A button to charge up; on release, Merida will unleash a rain of arrows that will hit everyone on screen.
Multiple Arrows: Shoot up to five arrows at once
Health Regenration: Merida's health slowly refills over time
Lucky: Increase the range orb are collected and give the chance to receive health potions from defeated enemies.
Standard Tactics: Merida uses her sword and bow in combat along with using her charms to exploit her opponent's weakness
Weaknesses: Merida is still young and can make rash decisions due to that
Discussion threads involving Merida (DS) |