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Monster 6: Difference between revisions
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'''[[Dimensionality]]: 3-D''' | '''[[Dimensionality]]: 3-D''' | ||
'''[[Attack Potency]]: Wall level''' (Should be comparable to [[Specimen 3]], [https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/5/5b/Spec3Hole.png/revision/latest/scale-to-width-down/1000?cb=20191203031209 who can burrow through the roof]) | '''[[Attack Potency]]: Wall level''' (Should be comparable to [[Specimen 3]], [https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/5/5b/Spec3Hole.png/revision/latest/scale-to-width-down/1000?cb=20191203031209 who can burrow through the roof]) | '''Wall level''' (Same as before) | ||
'''[[Durability]]: Unknown,''' Likely '''Wall level''' (Should be comparable to other specimen who can take hits from [[The Protagonist (Spooky's Jumpscare Mansion)|The Protagonist]]) [[Incorporeality]] makes her difficult to kill | '''[[Durability]]: Unknown,''' Likely '''Wall level''' (Should be comparable to other specimen who can take hits from [[The Protagonist (Spooky's Jumpscare Mansion)|The Protagonist]]) [[Incorporeality]] makes her difficult to kill | '''Unknown''', likely '''Wall level''' (same as before) | ||
'''[[Striking Strength]]: Wall Class''' | '''[[Striking Strength]]: Wall Class''' | '''Wall Class''' | ||
'''[[Lifting Strength]]: Unknown''' | '''[[Lifting Strength]]: Unknown''' | ||
'''[[Speed|Travel Speed]]: Athletic Human''' ( | '''[[Speed|Travel Speed]]:''' At least '''Athletic Human''' ([https://youtu.be/bGheQgZiPwA?t=751 Goes much faster than] [[The Protagonist (Spooky's Jumpscare Mansion)|The Protagonist]]) | '''Below Average Human''' ([https://spookys-jump-scare-mansion.fandom.com/wiki/Endless_Mode_HD_Stats 3.6 m/s]) | ||
'''[[Speed|Combat Speed]]: Athletic Human''' | '''[[Speed|Combat Speed]]: Athletic Human''' (Should be comparable to [[The Protagonist (Spooky's Jumpscare Mansion)|The Protagonist]]) | '''Athletic Human''' | ||
'''[[Reactions|Reaction Speed]]: Athletic Human''' | '''[[Reactions|Reaction Speed]]: Athletic Human''' | '''Athletic Human''' | ||
'''[[Stamina]]: Limitless''' (As a ghost, she should not be able to become exhausted) | '''[[Stamina]]: Limitless''' (As a ghost, she should not be able to become exhausted) | ||
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---- | ---- | ||
===[[Hax|Powers and Abilities]]=== | ===[[Hax|Powers and Abilities]]=== | ||
'''[[Superhuman Physical Characteristics]]''', '''[[Non-Euclidean Physiology]]''' (All Specimens are able to go through impossible rooms such as [https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/d/dd/Impossible_door.jpg/revision/latest?cb=20210922150858 doors having rooms while against an open stairway] or [https://giphy.com/gifs/BLso3lVAAP532GsWBL doors leading to rooms that are bigger on the inside]), '''[[Incorporeality]]''' (is a ghost), '''[[Intangibility]]''' ([https://youtu.be/cray6I_prV4?t=48 Goes through the doors and walls])''',''' Limited '''[[Invisibility]]''' ([https://youtu.be/cray6I_prV4?t=42 Flashes]), '''[[Flight]]''' (floats), '''[[Teleportation]]''' ([https://youtu.be/cray6I_prV4?t=62 Teleports away after hitting the opponent] or [https://youtu.be/cray6I_prV4?t=41 if they're unable to catch them]), '''[[Perception Manipulation]]''' ([https://youtu.be/cray6I_prV4?t=37 Covers the opponents vision in fog]) | <tabber> | ||
|-|DLC='''[[Superhuman Physical Characteristics]]''', '''[[Non-Euclidean Physiology]]''' (All Specimens are able to go through impossible rooms such as [https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/d/dd/Impossible_door.jpg/revision/latest?cb=20210922150858 doors having rooms while against an open stairway] or [https://giphy.com/gifs/BLso3lVAAP532GsWBL doors leading to rooms that are bigger on the inside]), '''[[Incorporeality]]''' (is a ghost), '''[[Intangibility]]''' ([https://youtu.be/cray6I_prV4?t=48 Goes through the doors and walls])''',''' Limited '''[[Invisibility]]''' ([https://youtu.be/cray6I_prV4?t=42 Flashes]), '''[[Flight]]''' (floats), '''[[Teleportation]]''' ([https://youtu.be/cray6I_prV4?t=62 Teleports away after hitting the opponent] or [https://youtu.be/cray6I_prV4?t=41 if they're unable to catch them]), '''[[Perception Manipulation]]''' ([https://youtu.be/cray6I_prV4?t=37 Covers the opponents vision in fog]) | |||
Endless Mode= All previous abilities, '''[[Resistance]]''' to '''[[Metaphysics Manipulation]]'''([https://youtu.be/aVtzgPeqgPI?t=826 comparable to other specimen in endless mode who don't get killed] [https://youtu.be/0BE1XuKXNkQ?t=2260 by the Soul killing sword]) | |||
</tabber> | |||
---- | ---- | ||
===Other=== | ===Other=== |
Revision as of 22:59, 25 October 2023
"Mature Content" | |
Hold up soldier! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely! |
Background
Monster 6 is one of the monsters found inside the Karamari hospital inside the Mansion. She will be found inside the Laboratory, guarding a long hallway.
Statistics
Tier: 9-B
Name: Monster 6
Origin: Spooky's Jumpscare Mansion
Sex: Female
Age: Unknown
Classification: Monster
Species Ghost
Occupation: None
Status: Undead (is a ghost)
Alignment: Unknown (kills the player for Unknown reasons)
Dimensionality: 3-D
Attack Potency: Wall level (Should be comparable to Specimen 3, who can burrow through the roof) | Wall level (Same as before)
Durability: Unknown, Likely Wall level (Should be comparable to other specimen who can take hits from The Protagonist) Incorporeality makes her difficult to kill | Unknown, likely Wall level (same as before)
Striking Strength: Wall Class | Wall Class
Lifting Strength: Unknown
Travel Speed: At least Athletic Human (Goes much faster than The Protagonist) | Below Average Human (3.6 m/s)
Combat Speed: Athletic Human (Should be comparable to The Protagonist) | Athletic Human
Reaction Speed: Athletic Human | Athletic Human
Stamina: Limitless (As a ghost, she should not be able to become exhausted)
Range: Standard Meelee Range
Intelligence: Average (Can speak in her death screen)
Powers and Abilities
Other
Standard Tactics: Will hide behind things such as doors, coming out when their opponent gets close, disappearing to hide again once they hit their target or fail to catch them after a few seconds
Weaknesses: None notable
Battle Records
None.
None.
None.
Discussions (Link For Mobile Users):
Discussion threads involving Monster 6 |