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Machinegun Kid: Difference between revisions

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Revision as of 08:08, 16 January 2024

I'm the Machinegun Kid! This is the end of the line for you!
~ Machinegun Kid

Background

Machinegun Kid is a former SAS solider and later Outer Heaven mercenary who is skilled with machine guns. During his time at Outer Heaven he guarded the corridors of Building 1 until he fought Solid Snake in an attempt to stop him from passing, but he was defeated and killed by Solid Snake.

Codex Statistics

Tier: 9-A, Higher with his Machine Gun

Name: Machinegun Kid (Codename), Real Name Unknown

Origin: Metal Gear

Sex: Male

Age: Unknown

Classification: Outer Heaven Mercenary

Species: Human

Occupation: Mercenary, Former SAS Solider

Status: Deceased (Was killed by Solid Snake)

Alignment: Lawful Neutral (Is a the under command of Big Boss and will follow his orders whether they be good or bad)

Dimensionality: 3-D

Attack Potency: Room Level (Can harm a rookie Solid Snake, who could harm and defeat Gray Fox in hand to hand combat, destroy a wall in 3 punches, break down a door, on two occasions, fully kill armed soldiers in 3 punches, tank the destruction of Metal Gear D, from a distance, which even the distant explosion burned all of his equipment and destroyed the room he was in, and survived a long fall of several floors with no damage), Higher with his Machine Gun (Guns in Metal Gear are able to do things regular guns can't do such as taking down tanks, helicopters, and massive armored tanks such as Pupa, Chrysalis, Cocoon, Peace Walker, and Metal Gear ZEKE).

Durability: Room Class

Striking Strength: Room Level

Lifting Strength: Class K (Comparable to Solid Snake, who a clone of Big Boss, which should give him comparable lifting strength to him, who halted the cocoon, which is a tank larger than Peace Walker which is 500 tons. Big Boss can also halt and slightly push Peace Walker backwards)

Travel Speed: Superhuman (Comparable to Solid Snake, who escaped the destruction of Outer Heaven in under 30 seconds)

Combat Speed: Massively Hypersonic (Can tag Solid Snake, who has consistently avoided bullets, missiles and can tag Big Boss, who fight and tag Revolver Ocelot, who can fight Snake's older self, who can tag Cyborg Gray Fox, who can deflect point-blank gunfire, which results in these speeds, can fight alongside Raiden, who can dodge Fortune's railgun, which results in these speeds, and can dodge Crying Wolf's railgun, which results in these speeds), possibly Relativistic (Revolver Ocelot can also react to a free electron laser in his older years a free electron laser from Metal Gear REX, which results in these speeds. Snake's older self tag members of the Beauty and the Beast Unit, who can dodge solar energy from the solar gun which travels at the speed of light, resulting in these speeds)

Reaction Speed: Massively Hypersonic, possibly Relativistic

Stamina: Athletic Human

Range: Standard Melee Range, Hundreds of Meters to Kilometers with his Machine Gun (Due to formerly being in the SAS he is likely using some type of British machine gun which can have firing range anywhere between 300-2,200 meters)

Intelligence:


Powers and Techniques

Superhuman Physical Characteristics, Martial Arts (Should have some combat training do to being in the SAS), Weapon Mastery (Marksmanship; Stated to be skillful with his machine gun), Superhuman Precision (Can tag Solid Snake who can tag Revolver Ocelot, who can block electricity by firing bullets at it. Can tag Gray Fox, who can casually deflect bullets), Penetration Damage (Physical Penetration; Uses a machine gun)


Equipment

Machine Gun.

None Notable.

None Notable.

None Notable.


Other

Standard Tactics: He will usually fire at the enemy with his machine gun and then run to cover and then pop out again to attack.

Weaknesses: None notable.

Gallery

Explanations

Explanation of why Snake and other Metal Gear/Metal Gear Solid characters are not Tier 8 and above.

Battle Records

0-1-0

None.

None.