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User:StinkyGumi/Sandbox61: Difference between revisions

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[[File:Parasite Weave Filia Variant.png|150px|frameless|center]]
[[File:Parasite Weave Filia Variant.png|150px|frameless|center]]
 
'''[[Status Effect Inducement]]''', '''[[Paralysis Inducement]]''', '''[[Nullification|Status Nullification]]''' (While Filia has this variant active, each critical hit has a 50% chance to inflict both Slow for 10 seconds, which removes Haste on activation and decreases meter gain by 50%, and inflict stun from 2, up to 3 seconds, which prevents all actions until the effect expires. If the opponent is stunned, Bleed has a 5%, up to 15% chance to be inflicted on hit, which drains 1% max health each second and removes Regen and Heavy Regen on activation)
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[[File:Windswept Filia Variant.png|150px|frameless|center]]
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Djinn Freeze=   
Djinn Frizz=   
[[File:Djinn Frizz Filia Variant.png|150px|frameless|center]]
[[File:Djinn Frizz Filia Variant.png|150px|frameless|center]]
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Revision as of 05:56, 19 June 2024

"Mature Content"
Hold the Show! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Stay safe folks!!

Background

Filia is one of the protagonists of Skullgirls and seen as the main character. After a hit was placed on her and her family, she awoke with Amnesia and Samson hosting her, A parasite who was originally hosting their pet dog. Filia would adventure to the Skullheart with samson in order to wish for her memories back.

General Information

Name: Filia Medici

Origin: Skullgirls

First Appearance: SkullGirls

Latest Appearance: Skullgirls Mobile

Company: Lab Zero Games

Creator: Alex Ahad and Mike Zaimont

Gender: Female

Age: 16

Birthday: March 18th

Residence: Canopy Kingdom

Story Role: Protagonist

Classification: Femme Fetale

Species: Human

State of Being: Regular

Physiology: Humanoid

Occupation: N/A

Enemies: Marie

Height: 5'4

Weight: 142 pounds

Status: Alive

Alignment: Neutral Good

Protection Level: Metropolitan

Codex Statistics

Tier: 8-C

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Building level (Is able to fight against Marie, who destroyed the cathedral they were inside before their fight)

Durability: Building Level (Can take attacks Marie and Cerebella)

Striking Strength: Building Class

Lifting Strength: Unknown, Class 5 with Samson (Can lift and throw Big Band, who weighs 5000 pounds)

Travel Speed:

Combat Speed: Supersonic (Should be comparable to Parasoul, who's speed and precision can allow her too accurately let bullets fly through golden rings of her umbrella while spinning it.

Reaction Speed: Supersonic (Should be comparable to her attack speed. Should also be comparable to Valentine who dodged bullets casually)

Stamina: Atheltic Human (Gets into many fights across her storyline, some being in a short time frame of each other)

Range: Standard Human Range, Several meters with Samson (Some attacks can go a long distance)

Intelligence:

Knowledge:


Powers and Techniques

Superhuman Physical Characteristics, Martial Arts, Fusionism (Is fused with Samson), Hair Manipulation and Transformation (Samson acts as Filia's hair and can shapeshift it into various forms and attacks), Penetration Damage (Many of her attacks penetrate), Natural Weaponry (Samson has sharp teeth), Counter (Can counter combo attacks if repeated. Can push opponents back while blocking), Limited Flight (Can Air dash. Samson can give wings to fly for a limited time), Healing (Samson managed to heal Filia's wounds, albeit over time)

Status Effect Inducement (Gives Filia a 10% chance to inflict bleed on hit from 3 seconds, up to 7 seconds), Statistics Boost (Gives a 10%, up to 15% bonus crit rate against opponents inflicted with bleed)
Statistics Boost and Status Nullification (Filia using a special move while equipped with this Variant gives her Haste for 10 seconds, up to 15 seconds, increasing meter gain by 100% and removing the slow effect), Restoration (Using a blockbuster has 50% chance, to a 100% chance to reset the cooldown of all special moves)
Resistance to Death Manipulation and One Hit KO, Status Nullification, and Restoration (While Filia is alive, any teammate that tag in gets 1, up to 3 barriers which absorbs all form of physical damage for 10 seconds. When a teammate's barrier expires, they restore 10%, up to 20% meter for all blockbusters and gain Final Stand for 10 seconds, which prevents health to drop below 1% and blocks the death effect from doom.)
Status Effect Inducement, Statistic Nullification, Statistics Amplification and Resistance to Death Manipulation and One Hit KO (Evading an attack with this variant grants Filia armor, Which reduces damage taken by 20% and removes armor upon activation. It also gives Filia Final Stand, which prevents health dropping below 1 and resists doom's death effect), Healing (When Filia attacks a dashing opponent, it inflicts Armor break onto the opponent. 100%, up to 200% of damage inflicted to the opponentis regained as health)
Status Nullification, Statistics Amplification, Status Effect Inducement and Restoration (While Filia has this Variant active, after every 5th hit in a combo she receives by an opponent, she gains multiple effects. It can remove up to 2 debuffs, give 2 stacks of armor which would give her 40% less damage taken and remove the armor break effect, and gain a 30% more blockbuster meter), Healing, (When benefitting from a buff, for every 6 seconds, down to 4 seconds, Filia gains 10% health and inflicts the wither status on the opponent, which removes 5% of the opponents blockbuster meter every 1 second for 6 seconds)
Status Effect Inducement, Paralysis Inducement, Status Nullification (While Filia has this variant active, each critical hit has a 50% chance to inflict both Slow for 10 seconds, which removes Haste on activation and decreases meter gain by 50%, and inflict stun from 2, up to 3 seconds, which prevents all actions until the effect expires. If the opponent is stunned, Bleed has a 5%, up to 15% chance to be inflicted on hit, which drains 1% max health each second and removes Regen and Heavy Regen on activation)


Equipment


Notable Techniques


Other

Standard Tactics:

Weaknesses:

Explanations

Miscellaneous Feats

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Battle Records

None.

None.

None.

References

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