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Monster 4: Difference between revisions
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| Hold up soldier! This {{{1|character or verse}}} has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely! | | Hold up soldier! This {{{1|character or verse}}} has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely! | ||
|} | |} | ||
[[File:Spooky Monster4.png| | [[File:Spooky Monster4.png|300px|right]] | ||
==Background== | ==Background== | ||
'''Monster 4''' is one of the monsters found inside the Karamari Hospital, inside the secret laboratory. Once the player picks up a key, it starts its chase. | '''Monster 4''' is one of the monsters found inside the Karamari Hospital, inside the secret laboratory. Once the player picks up a key, it starts its chase. |
Revision as of 21:24, 3 July 2024
"Mature Content" | |
Hold up soldier! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely! |
Background
Monster 4 is one of the monsters found inside the Karamari Hospital, inside the secret laboratory. Once the player picks up a key, it starts its chase.
General Information
Name: Monster 4
Origin: Spooky's jumpscare Mansion
Company: Lag Studios
Creator: Akuma Kira and AMG Sheena
Sex: Unknown
Age: Unknown
Classification: Monster
Species: Hanged monster
State of Being: Regular
Occupation: None
Status: Likely Undead
Alignment: Chaotic Evil (Attacks the player to "Feed it to the worms in its brain" )
Codex statistics
Key: DLC | Endless Mode
Tier: 9-B | 9-B
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Wall level (Should be comparable to specimen 3, who can burrow through the roof) | Wall level (Same as before)
Durability: Wall level (Can take hits from The Protagonist) | Wall level (Same as before)
Striking Strength: Wall Class | Wall Class
Lifting Strength: Unknown
Travel Speed: Immobile (only moves by teleporting) | Immobile
Combat Speed: Athletic Human (Should be comparable to The Protagonist)
Reaction Speed: Athletic Human
Stamina: Superhuman (Should be comparable to The Protagonist)
Range: Standard Meelee Range
Intelligence: Average
Powers and Techniques
All previous abilites.
Other
Standard Tactics: Will teleport and bite the opponent when not looking at them
Weaknesses: Only moves when not looked at, only able to turn when seen.
Battle Records
None.
None.
None.