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Bunny (Run): Difference between revisions
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Latest revision as of 19:49, 8 October 2024
“ | It doesn't care if you call it the "Rabbit" or the "Bunny". All it cares about is bouncing. | „ |
~ Bunny’s description |
Background
The Bunny, sometimes called the Rabbit, first appeared in Run 3. Like the Lizard, they can't speak or understand language, so very little is known about them. The Bunny is described as a "bundle of energy" and "the most hyperactive creature in the universe" in the game. The Child seems to be fond of them.
General Information
Name: Bunny
Origin: Run
Sex: Male
Age: Unknown
Classification: Alien, Animal
Species: Rabbit
Occupation: None
Status: Alive
Alignment: Unaligned
Codex Statistics
Tier: 10-B
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Human level (The Bunny has no notable destructive feats.)
Durability: Unknown (The Bunny doesn't seem to get hurt by any means in the game. Even if he hits a box while running at full speed, he simply stops, and won't get hurt. Also, since he can respawn, even falling into space won't kill him, and will send him back at the starting point instead making it hard to gauge his durability)
Striking Strength: Human Class
Lifting Strength: Unknown
Travel Speed: Superhuman (Noted to have a running speed of 21.5 m/s)
Attack Speed: Superhuman
Reaction Speed: Superhuman
Stamina: Very High (Can run across the galaxy without getting winded. Can keep running at a relatively high speed, noted as a bundle of energy and the most hyperactive being in the universe)
Range: Standard Melee, Universal with Gravity Manipulation
Intelligence: Animalistic Intelligence
Knowledge: Animalistic level
Powers and Techniques
Superhuman Physical Characteristics, Acrobatics (Has the jump height far above Runner), Self-Sustenance (Respiratory Self-Sustenance; Can naturally breathe in space), Gravity Manipulation (Capable of shifting the gravity while running), Resurrection & Teleportation (Respawning in the Run series is a canon element that teleports Bunny right back to where they died), Telekinesis & Limited Flight (With Rings can telekinetically move objects around to different places and allows the user to stand on nothing without falling), Speed Boost (Every time he manipulates gravity he gains a boost of speed).
Resistance to Space, Cosmic Radiations & Extreme Colds (Can survive the vacuums of space for long periods of time, with it being noted they've been in space for nearly a year and characters like Lizard casually sleeping in space), Gravity Manipulation (Implied by Runner that they do not follow gravity), Pain (He is able to hit a box with his head and let it speed away in space, seen during the Bridge Building minigame. From the impact, it should be understood that he was also hit in the head by the Box. However, he doesn't seem to mind the effect)
Notable Techniques
Respawning: Every time he falls into holes and gaps, he can respawn in the level, granting him the ability to use the trial-and-error method to figure out how to beat the level and go over the obstacle in front of him.
Invincibility: He doesn't seem to get hurt by any means in the game. Even if he hits a box while running at full speed, he simply stops, and won't get hurt. Also, since he can respawn, even falling into space won't kill him, and will send him back at the starting point instead.
Pain suppression: He is able to hit a box with his head and let it speed away in space, seen during the Bridge Building minigame. From the impact, it should be understood that he was also hit in the head by the box. However, he doesn't seem to mind the effect.
Other
Standard Tactics: Characters in run never really fight, though it’s likely safe to assume their method of attacking is running into the opponent while also manipulating gravity.
Weaknesses: None notable.
Battle Records
None.
None.