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Spitter (Candies n' Curses): Difference between revisions

From The Codex
GiverOfThePeace
GiverOfThePeace (talk | contribs) (→‎Battle Records: clean up and re-categorisation per CFD)
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[[Category:Candies 'n Curses]]
[[Category:Candies 'n Curses]]

Latest revision as of 06:46, 17 December 2024

A ghastly creature that sprouts from the ground, hoping to catch mansion visitors by surprise. The ectoplasm core at the center of its body generates a mucus-like goop, which the Spitter then fires from its mouth. It's pretty gross.
A Spitter that's been tainted by toxic fudge. Slimy, drippy, and goopy. Their projectiles will splatter against walls, creating a puddle of poison slime that you might run into if you're not paying attention!
The volcanic version of a Spitter that's gorged itself on cursed fireballs. It's an entity of pure haunted flame, and has a bad habit of spitting flame-infused mucus from it's mouth. They feel a strong sense of pride with every mansion wall they coat with lava-like goop.
Another abomination created form blast sugar, it spits out explosive projectiles before hiding back in the ground, only to pop up somewhere else. This creature has perfected its spitting technique, so be careful of its extra speedy spit!

Background

Spitters are a common enemy within Candies 'n Curses. They come in 4 different forms being Spitter, Venom Spitter, Torch Spitter, and Blast Spitter

Codex Statistics

Tier: 9-B

Name: Spitter, Venom Spitter, Torch Spitter, Blast Spitter

Origin: Candies 'n Curses

Sex: Unknown

Age: Unknown

Classification: Ghost, Enemy

Status: Deceased (After the curse was broken, all enemies died)

Alignment: Neutral Evil (Spitters are enemies of Molli Pop)

Dimensionality: 3-D

Attack Potency: Wall level (Can harm Molli Pop who can tank the explosion of jack's bombs)

Durability: Wall Class

Striking Strength: Wall Class

Lifting Strength: Unknown

Travel Speed: Unknown

Attack Speed: At most Massively Hypersonic (Can keep up with Molli Pop)

Reaction Speed: At most Massively Hypersonic

Stamina: Unknown

Range: 'Standard Melee, Tens of Meters with range attack

Intelligence: Unknown


Powers and Techniques


Equipment

Nothing Notable


Other

Standard Tactics:

Stay in place firing their projectiles.

Fires his projectile before going back into the ground to appear somewhere else.

Weakness: None Notable

Note: For versus threads one should notify which subtype of the knight they are using, if none is given, a composite is assumed.

Battle Records

None.

None.

None.