“ | I can't stand being on the losing end forever!! | „ |
~ Gon |
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'''[[Intelligence]]:''' Gifted. Gon has often astounded allies and opponents alike with his astounding ability to think outside the box, finding a new perspective with which to look at a problem to solve it. He demonstrated this ability twice during the Third Phase of the Hunter Exam, blowing out Sedokan's candle instead of looking after his own, and choosing the long path to the goal only to break down the wall separating it from the short one, sidestepping Lippo's forced choice. Instead of fighting Nobunaga, he applied his knowledge of ostomy to find an alternative way of escaping. He was also the one who suggested Killua, and he auctions off items to raise a profit before attending the auction themselves as buyers, and later that they seek to be hired by Battera instead of purchasing Greed Island. He also has a good memory, which allowed him to win the quiz to obtain Ruler's Blessing. He is also fairly intuitive and, when fully focused, has occasionally shown the ability to think faster than the likes of Killua and Morel through cutting out everything that is not relevant. He is, however, notoriously inept at math. Gon's exceptional capacity for lateral thinking extends to battle tactics, making him wholly unpredictable. He managed to surprise Netero three times during their ball game. He devised simple but effective strategies to defeat Gido and Riehlvelt using his surroundings and resorted to a similar method to land a punch on Hisoka. He designed the plan that allowed Kurapika to abduct Chrollo. His willingness to take significant damage to land a critical hit would have allowed him to defeat Genthru without relying on Killua's plan had the latter not been saved by a fortuitous coincidence. Against Hollow and Bat, he displayed decent analytical skills, identifying the mechanics behind their coordinated attacks and turning them against the duo. | '''[[Intelligence]]:''' Gifted. Gon has often astounded allies and opponents alike with his astounding ability to think outside the box, finding a new perspective with which to look at a problem to solve it. He demonstrated this ability twice during the Third Phase of the Hunter Exam, blowing out Sedokan's candle instead of looking after his own, and choosing the long path to the goal only to break down the wall separating it from the short one, sidestepping Lippo's forced choice. Instead of fighting Nobunaga, he applied his knowledge of ostomy to find an alternative way of escaping. He was also the one who suggested Killua, and he auctions off items to raise a profit before attending the auction themselves as buyers, and later that they seek to be hired by Battera instead of purchasing Greed Island. He also has a good memory, which allowed him to win the quiz to obtain Ruler's Blessing. He is also fairly intuitive and, when fully focused, has occasionally shown the ability to think faster than the likes of Killua and Morel through cutting out everything that is not relevant. He is, however, notoriously inept at math. Gon's exceptional capacity for lateral thinking extends to battle tactics, making him wholly unpredictable. He managed to surprise Netero three times during their ball game. He devised simple but effective strategies to defeat Gido and Riehlvelt using his surroundings and resorted to a similar method to land a punch on Hisoka. He designed the plan that allowed Kurapika to abduct Chrollo. His willingness to take significant damage to land a critical hit would have allowed him to defeat Genthru without relying on Killua's plan had the latter not been saved by a fortuitous coincidence. Against Hollow and Bat, he displayed decent analytical skills, identifying the mechanics behind their coordinated attacks and turning them against the duo. | ||
'''Standard Tactics:''' | '''Standard Tactics:''' Gon is an extremely brave indvidual to a fool's extent who has immense confidence in his abilities and doesn't back down from a fight. Even when the opponent is far stronger or even after he knows the opponent is stronger than him; regardless, he will continue to fight and prove he's not inferior. Despite this, Gon is fairly analytical and a proficient strategist who takes advantage of his surroundings and makes effective strategies against his opponent, even if it means taking critical damage. He's also capable of identifying the attacks of others and turning them against them. His primary attack is Jajanken: Rock, his most powerful attack, which he will use to overpower his opponent in melee combat. In longed range, he will use Jajanken: Paper to land a hit on his opponent or distract them to land a sneak attack. If Gon is pushed in a state of extreme determination or anger, his aura becomes sinister to the point of striking immense fear into his opponent to the point of fearing death. | ||
'''Weaknesses:''' His Jajanken takes some time to be charged, and can be interrupted. Certain Nen techniques can be particularly draining. Zetsu involves keeping one's aura exclusively in the body, it makes a Nen user more vulnerable to physical, and Nen attacks, because one doesn't have any aura on the outside of one's body to protect oneself. His transformation can only be made if he is in a state of intense emotional distress, and using it causes his body to decay. | '''Weaknesses:''' His Jajanken takes some time to be charged, and can be interrupted. Certain Nen techniques can be particularly draining. Zetsu involves keeping one's aura exclusively in the body, it makes a Nen user more vulnerable to physical, and Nen attacks, because one doesn't have any aura on the outside of one's body to protect oneself. His transformation can only be made if he is in a state of intense emotional distress, and using it causes his body to decay. | ||
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'''Notable Attacks/Techniques:''' | '''Notable Attacks/Techniques:''' | ||
'''[[w:c:hunterxhunter:Nen|Nen]]:''' Nen is a technique that allows a living being to use and manipulate their own life energy which one can craft a great variety of para-psychological abilities. | '''[[w:c:hunterxhunter:Nen|Nen]]:''' Nen is a technique that allows a living being to use and manipulate their own life energy which one can craft a great variety of para-psychological abilities. Gon is an Enhancer who over the course of the series learns the basic and advanced techniques and has been noted to have immense potential and talent with Nen. | ||
'''- Jajanken:''' Gon's Hatsu, an ability in which he can manifest Nen attacks based on the game rock, paper, and scissors. He unconsciously added the condition of a chant to activate the ability, and the charge-up time increases the risk in combat, which increases its power. | |||
* '''Jajanken: Rock (グー, Gū):''' Gon focuses the aura around his fists using Ko and releases it in a punch. Rock is a close-range attack and has the most reliable power of his attacks. | |||
* '''Jajanken: Scissors (チー, Chī):''' Scissors is formed by extending his pointer and ring fingers. Gon uses Transmutation to transform his aura into a long blade extending from the two fingers. | |||
* '''Jajanken: Paper (パー, Pā):''' For this, Gon uses his Emission abilities to project his aura towards his enemies as a projectile. Paper uses an open palm to emit the aura. | |||
'''Limitation Transformation:''' By sacrificing all his inborn talents and forcefully maturing himself through the use of Nen, Gon becomes very muscular, and all his statistics are dramatically increased, to the point where he could defeat one of the Chimera Ant King's Royal Guards, Neferpitou. However, the price to pay for this transformation is drastic, as it led to him falling into a coma after defeating Pitou, and were it not for Nanika, he would have died. His full potential and capabilities in this state weren't shown. | |||
'''Key:''' Hunter Exam Arc | Zoldyck Family Arc/Heavens Arena Arc/Yorknew City Arc | Greed Island Arc | Chimera Ant Arc | Adult Gon | '''Key:''' Hunter Exam Arc | Zoldyck Family Arc/Heavens Arena Arc/Yorknew City Arc | Greed Island Arc | Chimera Ant Arc | Adult Gon |
Revision as of 05:50, 6 April 2021
“ | Enough. Let it end. I don't care what happens to me now. I need all the power I'll ever have. | „ |
~ Gon during his transformation |
Background
Gon Freecss (ゴン゠フリークス, Gon Furīkusu) is a Rookie Hunter and the son of Ging Freecss. Finding his father is Gon's motivation in becoming a Hunter. He has been the main protagonist for most of the series, having said role in the Hunter Exam, Zoldyck Family, Heavens Arena, Greed Island, and Chimera Ant arcs.
Powers and Stats
Tier: 9-C | 9-B | 9-A, 8-A with Fully Charged: Jajanken Rock | 8-B, 8-A with Fully Charged: Jajanken Rock | At least 7-C, likely higher
Name: Gon Freecss
Origin: Hunter x Hunter
Gender: Male
Age: 11 (Debut), 14 (Currently)
Classification: Human, Rookie Hunter, Nen User
Attack Potency: Street level (Caught a fish that took five other people to catch) | Wall level (Can destroy walls) | Small Building level (Could destroy a rock with this amount of energy), Multi-City Block level+ with Fully Charged Jajanken Rock (Was compared in power to Razor, who's superior to Hisoka and members of the Phantom Troupe, who have feats of this level) | City Block level (Punched a chimera ant into another country with this amount of force), Multi-City Block level+ with Fully Charged Jajanken Rock | At least Town level (Vastly superior to Neferpitou, who is considered only second in power to Meruem, making them superior to Menthuthuyoupi, who's Rage Blast is this powerful), likely higher (Was said to have power comparable to Meruem)
Dimensionality: 3-D
Travel Speed: Subsonic (Can move fast enough to disappear) | Subsonic+ | Supersonic (Blitzed someone this fast) | At least Supersonic+ (Faster than before) | Massively Hypersonic (Blitzed Neferpitou, who's this fast)
Combat Speed: Subsonic | Subsonic+ (Can create afterimages) | Hypersonic | Massively Hypersonic (Comparable to Knuckle and Morel, who can contend with Cheetu, who could move faster than several bullets inches away from hitting him) | Massively Hypersonic (Faster than Neferpitou, who's faster than Cheetu)
Reaction Speed: Subsonic | Subsonic+ (Kept track of the coin for Gotoh's game, even when two Butlers joined in and created additional afterimages) | Hypersonic | Massively Hypersonic | Massively Hypersonic (Reacted to Neferpitou)
Lifting Strength: Peak Human (Caught a fish that took five other people to catch) | Class 10 (Can open a 4 ton gate and beat Shizuku and Nobunaga at arm wrestling, though the latter required him to use Ren) | Class 25 (Lifted a rock that weighed this much) | Class K (Comparable to Killua, who could open gates around 64 tons) | Class M (Comparable to Meruem, who could push back two of the Guanyin Bodhisattva's hands)
Striking Strength: At least Street Class (Kicked Hanzo hard enough to make him bleed) | Wall Class | Small Building Class, Multi-City Block Class+ with Fully Charged: Jajanken Rock | City Block Class, Multi-City Block Class+ with Fully Charged: Jajanken Rock | At least Town Class, likely higher
Durability: At least Street level (Took a beating from Hanzo for 3 hours | Wall level (Comparable to attack potency) | Small Building level (Endured a beating from Genthru) | City Block level (Comparable to Killua, who took this explosion) | At least Town Level, likely higher (Unphased by Neferpitou tearing his arm off)
Stamina: High (Gon ran over 80 kilometers during the first stage of the Hunter Exam, including a section going up a stretch of stairs. He trained his accuracy with a fishing rod for hours on end until his hands were blistered. He is also able to dodge Gido's spinning tops for over an hour while in a state of Zetsu. Fought Binolt for ten days straight. He can maintain Ken for three hours straight relatively easy, though this becomes harder in combat. He can move and fight even at peak exhaustion on willpower)
Range: Standard Melee Range, Tens of Meters with his fishing rod, Tens of Meters to Hundreds of Meters with Nen techniques in base, Several Kilometers with Nen techniques as Adult Gon.
All previous abilities plus Limited Nen (Enhancer; Has mastered the four basic principles and Gyo to limited extents), Afterimage Creation, Self-Perception Manipulation (By releasing his Ten and going into Zetsu, Gon can enhance his senses and dodge attacks that are too fast for him to react), Martial Arts (Trained in Shingen-ryu Kung Fu by Wing)
All previous abilities on a higher level. Improved Martial Arts (Trained in Shingen-ryu Kung Fu by Bisky, Improved Nen (Has mastered various advanced techniques and can use a limited version of En which allows him to react to opponents he cannot respond to with his sight. Gon's aura has been noted to be huge by various characters), Transmutation and Weapon Creation with Scissor (By transmuting his aura, Gon can create a sword made of Nen), Energy Projection with Paper (Gon can expel aura from his hands in the form of a spherical projectile), Statistics Amplification with Rock (By charging his fist with Ko, coupled with two limitations to create Jajaken, Gon can make his punches much more powerful), Vibration Manipulation (He can create shock-waves with the mere charge-up of Jajanken and with trees), Empowerment (Depending on Gon's emotional state, whether it is extreme determination or almost uncontrollable anger, his aura becomes more powerful and changes in nature. For instance, if he is furious, his aura becomes more powerful, dark, and sinister and was even able to put Morel, his disciples and Knov on edge. Killua stated that Gon in his enraged state was superior to a Pitou who was merely in Ten and this rage was enough for Pitou's intuition to discern he had potential to be a threat to Meruem)
All previous abilities on a far higher level. Air Manipulation (His mere power-up caused heavy winds to occur), Law Manipulation and Transformation (By forming a Vow, Gon sacrificed everything he had including his latent potential to force his body to adulthood; the Vow was so powerful that the only Exorcist in the Hunter Association could not remove it and would have died trying)
Standard Equipment: Fishing Rod | None Notable
Intelligence: Gifted. Gon has often astounded allies and opponents alike with his astounding ability to think outside the box, finding a new perspective with which to look at a problem to solve it. He demonstrated this ability twice during the Third Phase of the Hunter Exam, blowing out Sedokan's candle instead of looking after his own, and choosing the long path to the goal only to break down the wall separating it from the short one, sidestepping Lippo's forced choice. Instead of fighting Nobunaga, he applied his knowledge of ostomy to find an alternative way of escaping. He was also the one who suggested Killua, and he auctions off items to raise a profit before attending the auction themselves as buyers, and later that they seek to be hired by Battera instead of purchasing Greed Island. He also has a good memory, which allowed him to win the quiz to obtain Ruler's Blessing. He is also fairly intuitive and, when fully focused, has occasionally shown the ability to think faster than the likes of Killua and Morel through cutting out everything that is not relevant. He is, however, notoriously inept at math. Gon's exceptional capacity for lateral thinking extends to battle tactics, making him wholly unpredictable. He managed to surprise Netero three times during their ball game. He devised simple but effective strategies to defeat Gido and Riehlvelt using his surroundings and resorted to a similar method to land a punch on Hisoka. He designed the plan that allowed Kurapika to abduct Chrollo. His willingness to take significant damage to land a critical hit would have allowed him to defeat Genthru without relying on Killua's plan had the latter not been saved by a fortuitous coincidence. Against Hollow and Bat, he displayed decent analytical skills, identifying the mechanics behind their coordinated attacks and turning them against the duo.
Standard Tactics: Gon is an extremely brave indvidual to a fool's extent who has immense confidence in his abilities and doesn't back down from a fight. Even when the opponent is far stronger or even after he knows the opponent is stronger than him; regardless, he will continue to fight and prove he's not inferior. Despite this, Gon is fairly analytical and a proficient strategist who takes advantage of his surroundings and makes effective strategies against his opponent, even if it means taking critical damage. He's also capable of identifying the attacks of others and turning them against them. His primary attack is Jajanken: Rock, his most powerful attack, which he will use to overpower his opponent in melee combat. In longed range, he will use Jajanken: Paper to land a hit on his opponent or distract them to land a sneak attack. If Gon is pushed in a state of extreme determination or anger, his aura becomes sinister to the point of striking immense fear into his opponent to the point of fearing death.
Weaknesses: His Jajanken takes some time to be charged, and can be interrupted. Certain Nen techniques can be particularly draining. Zetsu involves keeping one's aura exclusively in the body, it makes a Nen user more vulnerable to physical, and Nen attacks, because one doesn't have any aura on the outside of one's body to protect oneself. His transformation can only be made if he is in a state of intense emotional distress, and using it causes his body to decay.
Notable Attacks/Techniques:
Nen: Nen is a technique that allows a living being to use and manipulate their own life energy which one can craft a great variety of para-psychological abilities. Gon is an Enhancer who over the course of the series learns the basic and advanced techniques and has been noted to have immense potential and talent with Nen.
- Jajanken: Gon's Hatsu, an ability in which he can manifest Nen attacks based on the game rock, paper, and scissors. He unconsciously added the condition of a chant to activate the ability, and the charge-up time increases the risk in combat, which increases its power.
- Jajanken: Rock (グー, Gū): Gon focuses the aura around his fists using Ko and releases it in a punch. Rock is a close-range attack and has the most reliable power of his attacks.
- Jajanken: Scissors (チー, Chī): Scissors is formed by extending his pointer and ring fingers. Gon uses Transmutation to transform his aura into a long blade extending from the two fingers.
- Jajanken: Paper (パー, Pā): For this, Gon uses his Emission abilities to project his aura towards his enemies as a projectile. Paper uses an open palm to emit the aura.
Limitation Transformation: By sacrificing all his inborn talents and forcefully maturing himself through the use of Nen, Gon becomes very muscular, and all his statistics are dramatically increased, to the point where he could defeat one of the Chimera Ant King's Royal Guards, Neferpitou. However, the price to pay for this transformation is drastic, as it led to him falling into a coma after defeating Pitou, and were it not for Nanika, he would have died. His full potential and capabilities in this state weren't shown.
Key: Hunter Exam Arc | Zoldyck Family Arc/Heavens Arena Arc/Yorknew City Arc | Greed Island Arc | Chimera Ant Arc | Adult Gon
Others
Notable Victories:
Notable Losses:
Inconclusive Matches:
Discussions (Link For Mobile Users):
Discussion threads involving Tealboi01/Sandbox |