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User:Cerberusleuth/sandbox: Difference between revisions
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'''[[Speed|Travel Speed]]:''' '''Relatavistic''' (Can outspeed and effortlessly catch up to Post-Plantera Terrarian) | '''[[Speed|Travel Speed]]:''' '''Relatavistic''' (Can outspeed and effortlessly catch up to Post-Plantera Terrarian) | ||
'''[[Speed|Combat Speed]]:''' '''Massively FTL | '''[[Speed|Combat Speed]]:''' '''Massively FTL''' | ||
'''[[Reactions|Reaction Speed]]:''' '''Massively FTL | '''[[Reactions|Reaction Speed]]:''' '''Massively FTL''' | ||
'''[[Lifting Strength]]:''' '''Unknown''' | '''[[Lifting Strength]]:''' '''Unknown''' |
Revision as of 01:36, 30 October 2021
“ | Beneath the Hallow's cleansing blanket lies a vengeful fae goddess bent on scrubbing the land of any and all impurity. | „ |
Background
The Empress of Light is a hardmode boss from Terraria that was introduced in the Journey's End update. It is a Post-Plantera boss, however, due to the difficulty of the battle, most players take her on with Post-Golem gear. She is one of the few bosses to have an enraged form.
Powers and Stats
Tier: At least High 5-A, likely 4-A
Name: Empress of Light
Origin: Terraria
Gender: Female
Age: Unknown, likely as old as The Hallow
Classification: Goddess of the Hallow
Attack Potency: At least Dwarf Star level, likely Multi-Solar System level (Stronger than Post-Plantera Terrarian, considering most of the time the Terrarian needs to use Post-Golem Gear. Comparable, if not superior to Duke Fishron)
Dimensionality: 3-D
Travel Speed: Relatavistic (Can outspeed and effortlessly catch up to Post-Plantera Terrarian)
Combat Speed: Massively FTL
Reaction Speed: Massively FTL
Lifting Strength: Unknown
Striking Strength: At least Dwarf Star Class, likely Multi-Solar System Class
Durability: At least Dwarf Star level, likely Multi-Solar System level
Stamina: Seemingly limitless
Standard Equipment: None Notable
Intelligence: Unknown
Standard Tactics:
Weaknesses:
Notable Attacks/Techniques:
- Prismatic Bolts - Summons a cloud of prismatic bolts that home in on the player after a short time. These bolts do not have perfect tracking, and will miss if the player makes a sharp turn as they approach. In her second form, she shoots out a cloud of prismatic bolts in a sort of unorganized circle around her, usually having the player in the circle if they are close enough. Then the bolts will home onto the player. This version is harder to dodge, and when she is enraged she summons more bolts.
- Dash Attack - Positions herself to the left or right of the player before charging horizontally in the player’s direction.
- Sun Dance - Hovers above and slightly to the left of the player and emits 6 rays of light (8 if enraged) that slowly rotate clockwise around her. 3 sets of rays are created per sun dance, each positioned slightly further clockwise than the last.
- Everlasting Rainbow - Releases a ring of 13 stars that spiral out clockwise from her original position, then spiral back inward in the same direction. These stars leave behind a trail of light that will damage the player.
- Ethereal Lance - Summons a swarm of swords that launch in the direction the player was headed when they were summoned, telegraphed by colored beams. These swords are summoned behind where the player was moving, or all around the player if they were stationary. The swords do no damage until launched. If enraged, extra swords are summoned, and they will launch faster.
Note: Credit to the Official Wiki for the Notable Attacks/Techniques
Battle Records
Notable Victories:
Notable Losses:
Inconclusive Matches: