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Zombie (Run): Difference between revisions

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'''Classification:''' Alien, Undead
'''Classification:''' Alien, Undead
'''[[Dimensionality]]:''' '''3-D'''


'''[[Attack Potency]]:''' '''Human level''' (The Zombie has no notable destructive feats.)
'''[[Attack Potency]]:''' '''Human level''' (The Zombie has no notable destructive feats.)


'''[[Speed|Travel Speed]]:''' '''Massively FTL''' ([[User blog:GiverOfThePeace/Run Speed Calc|Ran across the galaxy]])
'''[[Durability]]:''' '''Unknown''' (The Zombie doesn't seem to get hurt by any means in the game. Even if he hits a box while running at full speed, he simply stops, and won't get hurt. Also, since he can respawn, even falling into space won't kill him, and will send him back at the starting point instead making it hard to gauge his durability)


'''[[Speed|Combat Speed]]:''' '''Massively FTL'''
'''[[Striking Strength]]:''' '''Human Class'''
 
'''[[Reactions|Reaction Speed]]:''' '''Massively FTL'''  


'''[[Lifting Strength]]:''' '''Unknown'''
'''[[Lifting Strength]]:''' '''Unknown'''


'''[[Striking Strength]]:''' '''Human Class'''
'''[[Speed|Travel Speed]]:''' '''Massively FTL''' ([[User blog:GiverOfThePeace/Run Speed Calc|Ran across the galaxy]])


'''[[Durability]]:''' '''Unknown''' (The Zombie doesn't seem to get hurt by any means in the game. Even if he hits a box while running at full speed, he simply stops, and won't get hurt. Also, since he can respawn, even falling into space won't kill him, and will send him back at the starting point instead making it hard to gauge his durability)
'''[[Speed|Combat Speed]]:''' '''Massively FTL'''


'''[[Stamina]]:''' Very High (Can run across the galaxy without getting winded. Can keep running at a relatively high speed. Hasn't been spotted to feel tired in the game and is noted that he hates staying still)
'''[[Reactions|Reaction Speed]]:''' '''Massively FTL'''  
 
'''[[Range]]:''' Standard Melee Range, Universal with [[Gravity Manipulation]]


'''[[Hax|Powers and Abilities]]:''' [[Superhuman Physical Characteristics]], [[Acrobatics]] (Has the highest jump height), [[Self-Sustenance]] (Type 1. Can naturally breathe in space), [[Immortality]] (Type 7), [[Undead Physiology]], [[Gravity Manipulation]] ([https://youtu.be/ywqukiVAaqU?t=14 Capable of shifting the gravity while running]), [[Resurrection]] & [[Teleportation]] ([https://youtu.be/EYRdsgfUvOc?t=44 Respawning in the Run series is a canon element that teleports Angel right back to where they died]), [[Resistance]] to [[Radiation Manipulation|Cosmic Radiations]] & [[Cold Manipulation|Extreme Colds]] (Can survive the vacuums of space for long periods of time, with it being noted they've been in space for nearly a year and characters like [[Lizard (Run)|Lizard]] casually sleeping in space), [[Gravity Manipulation]] ([https://youtu.be/UlcVlCif45o Implied by Runner that they do not follow gravity]), [[Pain Manipulation|Pain]] (Should be comparable to the other characters who are able to hit a box with their head and let it speed away in space, seen during the Bridge Building minigame. From the impact, it should be understood that they were also hit in the head by the Box. However, they doesn't seem to mind the effect)
'''[[Stamina]]:''' '''Very High''' (Can run across the galaxy without getting winded. Can keep running at a relatively high speed. Hasn't been spotted to feel tired in the game and is noted that he hates staying still)


'''Standard Equipment:''' None notable
'''[[Range]]:''' '''Standard Melee Range''', '''Universal''' with [[Gravity Manipulation]]


'''[[Intelligence]]:''' Likely '''Mindless'''
'''[[Intelligence]]:''' Likely '''Mindless'''
 
----
'''Standard Tactics:''' Characters in run never really fight, though it’s likely safe to assume their method of attacking is running into the opponent while also manipulating gravity.  
===[[Hax|Powers and Abilities]]===
 
[[Superhuman Physical Characteristics]], [[Acrobatics]] (Has the highest jump height), [[Self-Sustenance]] (Type 1. Can naturally breathe in space), [[Immortality]] (Type 7), [[Undead Physiology]], [[Gravity Manipulation]] ([https://youtu.be/ywqukiVAaqU?t=14 Capable of shifting the gravity while running]), [[Resurrection]] & [[Teleportation]] ([https://youtu.be/EYRdsgfUvOc?t=44 Respawning in the Run series is a canon element that teleports Angel right back to where they died]), [[Resistance]] to [[Radiation Manipulation|Cosmic Radiations]] & [[Cold Manipulation|Extreme Colds]] (Can survive the vacuums of space for long periods of time, with it being noted they've been in space for nearly a year and characters like [[Lizard (Run)|Lizard]] casually sleeping in space), [[Gravity Manipulation]] ([https://youtu.be/UlcVlCif45o Implied by Runner that they do not follow gravity]), [[Pain Manipulation|Pain]] (Should be comparable to the other characters who are able to hit a box with their head and let it speed away in space, seen during the Bridge Building minigame. From the impact, it should be understood that they were also hit in the head by the Box. However, they doesn't seem to mind the effect)
'''Weaknesses:''' None notable
----
 
===[[Standard Equipment]]===
'''Notable Attacks/Techniques:'''
None notable
----
===Notable Techniques===
'''Respawning''': Every time he falls into holes and gaps, he can respawn in the level, granting him the ability to use the trial-and-error method to figure out how to beat the level and go over the obstacle in front of him.
'''Respawning''': Every time he falls into holes and gaps, he can respawn in the level, granting him the ability to use the trial-and-error method to figure out how to beat the level and go over the obstacle in front of him.


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'''Pain suppression''': He is able to hit a box with his head and let it speed away in space, seen during the Bridge Building minigame. From the impact, it should be understood that he was also hit in the head by the box. However, he doesn't seem to mind the effect.
'''Pain suppression''': He is able to hit a box with his head and let it speed away in space, seen during the Bridge Building minigame. From the impact, it should be understood that he was also hit in the head by the box. However, he doesn't seem to mind the effect.
----
===Other===
'''Standard Tactics:''' Characters in run never really fight, though it’s likely safe to assume their method of attacking is running into the opponent while also manipulating gravity.
'''Weaknesses:''' None notable


'''Note:''' Despite the official Run wiki noting the characters speed stats around levels such as 23 m/s this is contradicted in-game where they can go far in their galaxy map in a short time frame along with characters like Skater having statements of meeting everyone on the Run planet and running across all the levels 49 times.
'''Note:''' Despite the official Run wiki noting the characters speed stats around levels such as 23 m/s this is contradicted in-game where they can go far in their galaxy map in a short time frame along with characters like Skater having statements of meeting everyone on the Run planet and running across all the levels 49 times.


==Battle Records==
==Battle Records==
'''Notable Victories:'''
<tabber>
 
|-|Victories=
'''Notable Losses:'''
None.
 
|-|Losses=
'''Inconclusive Matches:'''
None.
 
|-|Inconclusive=
None.
</tabber>
[[Category:Characters]]
[[Category:Characters]]
[[Category:Run]]
[[Category:Run]]
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[[Category:Tier 10]]
[[Category:Tier 10]]
[[Category:10-B]]
[[Category:10-B]]
{{Discussions}}

Revision as of 16:01, 10 December 2021

Come back to life as a zombie.
~ Costume Update

Background

The Zombie is a costume for the Runner in Run. Their canonical status is unknown.

Statistics

Tier: 10-B

Name: Zombie

Origin: Run

Sex: Male

Age: Unknown

Classification: Alien, Undead

Dimensionality: 3-D

Attack Potency: Human level (The Zombie has no notable destructive feats.)

Durability: Unknown (The Zombie doesn't seem to get hurt by any means in the game. Even if he hits a box while running at full speed, he simply stops, and won't get hurt. Also, since he can respawn, even falling into space won't kill him, and will send him back at the starting point instead making it hard to gauge his durability)

Striking Strength: Human Class

Lifting Strength: Unknown

Travel Speed: Massively FTL (Ran across the galaxy)

Combat Speed: Massively FTL

Reaction Speed: Massively FTL

Stamina: Very High (Can run across the galaxy without getting winded. Can keep running at a relatively high speed. Hasn't been spotted to feel tired in the game and is noted that he hates staying still)

Range: Standard Melee Range, Universal with Gravity Manipulation

Intelligence: Likely Mindless


Powers and Abilities

Superhuman Physical Characteristics, Acrobatics (Has the highest jump height), Self-Sustenance (Type 1. Can naturally breathe in space), Immortality (Type 7), Undead Physiology, Gravity Manipulation (Capable of shifting the gravity while running), Resurrection & Teleportation (Respawning in the Run series is a canon element that teleports Angel right back to where they died), Resistance to Cosmic Radiations & Extreme Colds (Can survive the vacuums of space for long periods of time, with it being noted they've been in space for nearly a year and characters like Lizard casually sleeping in space), Gravity Manipulation (Implied by Runner that they do not follow gravity), Pain (Should be comparable to the other characters who are able to hit a box with their head and let it speed away in space, seen during the Bridge Building minigame. From the impact, it should be understood that they were also hit in the head by the Box. However, they doesn't seem to mind the effect)


Standard Equipment

None notable


Notable Techniques

Respawning: Every time he falls into holes and gaps, he can respawn in the level, granting him the ability to use the trial-and-error method to figure out how to beat the level and go over the obstacle in front of him.

Invincibility: He doesn't seem to get hurt by any means in the game. Even if he hits a box while running at full speed, he simply stops, and won't get hurt. Also, since he can respawn, even falling into space won't kill him, and will send him back at the starting point instead.

Pain suppression: He is able to hit a box with his head and let it speed away in space, seen during the Bridge Building minigame. From the impact, it should be understood that he was also hit in the head by the box. However, he doesn't seem to mind the effect.


Other

Standard Tactics: Characters in run never really fight, though it’s likely safe to assume their method of attacking is running into the opponent while also manipulating gravity.

Weaknesses: None notable

Note: Despite the official Run wiki noting the characters speed stats around levels such as 23 m/s this is contradicted in-game where they can go far in their galaxy map in a short time frame along with characters like Skater having statements of meeting everyone on the Run planet and running across all the levels 49 times.

Battle Records

None.

None.

None.

Discussions (Link For Mobile Users):

Discussion threads involving Zombie (Run)