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User:SuperSaiyan2Link/Random Pages: Difference between revisions

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'''[[Dimensionality]]:''' '''3-D'''
'''[[Dimensionality]]:''' '''3-D'''


'''[[Attack Potency]]:''' Likely '''Low Mass Star level''' ( ) | '''Multi-Galaxy level'''
'''[[Attack Potency]]:''' Likely '''Low Mass Star level''' (As a Turk, she should be comparable to another Turk, Shotgun; Shotgun could [https://youtu.be/vLwIJNeFg5I?t=1533 just barely defeat Zirconiade]; as the “Ultimate Summon”, Zirconiade should be far above Typhon, who [https://vsbattles.fandom.com/wiki/User_blog:Amelia_Lonelyheart/Vivi%27s_calcs_of_FF7_Typhon_Flips_the_World_and_Bahamuts_Moon_Bust could casually flip the planet]) | '''Multi-Galaxy level''' ([https://youtu.be/-dAVEo20n8I?t=70 Was able to contend with] a late-game [[Cloud Strife]], who shortly after [https://youtu.be/LG5hr18qUVg?t=1197 was able to fully defeat Sephiroth], who [https://youtu.be/2CCI-UZtEi4?t=3 knew Super Nova during their fight]; Super Nova has Sephiroth [https://youtu.be/2CCI-UZtEi4?t=8 create a dimension], containing [https://youtu.be/2CCI-UZtEi4?t=33 one galaxy with room for countless more])


'''[[Durability]]:''' Likely '''Low Mass Star level''' ( ) | '''Multi-Galaxy level'''
'''[[Durability]]:''' Likely '''Low Mass Star level''' | '''Multi-Galaxy level'''


'''[[Striking Strength]]:''' '''Large Building level''', '''higher''' with Durandal
'''[[Striking Strength]]:''' Likely '''Low Mass Star Class''' | '''Multi-Galaxy Class'''


'''[[Lifting Strength]]:''' '''Unknown'''
'''[[Lifting Strength]]:''' '''Unknown'''


'''[[Speed|Travel Speed]]:''' '''Athletic Human''', '''Superhuman''' on horseback ([https://horseandrider.com/western-horse-life/fastest-a-quarter-horse-thoroughbred-has-run#:~:text=The%20top%20speed%20at%20which,in%20at%20about%2027%20mph. Horses run around 88 km/h on average]) | '''Athletic Human''', '''Superhuman''' on horseback
'''[[Speed|Travel Speed]]:''' '''Athletic Human''' (Should be similar to [[Cloud Strife]], who [https://youtu.be/WMVTUfQ16P4?t=481 can run at similar speeds] to [https://youtu.be/WMVTUfQ16P4?t=561 a Chocobo]; Chocobo are said in the [https://finalfantasy.fandom.com/wiki/Museum_(Dissidia)#Chocobo Dissidia Final Fantasy Museum to run at 20 mph]) | '''Athletic Human'''


'''[[Speed|Combat Speed]]:''' '''FTL''' | '''FTL'''
'''[[Speed|Combat Speed]]:''' At least '''Massively Hypersonic+''' | '''FTL+'''


'''[[Speed|Reaction Speed]]:''' '''FTL''' (Capable of dodging [https://fireemblem.fandom.com/wiki/Aura Aura], which [https://imgur.com/a/BULGFwU is directly described as light]) | '''FTL'''
'''[[Reactions|Reaction Speed]]:''' At least '''Massively Hypersonic+''' (Should be similar to the Final Fantasy VII party, who could [https://youtu.be/X7ALjlOAu7U?t=6 dodge the lasers from the Shinra security system]) | '''FTL+''' (Could keep up with Cloud, who later defeated Sephiroth; Sephiroth knew Super Nova at the time of their fight, meaning he could react to [https://vsbattles.fandom.com/wiki/User_blog:Migue79/Final_Fantasy_7:_Supernova_Comet_Speed the comet of his Super Nova])


'''[[Stamina]]:''' '''High''' (Waged an entire war on the Rigel Empire as the leader of the Deliverance, fighting several large-scale battles without notable instances of rest) | '''Average''' (Eliwood has grown sick in his older age and finds it more difficult to fight)
'''[[Stamina]]:''' '''High''' (Reno has been trained as a Turk, who are superhumans on the same calibur of SOLDIERs without any Mako enhancements. Reno is able to carry out prolonged missions and fights without much difficulty, even against people such as Cloud who has extreme power enhancers from his experimentation) | '''High'''


'''[[Range]]:''' '''Standard Melee''', '''Extended Melee''' with swords and lances
'''[[Range]]:''' '''Standard Melee''', '''Extended Melee''' with electro-mag rod, '''Tens of Meters''' with Turk Light


'''[[Intelligence]]:''' '''Genius''' in combat (Is a combative expert, capable of leading large squadrons and armies into multiple different kinds of battle, on multiple different kinds of terrain. Capable of taking on heavily experienced soldiers and Manakete alike, which have years to decades of experience) | At least '''Genius''' in combat (Should likely have gotten sharper with more years of experience)
'''[[Intelligence]]:''' '''Genius''' in combat (Reno is a combative expert even though he doesn't usually show it. He is capable of taking on enemies such as the Genesis Clones, who should retain some of [[Genesis Rhapsodos]]'s own years of battle expertise. Can also fight with the main ''Final Fantasy VII'' party, each of whom have years to decades of fighting experience) | '''Genius''' in combat
----
----
===[[Hax|Powers and Abilities]]===
===[[Hax|Powers and Abilities]]===
<tabber>
<tabber>
|-|Innate Abilities=
|-|Innate Abilities=
[[Superhuman Physical Characteristics]], [[Acrobatics]], [[Weapon Mastery]] (Is skilled with various types of swords and can swing them with ease despite their various shapes), [[Human Achievements]] (Is the Prince of Pharae, and is revered as a legendary hero), [[Damage Boost]] (Can land Critical Hits), [[Non-Physical Interaction]] (Can harm enemies such as [https://fireemblem.fandom.com/wiki/Phantom Phantoms]), [[Immortality]] [[Power Nullification|Negation]] (Type 7; Can kill [https://fireemblem.fandom.com/wiki/Revenant undead enemies])
[[Superhuman Physical Characteristics]], [[Human Achievements]] (Reno is an accomplished Turk), [[Acrobatics]], [[Weapon Mastery]] (Reno is experienced with his electro-mag rod), [[Vehicular Mastery]] (Reno [https://www.youtube.com/watch?v=8cVjyc46eRQ&t=6s can pilot a helicopter]), [[Stealth Mastery]] (Turks are [https://youtu.be/2PE4mPO6rSc?t=1826 proficient in stealth]), [[Electricity Manipulation]] & [[Paralysis Inducement]] (His electro-mag rod gives off electricity and can paralyze a target), [[Energy Projection]] (Turk Light [https://imgur.com/a/M9fdPRR fires off a blast of energy]), [[Status Effect Inducement]] (Neo Turk Light leaves a target confused), [[Creation]] & [[Power Nullification]] (Reno can use [https://finalfantasy.fandom.com/wiki/Pyramid_(Final_Fantasy_VII) Pyramid], which creates a crystal around the target and prevents them from using any action)


|-|Innate Resistances=
|-|Innate Resistances=
[[Resistance]] to:
[[Resistance]] to:


[[Fire Manipulation]] (Fire Emblem characters can withstand [https://fireemblem.fandom.com/wiki/Fire_(tome) Fire spells] without any serious burning), [[Ice Manipulation]] (Fire Emblem characters can withstand [https://fireemblem.fandom.com/wiki/Wind_(tome) Wind spells] such as [https://fireemblem.fandom.com/wiki/Blizzard Blizzard] and [https://fireemblem.fandom.com/wiki/Fimbulvetr Fimbulvetr] without freezing), [[Electricity Manipulation]] (Fire Emblem characters take standard damage from [https://fireemblem.fandom.com/wiki/Lightning Lightning spells]), [[Cold Manipulation|Extreme Colds]] (Fire Emblem characters can fight through areas such as [https://fireemblem.fandom.com/wiki/Bitter_Cold the icy wasteland of Ilia], which is noted to [https://imgur.com/a/4llZvxv have blizzards] and [https://imgur.com/a/gu0QhpC extremely harsh weather], without trouble), [[Heat Manipulation|Extreme Heats]] (Fire Emblem characters can fight through areas such as [https://fireemblem.fandom.com/wiki/Valorous_Roland Valorous Roland] and [https://fireemblem.fandom.com/wiki/The_Blazing_Blade the caves of Ostia], which are [https://imgur.com/a/d5qwEYn volcanic and contain molten lava], without trouble)
[[Body Puppetry]] (Reno resists [https://finalfantasy.fandom.com/wiki/Manipulate_(Final_Fantasy_VII) Manipulate], which allows for the user to control the target's actions), [[Electricity Manipulation]] (Reno is immune to Lightning magic), [[Status Effect Inducement]] (Reno is immune to negative status effects)
</tabber>
</tabber>
----
----
===[[Standard Equipment]]===
===[[Standard Equipment]]===
Durandal (in The Blazing Sword), Rapier, Silver Sword, Silver Lance (in The Binding Blade), Vulernaries
Electro-mag rod
----
===Notable Techniques===
*'''Turk Light:''' Reno fires off an orange blast of energy, which inflicts non-elemental magic damage.
**'''Neo Turk Light:''' An advanced version of Turk Light, which can inflict a target with Confusion.
*'''Pyramid:''' Reno creates a crystal-like pyramid that encapsulates the target, preventing them from preforming any action.
----
----
===Other===
===Other===
'''Weaknesses:''' None notable.
'''Weaknesses:''' Reno is quite overconfident, and easily tricked. His big mouth has lead to him [https://www.youtube.com/watch?v=uZPRLfKZ6Ag revealing more than he wanted to], on [https://youtu.be/KR-t1UyQ2e0?t=195 more than one occassion].


==Battle Records==
==Battle Records==

Revision as of 18:44, 22 December 2021

A pro isn't someone who sacrifices himself for his job. That's just a fool.
~ Reno

Only three of us, huh...
~ Reno

I think she wants you to move on, man.
~ Reno to Cloud Strife
Sector 8 is Turks jurisdiction, Slick.
~ Reno to Zack Fair

Background

Reno is

Powers and Stats

Key: Before Crisis/Crisis Core | Final Fantasy VII/Advent Children

Tier: Likely Low 4-C | 3-B

Name: Reno

Origin: Final Fantasy VII

Sex: Male

Age: 31 years old

Classification: Turk

Dimensionality: 3-D

Attack Potency: Likely Low Mass Star level (As a Turk, she should be comparable to another Turk, Shotgun; Shotgun could just barely defeat Zirconiade; as the “Ultimate Summon”, Zirconiade should be far above Typhon, who could casually flip the planet) | Multi-Galaxy level (Was able to contend with a late-game Cloud Strife, who shortly after was able to fully defeat Sephiroth, who knew Super Nova during their fight; Super Nova has Sephiroth create a dimension, containing one galaxy with room for countless more)

Durability: Likely Low Mass Star level | Multi-Galaxy level

Striking Strength: Likely Low Mass Star Class | Multi-Galaxy Class

Lifting Strength: Unknown

Travel Speed: Athletic Human (Should be similar to Cloud Strife, who can run at similar speeds to a Chocobo; Chocobo are said in the Dissidia Final Fantasy Museum to run at 20 mph) | Athletic Human

Combat Speed: At least Massively Hypersonic+ | FTL+

Reaction Speed: At least Massively Hypersonic+ (Should be similar to the Final Fantasy VII party, who could dodge the lasers from the Shinra security system) | FTL+ (Could keep up with Cloud, who later defeated Sephiroth; Sephiroth knew Super Nova at the time of their fight, meaning he could react to the comet of his Super Nova)

Stamina: High (Reno has been trained as a Turk, who are superhumans on the same calibur of SOLDIERs without any Mako enhancements. Reno is able to carry out prolonged missions and fights without much difficulty, even against people such as Cloud who has extreme power enhancers from his experimentation) | High

Range: Standard Melee, Extended Melee with electro-mag rod, Tens of Meters with Turk Light

Intelligence: Genius in combat (Reno is a combative expert even though he doesn't usually show it. He is capable of taking on enemies such as the Genesis Clones, who should retain some of Genesis Rhapsodos's own years of battle expertise. Can also fight with the main Final Fantasy VII party, each of whom have years to decades of fighting experience) | Genius in combat


Powers and Abilities

Superhuman Physical Characteristics, Human Achievements (Reno is an accomplished Turk), Acrobatics, Weapon Mastery (Reno is experienced with his electro-mag rod), Vehicular Mastery (Reno can pilot a helicopter), Stealth Mastery (Turks are proficient in stealth), Electricity Manipulation & Paralysis Inducement (His electro-mag rod gives off electricity and can paralyze a target), Energy Projection (Turk Light fires off a blast of energy), Status Effect Inducement (Neo Turk Light leaves a target confused), Creation & Power Nullification (Reno can use Pyramid, which creates a crystal around the target and prevents them from using any action)

Standard Equipment

Electro-mag rod


Notable Techniques

  • Turk Light: Reno fires off an orange blast of energy, which inflicts non-elemental magic damage.
    • Neo Turk Light: An advanced version of Turk Light, which can inflict a target with Confusion.
  • Pyramid: Reno creates a crystal-like pyramid that encapsulates the target, preventing them from preforming any action.

Other

Weaknesses: Reno is quite overconfident, and easily tricked. His big mouth has lead to him revealing more than he wanted to, on more than one occassion.

Battle Records

None

None

None