“ | A pro isn't someone who sacrifices himself for his job. That's just a fool. | „ |
~ Reno |
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Reno
Articles About Reno
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Main Continuity | Compilation of Final Fantasy VII |
Alternate Continuity | Dissidia |
“ | Only three of us, huh... | „ |
~ Reno |
“ | I think she wants you to move on, man. | „ |
~ Reno to Cloud Strife |
“ | Sector 8 is Turks jurisdiction, Slick. | „ |
~ Reno to Zack Fair |
“ | That's all folks! | „ |
~ Reno |
“ | It's nothing personal... bitch! | „ |
~ Reno to Cloud Strife |
Background
Reno is a minor antagonist, turned supporting protagonist of the Final Fantasy VII series. As a member of the highly-classified Turks, Reno has been expertly trained. Despite his status, Reno is very light-hearted and fairly unprofessional at times, but his skill is invaluable to the Shinra Power Electric Company.
Reno is commonly paired with fellow Turk, Rude. Together, Reno and Rude are an extremely powerful duo, able to enhance each others skill simply through their teamwork. Although Reno started out as an opposing force to Cloud Strife and his party, their similar goal of saving the planet brought them to the same side.
Powers and Stats
Tier: At least 9-A | High 3-A
Name: Reno
Origin: Final Fantasy VII
Sex: Male
Age: 22 - 23 years old (Before Crisis/Crisis Core), 28 years old (Final Fantasy VII), 31 years old (Advent Children)
Classification: N/A
Species: Human
Occupation: Turk
Status: Alive
Alignment: Lawful Neutral (Although Reno acts extremely cocky, he has a strong respect for government and follows the words of Rufus Shinra exactly as directed to him. Even after the fall of Shinra, he stays loyal to it, and tries what he can to bring it back from the ashes. He is a good man and wants people to live freely, but has opposed the heroes in the past when told to do so)
Dimensionality: 3-D
Attack Potency: At least Room level (Comparable to standard Summons which are fought as regular training programs in the Shinra Combat Simulator, such as Bahamut, whose Megaflare is this powerful) | Multi Supercluster level (Was able to contend with a Late Game Cloud Strife, who can fight Sephiroth, who can create a dimension containing starry skies and multiple galaxies. Sephiroth is also consistently stated to be the strongest character in the series, placing him above Bahamut Fury, who can also create a dimension with a starry sky, and Knights of the Round, which can destroy its own dimension containing a galaxy cluster. Later fought Yazoo who is stated to be just as strong as Sephiroth)
Durability: At least Room level | Multi Supercluster level
Striking Strength: At least Room Class | Multi Supercluster Class
Lifting Strength: Athletic Human
Travel Speed: Athletic Human (Should be similar to Cloud Strife, who can run at similar speeds to a Chocobo; Chocobo are said in the Dissidia Final Fantasy Museum to run at 20 mph) | Athletic Human
Attack Speed: At least Massively Hypersonic+ | Faster Than Light
Reaction Speed: At least Massively Hypersonic+ (Should be similar to the Final Fantasy VII party, who could dodge the lasers from the Shinra security system) | Faster Than Light (Could keep up with Cloud, who later defeated Sephiroth; Sephiroth knew Super Nova at the time of their fight, meaning he could react to the comet of his Super Nova)
Stamina: High (Reno has been trained as a Turk, who are superhumans on the same caliber of SOLDIERs without any Mako enhancements. Reno is able to carry out prolonged missions and fights without much difficulty, even against people such as Cloud who has extreme power enhancers from his experimentation) | High
Range: Standard Melee, Extended Melee with electro-mag rod, Tens of Meters with Turk Light
Intelligence: Genius Intelligence in combat (Reno is a combative expert even though he doesn't usually show it. He is capable of taking on enemies such as the Genesis Clones, who should retain some of Genesis Rhapsodos's own years of battle expertise. Can also fight with the main Final Fantasy VII party, each of whom have years to decades of fighting experience) | Genius Intelligence in combat
Name: Reno
Origin: Final Fantasy VII Remake
Sex: Male
Age: 28 years old
Classification: Turk
Status: Alive
Alignment: Lawful Neutral
Dimensionality: 3-D
Attack Potency: At least Room level
Durability: At least Room level
Striking Strength: At least Room Class
Lifting Strength: Athletic Human
Travel Speed: Athletic Human
Attack Speed: At least Massively Hypersonic+
Reaction Speed: At least Massively Hypersonic+
Stamina: High
Range: Standard Melee, Extended Melee with electro-mag rod
Intelligence: Genius Intelligence in combatPowers and Techniques
Possible Ice Manipulation (Has a chance of attacking with ice using Freeze), possible Earth Manipulation (Has a chance of attacking with earth using Break), possible Air Manipulation (Has a chance of attacking with wind using Tornado), possible Fire Manipulation (Has a chance of attacking with fire using Flare)
Resistance to Fire Manipulation & Heat Manipulation
Equipment
Electro-mag rod
Notable Techniques
- Turk Light: Reno fires off an orange blast of energy, which inflicts non-elemental magic damage.
- Neo Turk Light: An advanced version of Turk Light, which can inflict a target with Confusion.
- Pyramid: Reno creates a crystal-like pyramid that encapsulates the target, preventing them from preforming any action.
Other
Weaknesses: Reno is quite overconfident, and easily tricked. His big mouth has lead to him revealing more than he wanted to, on more than one occassion.
Battle Records
None
None
None