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Lumiere (Disney Sorcerer's Arena): Difference between revisions

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|-|With The Sorcerer's spells=
|-|With The Sorcerer's spells=
'''[[Summoning]]''' (The Sorcerer can summon [https://imgur.com/a/HCG5PTk Trigger's Tower], [https://imgur.com/a/MDJzqBT Bucket O' Soldiers], [https://imgur.com/a/EJmANxL Conjuring Cauldron], [https://imgur.com/a/Q4x0OeV Peter's Shadow] and a [https://imgur.com/a/Da36ad9 Magical Meteor]), '''[[Status Effect Inducement]]''' (With [https://imgur.com/a/VzN09jK Sugar Rush], which grants [https://youtu.be/JLE6Jfb5pg8?t=1136 haste], [https://imgur.com/a/3Qiz3Kb Snowgies] which can induce [https://youtu.be/vtAR5sQlxas?t=270 stun] and [https://youtu.be/vtAR5sQlxas?t=411 Slow], [https://imgur.com/a/SQPfJON Duke Caboom] which can induce [https://youtu.be/vtAR5sQlxas?t=503 Vulnerable], [https://imgur.com/a/jJoKAki Fairy Slumber] which induce [https://youtu.be/vtAR5sQlxas?t=411 Slow], [https://imgur.com/a/SOLP1xn Hunny Pot] which induce [https://youtu.be/vtAR5sQlxas?t=664 Sweetened] and [https://youtu.be/vtAR5sQlxas?t=411 Slow], [https://imgur.com/a/IpiW9kO Peanut Pummel] which induce [https://youtu.be/vtAR5sQlxas?t=1478 Blind], [https://imgur.com/a/NpspvIB Wild Imagination] which induce [https://youtu.be/vtAR5sQlxas?t=1140 heal block] and [https://imgur.com/a/gBsccBm Infinity sided dice] which grant 3.0 to 4.0 random Helpful effects for 2.0 turns to random teammatesand Inflict 3.0 to 4.0 random Harmful effects for 1.0 turn to random opponents), '''[[Statistics Amplification]]''' (With [https://imgur.com/a/W4RhTgP Spirit Mufasa]), '''[[Sleep Manipulation]]''' (With [https://imgur.com/a/jJoKAki Fairy Slumber] which induce [https://youtu.be/vtAR5sQlxas?t=756 Sleep]), '''[[Fear Manipulation]]''' (With [https://imgur.com/a/yhv1S36 The Headless Horseman] and [https://imgur.com/a/NpspvIB Wild Imagination] which induce [https://youtu.be/vtAR5sQlxas?t=1182 Fear]), '''[[Power Nullification]]''' (With [https://imgur.com/a/yhv1S36 The Headless Horseman] and [https://imgur.com/a/lELIivu Dad Moves] which induce [https://youtu.be/vtAR5sQlxas?t=776 silence] along with [https://imgur.com/a/GE8DuR6 Fowl Play, which purges an helpful effect] and [[Power Mimicry|copies it to give to a random teammate]]), '''[[Transmutation]]''' (With [https://imgur.com/a/BJu7Keb Clock Tower]), '''[[Electricity Manipulation]]''' (With [https://imgur.com/a/60EaEQP Zap]), '''[[Explosion Manipulation]]''' (With [https://imgur.com/a/pgo4U5n Thunder Mountain Boom]), '''[[Resurrection]]''' (With [https://imgur.com/a/ynYJIBa Golden Hammer] if the teammate that was revived is a downtown hero, grant them [https://youtu.be/JLE6Jfb5pg8?t=1862 Undefeatable] for one turn), '''[[Healing]]''' (With [https://imgur.com/a/410lOrr Gramma Tala]), '''[[Water Manipulation]]''' (With [https://youtu.be/vtAR5sQlxas?t=1712 Splash Mountain Soak]), '''[[Purification]]''' (With [https://imgur.com/a/w5naIic Blue Fairy Magic]), '''[[Power Modification]]''' ([https://imgur.com/a/w5naIic Blue Fairy Magic] and [https://imgur.com/a/N4aRJDO Mortal Poison]), '''[[Damage Boost]]''' (With [https://imgur.com/a/1X9RInP The Claw which deals more damage to summoned enemies])
'''[[Summoning]]''' (The Sorcerer can summon [https://imgur.com/a/HCG5PTk Trigger's Tower], [https://imgur.com/a/MDJzqBT Bucket O' Soldiers], [https://imgur.com/a/EJmANxL Conjuring Cauldron], [https://imgur.com/a/Q4x0OeV Peter's Shadow] and a [https://imgur.com/a/Da36ad9 Magical Meteor]), '''[[Status Effect Inducement]]''' (With [https://imgur.com/a/VzN09jK Sugar Rush], which grants [https://youtu.be/JLE6Jfb5pg8?t=1136 haste], [https://imgur.com/a/3Qiz3Kb Snowgies] which can induce [https://youtu.be/vtAR5sQlxas?t=270 stun] and [https://youtu.be/vtAR5sQlxas?t=411 Slow], [https://imgur.com/a/SQPfJON Duke Caboom] which can induce [https://youtu.be/vtAR5sQlxas?t=503 Vulnerable], [https://imgur.com/a/jJoKAki Fairy Slumber] which induce [https://youtu.be/vtAR5sQlxas?t=411 Slow], [https://imgur.com/a/SOLP1xn Hunny Pot] which induce [https://youtu.be/vtAR5sQlxas?t=664 Sweetened] and [https://youtu.be/vtAR5sQlxas?t=411 Slow], [https://imgur.com/a/IpiW9kO Peanut Pummel] which induce [https://youtu.be/vtAR5sQlxas?t=1478 Blind], [https://imgur.com/a/NpspvIB Wild Imagination] which induce [https://youtu.be/vtAR5sQlxas?t=1140 heal block] and [https://imgur.com/a/gBsccBm Infinity sided dice] which grant 3.0 to 4.0 random Helpful effects for 2.0 turns to random teammatesand Inflict 3.0 to 4.0 random Harmful effects for 1.0 turn to random opponents), '''[[Statistics Amplification]]''' (With [https://imgur.com/a/W4RhTgP Spirit Mufasa]), '''[[Sleep Manipulation]]''' (With [https://imgur.com/a/jJoKAki Fairy Slumber] which induce [https://youtu.be/vtAR5sQlxas?t=756 Sleep]), '''[[Fear Manipulation]]''' (With [https://imgur.com/a/yhv1S36 The Headless Horseman] and [https://imgur.com/a/NpspvIB Wild Imagination] which induce [https://youtu.be/vtAR5sQlxas?t=1182 Fear]), '''[[Power Nullification]]''' (With [https://imgur.com/a/yhv1S36 The Headless Horseman] and [https://imgur.com/a/lELIivu Dad Moves] which induce [https://youtu.be/vtAR5sQlxas?t=776 silence] along with [https://imgur.com/a/GE8DuR6 Fowl Play, which purges an helpful effect] and [[Mimicry|copies it to give to a random teammate]]), '''[[Transmutation]]''' (With [https://imgur.com/a/BJu7Keb Clock Tower]), '''[[Electricity Manipulation]]''' (With [https://imgur.com/a/60EaEQP Zap]), '''[[Explosion Manipulation]]''' (With [https://imgur.com/a/pgo4U5n Thunder Mountain Boom]), '''[[Resurrection]]''' (With [https://imgur.com/a/ynYJIBa Golden Hammer] if the teammate that was revived is a downtown hero, grant them [https://youtu.be/JLE6Jfb5pg8?t=1862 Undefeatable] for one turn), '''[[Healing]]''' (With [https://imgur.com/a/410lOrr Gramma Tala]), '''[[Water Manipulation]]''' (With [https://youtu.be/vtAR5sQlxas?t=1712 Splash Mountain Soak]), '''[[Purification]]''' (With [https://imgur.com/a/w5naIic Blue Fairy Magic]), '''[[Power Modification]]''' ([https://imgur.com/a/w5naIic Blue Fairy Magic] and [https://imgur.com/a/N4aRJDO Mortal Poison]), '''[[Damage Boost]]''' (With [https://imgur.com/a/1X9RInP The Claw which deals more damage to summoned enemies])
</tabber>
</tabber>
----
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[[Category:Non-Humans]]
[[Category:Non-Humans]]
[[Category:Non-Physical Interaction Users]]
[[Category:Non-Physical Interaction Users]]
[[Category:Fire Users]]
[[Category:Fire Users]]
[[Category:Statistics Amplification Users]]
[[Category:Statistics Amplification Users]]
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[[Category:Power Nullification Users]]
[[Category:Power Nullification Users]]
[[Category:Fear Users]]
[[Category:Fear Users]]
[[Category:Power Mimicry Users]]
[[Category:Mimicry Users]]
[[Category:Transmutation Users]]
[[Category:Transmutation Users]]
[[Category:Explosion Users]]
[[Category:Explosion Users]]

Revision as of 15:52, 22 June 2023

Background

Lumiere is a hero that can be summoned by The Sorcerer in order to assit them in challenging the arena as they wish to become a master sorcerer. He is an Offense unit and belongs to the Kingdom, Beauty and the Beast and Kingdom Hero grouping.

Statistics

Tier: 6-C

Name: Lumiere

Origin: Disney Sorcerer's Arena (Originally from Beauty and the Beast)

Sex: Male

Age: Unknown

Classification: Cursed Human

Status: Alive

Alignment: Unknown (While Lumiere is noted as a hero by the game, He is still a summon of The Sorcerer and is merely used by them in order to challenge the arena as they wish to become a master sorcerer)

Dimensionality: 3-D

Attack Potency: Island level (Lumiere can fight summoned characters such as Maui who like his canon counterpart has tatoos that represents an accomplishment of his, inculding lifting the sky)

Durability: Island level

Striking Strength: Island Class

Lifting Strength: Unknown

Travel Speed: Unknown

Combat Speed: FTL (Can dodge attacks such as Jack-Jack's Jack-Jack Attack which shoots a laser)

Reaction Speed: FTL

Stamina: High (Capable of fighting trought waves of enemies along his teammates)

Range: Standard Melee

Intelligence: Unknown (Lumiere is assisted in combat by The Sorcerer thus making his intelligence hard to determine)


Powers and Abilities

Superhuman Physical Characteristics, Inorganic Physiology (Type 1; Is a living candelabra), Damage Boost (Lumiere can hit a critical hit), Divine Protection (Lumiere is helped by The Sorcerer, who can cast spell in order to assist him in combat), Non-Physical Interaction and Metaphysics Manipulation (Soul Manipulation; Lumiere can harm ghosts), Fire Manipulation (Lumiere naturally attacks with fire), Statistics Reduction (With A Touch Too Fire, which inflicts Defense Down if Cogsworth is a teammate), Statistics Amplification (With Dashing Debonair Smile which can grant Offense Up), limited Probability Manipulation (With A Touch Too Fire and Flambé which gains 50% bonus Critical Strike chance against targets affected by Shield, with Dashing Debonair Smile which can grant Guaranteed Crit and with Be Our Guest, which grants 20% of Lumiere's Crit Chance as bonus Crit Chance to adjacent teammates.), Undodgeable Attacks (With Flambé and Dashing Debonair Smile) Empathic Manipulation (With Dashing Debonair Smile which inflicts Charm), Velocity Manipulation (With Flambé, which make each hit grants 10% Speed Meter to a random 'Kingdom' teammate, with Dashing Debonair Smile which fills the opponent's speed meter and with Be Our Guest, which fills Belle's speed meter but only if Cogsworth and Mrs. Potts are also teammates), Limited Purification (With Be Our Guest which can cleanse Blind) Resistance to Status Effect Inducement (The Tenacity stat is the chance that a character resist harmful effects), Metaphysics Manipulation (Soul Manipulation; Lumiere can survive his soul being ripped out from his body)
Summoning (The Sorcerer can summon Trigger's Tower, Bucket O' Soldiers, Conjuring Cauldron, Peter's Shadow and a Magical Meteor), Status Effect Inducement (With Sugar Rush, which grants haste, Snowgies which can induce stun and Slow, Duke Caboom which can induce Vulnerable, Fairy Slumber which induce Slow, Hunny Pot which induce Sweetened and Slow, Peanut Pummel which induce Blind, Wild Imagination which induce heal block and Infinity sided dice which grant 3.0 to 4.0 random Helpful effects for 2.0 turns to random teammatesand Inflict 3.0 to 4.0 random Harmful effects for 1.0 turn to random opponents), Statistics Amplification (With Spirit Mufasa), Sleep Manipulation (With Fairy Slumber which induce Sleep), Fear Manipulation (With The Headless Horseman and Wild Imagination which induce Fear), Power Nullification (With The Headless Horseman and Dad Moves which induce silence along with Fowl Play, which purges an helpful effect and copies it to give to a random teammate), Transmutation (With Clock Tower), Electricity Manipulation (With Zap), Explosion Manipulation (With Thunder Mountain Boom), Resurrection (With Golden Hammer if the teammate that was revived is a downtown hero, grant them Undefeatable for one turn), Healing (With Gramma Tala), Water Manipulation (With Splash Mountain Soak), Purification (With Blue Fairy Magic), Power Modification (Blue Fairy Magic and Mortal Poison), Damage Boost (With The Claw which deals more damage to summoned enemies)

Standard Equipment

Nothing Notable


Notable Techniques

Name Description
A Touch Too Fire Deal up to 6,854 damage to target opponent. On Critical Strike, inflict Continuous Damage, dealing up to 6,854 damage over 2 turns. 50% bonus Critical Strike chance against targets affected by Shield. If Cogsworth is a teammate, inflict Defense Down for 1 turn.
Flambé Deal up to 2,228 damage to target opponent 5 times. Each hit grants 10% Speed Meter to a random 'Kingdom' teammate. On Critical Strike, inflict Continuous Damage, dealing up to 1,714 damage over 2 turns. 50% bonus Critical Strike chance against targets affected by shields. This ability is unavoidable.
Dashing Debonair Smile Inflict Charm on opponent with highest Offense. Fill their Speed Meter. 60% chance to grant that opponent Offense Up for 1 turn. 60% chance to grant that opponent Guaranteed Crit. This ability is unavoidable.
Be Our Guest At the start of battle, grant 20% of this character's Crit Chance as bonus Crit Chance to adjacent teammates. On this character or adjacent teammate receiving Blind, 40% chance to Cleanse Blind. Chance is increased by 40% for 'Kingdom' teammates. Guaranteed for 'Beauty and the Beast' teammates including this character. If Lumiere, Cogsworth, Mrs. Potts, and Belle are teammates: At the start of battle, fill Belle's Speed Meter.

Other

Standard Tactics: Wildcard, as Lumiere is never seen acting on his own

Weaknesses: His special skills need to be recharged after being used

Battle Records

None.

None.

None.

Discussions (Link For Mobile Users):

Discussion threads involving Lumiere (Disney Sorcerer's Arena)