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Sleepy Racoon: Difference between revisions
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'''[[Superhuman Physical Characteristics]]''', Limited '''[[Flight]]''' & Limited '''[[Water Manipulation]]''' ([https://youtu.be/ZVdQDaPiwvk?t=222 Makes a sleep bubble from its nose to float in the air]), '''[[Instinctive Reaction]]''' ([https://youtu.be/ZVdQDaPiwvk?t=222 The Racoon while asleep can instinctively float over to Hat Kid and wake up to attack her]) | '''[[Superhuman Physical Characteristics]]''', Limited '''[[Flight]]''' & Limited '''[[Water Manipulation]]''' ([https://youtu.be/ZVdQDaPiwvk?t=222 Makes a sleep bubble from its nose to float in the air]), '''[[Instinctive Reaction]]''' ([https://youtu.be/ZVdQDaPiwvk?t=222 The Racoon while asleep can instinctively float over to Hat Kid and wake up to attack her]) | ||
|-|Dweller Racoon= | |-|Dweller Racoon= | ||
All previous powers and abilities, '''[[Intangibility]]''' & '''[[ | All previous powers and abilities, '''[[Intangibility]]''' (Spatial) & '''[[Personal Existence]]''' (Universal Nonexistence; Dwellers are beings in [https://imgur.com/a/1fvuK1T another dimension that can interact with the current one]) | ||
</tabber> | </tabber> | ||
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[[Category:Instinctive Reaction Users]] | [[Category:Instinctive Reaction Users]] | ||
[[Category:Intangibility Users]] | [[Category:Intangibility Users]] | ||
[[Category:Nonexistent Characters]] | |||
[[Category:Personal Nonexistence Physiology]] | |||
[[Category:Non-Corporeal Characters]] | [[Category:Non-Corporeal Characters]] | ||
[[Category:Racoons]] | [[Category:Racoons]] | ||
{{Discussions}} | {{Discussions}} |
Revision as of 20:56, 22 June 2023
Background
The Sleepy Raccoon is a floating enemy encountered in various areas and Acts. It sleeps and makes a bubble from its nose to float. When Hat Kid walks under it, the raccoon wakes up and falls downwards to try and crush her. If Hat Kid is under the enemy, she takes damage. However, it can easily be avoided as long as Hat Kid keeps moving.
After landing, the raccoon looks around for a moment before returning to sleep. In this awake state, it does not damage Hat Kid on contact, making it the only enemy besides Mafia Goons where direct contact does not result in damage or retaliation of any type.
- Normal Raccoons are the more prolific version of the enemy type, found in almost all the Chapters. They can be damaged normally.
- Dweller Raccoons is a variant found exclusively in the Twilight Bell, which is functionally identical to the regular variant except that they are non-solid, and thus invulnerable, if outside of the Dweller's Mask active sphere.
Statistics
Tier: 9-B
Name: Sleep Racoon
Origin: A Hat in Time
Sex: Varies
Age: Unknown
Classification: Racoons, Enemies
Status: Active
Alignment: Unknown (The Sleep Racoons attack while they are asleep, so it's unknown if they're aware of what they're doing)
Dimensionality: 3-D
Attack Potency: Wall level+ (Can harm Hat Kid)
Durability: Wall Class+
Striking Strength: Wall Class+
Lifting Strength: Unknown
Travel Speed: Unknown
Combat Speed: FTL (Can tag Hat Kid)
Reaction Speed: FTL
Stamina: Unknown
Range: Standard Melee, Multiversal Cell as Dweller Racoon (Can attack Hat Kid while in another dimension)
Intelligence: Average
Powers and Abilities
All previous powers and abilities, Intangibility (Spatial) & Personal Existence (Universal Nonexistence; Dwellers are beings in another dimension that can interact with the current one)
Standard Equipment
Nothing notable
Other
Standard Tactics: The Racoon will sleep and float above its enemy then wake up and slam down on them.
Weaknesses: Nothing notable
Battle Records
None.
None.
None.
Discussions (Link For Mobile Users):
Discussion threads involving Sleepy Racoon |