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LobsterMonster: Difference between revisions
GiverBot (talk | contribs) (re-categorisation per CFD, replaced: ===Powers and Abilities=== → ==Powers and Abilities==, ===Standard Equipment=== → ==Standard Equipment==, ===Notable Techniques=== → ==Notable Techniques==, ===Other=== → ==Other==, ==Statistics== → ==Codex Statistics==) m |
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==Background== | ==Background== | ||
'''LobsterMonster''' are Water-type monsters in Vulpin Adventure. They can be encountered in the Sea Cave area. They are bipedal creatures, covered in hard, dark-reddish-brown plating. they have a softer, off-white-coloured underbelly. their head are diamond-shaped, and they have a pair of yellowish antennae extending between their beady eyes, presumably used for sensing its way around. Their tail ends in a crustacean-looking tail and their front limbs end in sharp, jagged pincers. their back legs end in feet that are decorated with three blunt claws each. | '''LobsterMonster''' are Water-type monsters in Vulpin Adventure. They can be encountered in the Sea Cave area. They are bipedal creatures, covered in hard, dark-reddish-brown plating. they have a softer, off-white-coloured underbelly. their head are diamond-shaped, and they have a pair of yellowish antennae extending between their beady eyes, presumably used for sensing its way around. Their tail ends in a crustacean-looking tail and their front limbs end in sharp, jagged pincers. their back legs end in feet that are decorated with three blunt claws each. | ||
==Statistics== | ==Codex Statistics== | ||
'''[[Tiering System|Tier]]:''' '''9-B''' | '''[[Tiering System|Tier]]:''' '''9-B''' | ||
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==[[Hax|Powers and Abilities]]== | |||
'''[[Superhuman Physical Characteristics]]''', '''[[Natural Weaponry]]''' and '''[[Penetration Damage]]''' (Via pincers), '''[[Ice Manipulation]]''' (Via [https://the-vulpin-adventure.fandom.com/wiki/Frost_Strike Frost Strike]), '''[[Resistance]]''' to '''[[Fire Manipulation]]''' (They resist [https://the-vulpin-adventure.fandom.com/wiki/Category:Fire_Type_Moves Fire-type moves]), '''[[Cold Manipulation|Cold Temperatures]]''' (Should be comparable to other water type monsters who [https://youtu.be/2m6PZDZM7Oc?t=865 are unbothered by snowy areas]) | '''[[Superhuman Physical Characteristics]]''', '''[[Natural Weaponry]]''' and '''[[Penetration Damage]]''' (Via pincers), '''[[Ice Manipulation]]''' (Via [https://the-vulpin-adventure.fandom.com/wiki/Frost_Strike Frost Strike]), '''[[Resistance]]''' to '''[[Fire Manipulation]]''' (They resist [https://the-vulpin-adventure.fandom.com/wiki/Category:Fire_Type_Moves Fire-type moves]), '''[[Cold Manipulation|Cold Temperatures]]''' (Should be comparable to other water type monsters who [https://youtu.be/2m6PZDZM7Oc?t=865 are unbothered by snowy areas]) | ||
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==[[Standard Equipment]]== | |||
Nothing Notable | Nothing Notable | ||
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==Notable Techniques== | |||
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==Other== | |||
'''Standard Tactics:''' LobsterMonster goes for Frost Strike | '''Standard Tactics:''' LobsterMonster goes for Frost Strike | ||
Revision as of 17:01, 13 November 2023
Background
LobsterMonster are Water-type monsters in Vulpin Adventure. They can be encountered in the Sea Cave area. They are bipedal creatures, covered in hard, dark-reddish-brown plating. they have a softer, off-white-coloured underbelly. their head are diamond-shaped, and they have a pair of yellowish antennae extending between their beady eyes, presumably used for sensing its way around. Their tail ends in a crustacean-looking tail and their front limbs end in sharp, jagged pincers. their back legs end in feet that are decorated with three blunt claws each.
Codex Statistics
Tier: 9-B
Name: LobsterMonster
Origin: Vulpin Adventure
Sex: likely varies
Age: Unknown
Classification: Water-type Monster
Status: Active
Alignment: Unaligned (Animals have no real moral compass asides from very primitive ones, thus they fall under no true alignment as they're not inherently evil, good, or neutral)
Dimensionality: 3-D
Attack Potency: Wall level (Comprable to Snoroceros should be comparable to real rhinos who can easily flip and damage cars)
Durability: Wall level
Striking Strength: Wall Class
Lifting Strength: Unknown
Travel Speed: Superhuman (Much superior to Hedgewolf who should be comparable to normal wolves who can run 25 to 35 miles per hour)
Combat Speed: Superhuman
Reaction Speed: Superhuman
Stamina: Unknown
Range: Standard Melee, Extended Melee with Frost Strike
Intelligence: Animalistic
Powers and Abilities
Superhuman Physical Characteristics, Natural Weaponry and Penetration Damage (Via pincers), Ice Manipulation (Via Frost Strike), Resistance to Fire Manipulation (They resist Fire-type moves), Cold Temperatures (Should be comparable to other water type monsters who are unbothered by snowy areas)
Standard Equipment
Nothing Notable
Notable Techniques
Other
Standard Tactics: LobsterMonster goes for Frost Strike
Weaknesses: They are weak to Plant Manipulation and Earth Manipulation
Battle Records
None.
None.
Discussions (Link For Mobile Users):
Discussion threads involving LobsterMonster |