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Sleepy Racoon: Difference between revisions

From The Codex
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GiverBot (talk | contribs) (→‎Statistics: re-categorisation per CFD)
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GiverBot (talk | contribs) (re-categorisation per CFD, replaced: ===Powers and Abilities=== → ==Powers and Abilities==, ===Standard Equipment=== → ==Standard Equipment==, ===Other=== → ==Other==, ==Statistics== → ==Codex Statistics==)
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==Statistics==
==Codex Statistics==
'''[[Tiering System|Tier]]:''' '''9-B'''
'''[[Tiering System|Tier]]:''' '''9-B'''


Line 54: Line 54:
'''[[Intelligence]]:''' '''Average'''
'''[[Intelligence]]:''' '''Average'''
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===[[Hax|Powers and Abilities]]===  
==[[Hax|Powers and Abilities]]==  
<tabber>
<tabber>
|-|Normal Racoon=
|-|Normal Racoon=
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===[[Standard Equipment]]===
==[[Standard Equipment]]==
Nothing notable
Nothing notable
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===Other===
==Other==
'''Standard Tactics:''' The Racoon will sleep and float above its enemy then wake up and slam down on them.
'''Standard Tactics:''' The Racoon will sleep and float above its enemy then wake up and slam down on them.



Revision as of 17:15, 13 November 2023

Background

The Sleepy Raccoon is a floating enemy encountered in various areas and Acts. It sleeps and makes a bubble from its nose to float. When Hat Kid walks under it, the raccoon wakes up and falls downwards to try and crush her. If Hat Kid is under the enemy, she takes damage. However, it can easily be avoided as long as Hat Kid keeps moving.

After landing, the raccoon looks around for a moment before returning to sleep. In this awake state, it does not damage Hat Kid on contact, making it the only enemy besides Mafia Goons where direct contact does not result in damage or retaliation of any type.

  • Normal Raccoons are the more prolific version of the enemy type, found in almost all the Chapters. They can be damaged normally.
  • Dweller Raccoons is a variant found exclusively in the Twilight Bell, which is functionally identical to the regular variant except that they are non-solid, and thus invulnerable, if outside of the Dweller's Mask active sphere.


Codex Statistics

Tier: 9-B

Name: Sleep Racoon

Origin: A Hat in Time

Sex: Varies

Age: Unknown

Classification: Enemies

Species: Racoons

Occupation: None

Status: Active

Alignment: Unknown (The Sleep Racoons attack while they are asleep, so it's unknown if they're aware of what they're doing)

Dimensionality: 3-D

Attack Potency: Wall level (Can harm Hat Kid)

Durability: Wall Class

Striking Strength: Wall Class

Lifting Strength: Unknown

Travel Speed: Unknown

Combat Speed: At least Supersonic (Can tag Hat Kid)

Reaction Speed: At least Supersonic

Stamina: Unknown

Range: Standard Melee, Multiversal Cell as Dweller Racoon (Can attack Hat Kid while in another dimension)

Intelligence: Average


Powers and Abilities


Standard Equipment

Nothing notable


Other

Standard Tactics: The Racoon will sleep and float above its enemy then wake up and slam down on them.

Weaknesses: Nothing notable

Battle Records

None.

None.

None.

Discussions (Link For Mobile Users):

Discussion threads involving Sleepy Racoon