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Samurai Goroh: Difference between revisions

From The Codex
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|-|By Himself= '''[[Vehicular Mastery]]''' (Land Vehicles; Can drive the Fire Stingray effortlessly), '''[[Weapon Mastery]]''' (A samurai who wields a katana), '''[[Acrobatics]]''' ([https://youtu.be/fRTUSV3DiO8?t=196 Can do multiple backflips])
|-|By Himself= '''[[Vehicular Mastery]]''' (Land Vehicles; Can drive the Fire Stingray effortlessly), '''[[Weapon Mastery]]''' (A samurai who wields a katana), '''[[Acrobatics]]''' ([https://youtu.be/fRTUSV3DiO8?t=196 Can do multiple backflips])
|-|With Fire Stingray=
|-|With Fire Stingray=
'''[[Superhuman Physical Characteristics]]''', '''[[Velocity Manipulation]]''' ([https://youtu.be/Q_Z4o26pPAE?t=39 Capable of momentarily boosting to even higher speeds]), '''[[Resistance]]''' to '''[[Gravity Manipulation]]''' ([https://imgur.com/a/RiI0r2b The F-Zero Machines are equipped with an anti-gravity unit known as the "G-diffuser"])
'''[[Superhuman Physical Characteristics]]''', '''[[Velocity Manipulation]]''' ([https://youtu.be/Q_Z4o26pPAE?t=39 Capable of momentarily boosting to even higher speeds]).
 
'''[[Resistance]]''' to '''[[Gravity Manipulation]]''' ([https://imgur.com/a/RiI0r2b The F-Zero Machines are equipped with an anti-gravity unit known as the "G-diffuser"])
</tabber>
</tabber>
----
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==[[Standard Equipment]]==
==[[Standard Equipment]]==
*'''Katana:''' Samurai Goroh's signature weapon that's always on his person.
*'''Katana:''' Samurai Goroh's signature weapon that's always on his person.

Revision as of 17:02, 14 November 2023

Samurai Goroh
Main Games

That's a fine looking machine you're driving, Falcon. You know the law here in Red Canyon? If you lose the race you forfeit your machine! Ahahaha.
~ Goroh to Captain Falcon
I can't lose in my Fire Stingray. Hehehehehee.
~ Goroh confident in his racing abilities and his machine.

Background

Samurai Goroh is an F-Zero pilot first introduced in F-Zero. He is co-created by Takaya Imamura and Shigeru Miyamoto. The character's first appearance took place in the instruction manual of 1990 video game F-Zero, not until a later release has the character actually appeared in-game and his model conveyed by a computer-generated image. The character Samurai Goroh has been featured in the Smash Bros. video games from Nintendo which are the first times he has appeared outside the F-Zero series. The character has been seen outside the main series in F-Zero: GP Legend, F-Zero Climax, and Super Smash Bros. Brawl as an Assist Trophy.

Samurai Goroh wields a katana very well and is the father of Dai Goroh in the main series and the husband of Lisa Brilliant in the spin-off series. Samurai Goroh's reason for joining F-Zero is because of his rivalry with Captain Falcon. Ironically, Goroh and Falcon were once cops in the Internova Police Force. Goroh races in an F-Zero machine called the Fire Stingray. While it was recorded to be the fastest machine out of the four original pilots, it is rumored that the Fire Stingray is actually stolen property.

General Information

Name: Samurai Goroh

Origin: F-Zero

Sex: Male

Age: Believed to be in early 40s

Classification: Samurai

Species: Human

Occupation: F-Zero Racer

Status: Alive

Alignment: Chaotic Neutral (Runs a band of samurais and is noted to be a vengeful samurai, going out of his way to attack Captain Falcon due to his rivalry with him)

Codex Statistics

Key: F-Zero | F-Zero X | F-Zero GX

Tier: 10-A, 9-C with Katana. 9-B with Fire Stingray | 10-A, 9-C with Katana. 9-A with Fire Stingray | 10-A, 9-C with Katana. 9-A with Fire Stingray

Dimensionality: 3-D

Attack Potency: Athlete level (Comparable to Captain Falcon), Peak Human level with Katana. Wall level+ with Fire Stingray (It’s max speed and size reaches this levels of kinetic energy) | Athlete level, Peak Human level with Katana. Room level+ with Fire Stingray (It’s max speed and size reaches this levels of kinetic energy) | Athlete level, Peak Human level with Katana. Room level+ with Fire Stingray (It’s max speed and size reaches this levels of kinetic energy)

Durability: Athlete level, Wall level+ in Fire Stingray | Athlete level, Room level+ in Fire Stingray | Athlete level, Room level+ in Fire Stingray

Striking Strength: Athlete Class | Athlete Class | Athlete Class

Lifting Strength: Unknown

Travel Speed: Athletic Human, Superhuman in Fire Stingray (The Fire Stingray’s max speed is 478 km/h) | Athletic Human, Superhuman+ in Fire Stingray (Comparable to the Blue Falcon which can reach about 764 km/h) | Athletic Human, Supersonic+ in Fire Stingray (The Fire Stingray is comparable to other vehicles who can reach up to 4000 km/h)

Combat Speed: Supersonic | Supersonic | Supersonic+

Reaction Speed: Supersonic (Comparable to Captain Falcon who can react to an energy beam from a pistol) | Supersonic | Supersonic+ (Able to maneuver with his vehicle and other vehicles traveling at 4000 km/h)

Stamina: Unknown

Range: Standard Melee, Extended Melee with Katana

Intelligence: Above Average (Runs a band of thieves and is a skilled F-Zero pilot)


Powers and Abilities


Standard Equipment

  • Katana: Samurai Goroh's signature weapon that's always on his person.
  • Fire Stingray: Samurai Goroh's F-Zero machine is called the Fire Stingray, an extremely small craft with only one fin sporting a pinkish color with fire painted on the back of the ship. As described in the original F-Zero game, careful and perfectly timed use of the super jet (boost) is the key to operating this machine. Also, the Fire Stingray has the highest max speed and is also the heaviest out of the four original machines. It's extremely strong body crams everything as compactly as possible. Due to its excessive body weight the Stingray has poor acceleration. The two engines the Fire Stingray is powered by are considered the "pride of the Universe". Due to this raw power, it has a dangerously high maximum speed, making it a top-ranked contender. When racing this machine, pilots should make good use of boost power and try to control the machine while maintaining its high speed. The Fire Stingray has a reputation of cornering stability. The machine's weak boosters are made up for by a very good grip, allowing Goroh to effortlessly negotiate corners.

Other

Standard Tactics: Samurai Goroh rarely ever fights outside of his vehicle but when he does, he uses his katana.

Weaknesses: Nothing notable.

Note: This is Samurai Goroh of the main game line-up, excluding the F-Zero anime and the anime inspired games are considered an essential reboot.

Battle Records

None.

None.

None.

Discussions (Link For Mobile Users):

Discussion threads involving Samurai Goroh