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Monster 6: Difference between revisions

From The Codex
GiverOfThePeace
GiverOfThePeace (talk | contribs) (→‎Battle Records: clean up and re-categorisation per CFD, replaced: {{Discussions}} →)
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GiverOfThePeace
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'''[[Intelligence]]: Average''' ([https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/c/c7/FridayDeathScreen.png/revision/latest?cb=20160819210230 Can speak in her death screen])
'''[[Intelligence]]: Average''' ([https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/c/c7/FridayDeathScreen.png/revision/latest?cb=20160819210230 Can speak in her death screen])
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===[[Hax|Powers and Abilities]]===
===[[Powers and Techniques]]===
<tabber>
<tabber>
|-|DLC='''[[Superhuman Physical Characteristics]]''', '''[[Non-Euclidean Physiology]]''' (All Specimens are able to go through impossible rooms such as [https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/d/dd/Impossible_door.jpg/revision/latest?cb=20210922150858 doors having rooms while against an open stairway] or [https://giphy.com/gifs/BLso3lVAAP532GsWBL doors leading to rooms that are bigger on the inside]), '''[[Incorporeality]]''' (is a ghost), '''[[Intangibility]]''' ([https://youtu.be/cray6I_prV4?t=48 Goes through the doors and walls])''',''' Limited '''[[Invisibility]]''' ([https://youtu.be/cray6I_prV4?t=42 Flashes]), '''[[Flight]]''' (floats), '''[[Teleportation]]''' ([https://youtu.be/cray6I_prV4?t=62 Teleports away after hitting the opponent] or [https://youtu.be/cray6I_prV4?t=41 if they're unable to catch them]), '''[[Perception Manipulation]]''' ([https://youtu.be/cray6I_prV4?t=37 Covers the opponents vision in fog])
|-|DLC='''[[Superhuman Physical Characteristics]]''', '''[[Non-Euclidean Physiology]]''' (All Specimens are able to go through impossible rooms such as [https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/d/dd/Impossible_door.jpg/revision/latest?cb=20210922150858 doors having rooms while against an open stairway] or [https://giphy.com/gifs/BLso3lVAAP532GsWBL doors leading to rooms that are bigger on the inside]), '''[[Incorporeality]]''' (is a ghost), '''[[Intangibility]]''' ([https://youtu.be/cray6I_prV4?t=48 Goes through the doors and walls])''',''' Limited '''[[Invisibility]]''' ([https://youtu.be/cray6I_prV4?t=42 Flashes]), '''[[Flight]]''' (floats), '''[[Teleportation]]''' ([https://youtu.be/cray6I_prV4?t=62 Teleports away after hitting the opponent] or [https://youtu.be/cray6I_prV4?t=41 if they're unable to catch them]), '''[[Perception Manipulation]]''' ([https://youtu.be/cray6I_prV4?t=37 Covers the opponents vision in fog])

Revision as of 20:07, 14 January 2024

"Mature Content"
Hold up soldier! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely!

Background

Monster 6 is one of the monsters found inside the Karamari hospital inside the Mansion. She will be found inside the Laboratory, guarding a long hallway.

General Information

Name: Monster 6

Origin: Spooky's Jumpscare Mansion

Sex: Female

Age: Unknown

Classification: Monster

Species Ghost

Occupation: None

Status: Undead (is a ghost)

Alignment: Unknown (kills the player for Unknown reasons)

Codex Statistics

Key: DLC | Endless Mode

Tier: 9-B | 9-B

Dimensionality: 3-D

Attack Potency: Wall level (Should be comparable to Specimen 3, who can burrow through the roof) | Wall level (Same as before)

Durability: Unknown, Likely Wall level (Should be comparable to other specimen who can take hits from The Protagonist) Incorporeality makes her difficult to kill | Unknown, likely Wall level (same as before)

Striking Strength: Wall Class | Wall Class

Lifting Strength: Unknown

Travel Speed: At least Athletic Human (Goes much faster than The Protagonist) | Below Average Human (3.6 m/s)

Combat Speed: Athletic Human (Should be comparable to The Protagonist) | Athletic Human

Reaction Speed: Athletic Human | Athletic Human

Stamina: Limitless (As a ghost, she should not be able to become exhausted)

Range: Standard Meelee Range

Intelligence: Average (Can speak in her death screen)


Powers and Techniques


Other

Standard Tactics: Will hide behind things such as doors, coming out when their opponent gets close, disappearing to hide again once they hit their target or fail to catch them after a few seconds

Weaknesses: None notable

Battle Records

None.

None.

None.