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Monster 4: Difference between revisions
GiverOfThePeace (talk | contribs) (→[[Powers and Techniques]]: clean up and re-categorisation per CFD, replaced: Hax|Powers and Abilities → Powers and Techniques) m |
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== Codex statistics == | == Codex statistics == | ||
'''Key:''' DLC | Endless Mode | '''Key:''' '''DLC ''' | '''Endless Mode''' | ||
'''[[Tiering System|Tier]]: 9-B''' | '''9-B''' | '''[[Tiering System|Tier]]:''' '''9-B''' | '''9-B''' | ||
'''[[Dimensionality]]: 3-D''' | '''[[Dimensionality]]:''' '''3-D''' | ||
'''[[Attack Potency]]: Wall level''' (Should be comparable to [[specimen 3]], [https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/5/5b/Spec3Hole.png/revision/latest/scale-to-width-down/1000?cb=20191203031209 who can burrow through the roof]) | '''Wall level''' (Same as before) | '''[[Attack Potency]]:''' '''Wall level''' (Should be comparable to [[specimen 3]], [https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/5/5b/Spec3Hole.png/revision/latest/scale-to-width-down/1000?cb=20191203031209 who can burrow through the roof]) | '''Wall level''' (Same as before) | ||
'''[[Durability]]: Wall level''' ([https://youtu.be/0BE1XuKXNkQ?t=2541 Can take hits] from [[The Protagonist (Spooky's Jumpscare Mansion)|The Protagonist]]) | '''Wall level''' (Same as before) | '''[[Durability]]:''' '''Wall level''' ([https://youtu.be/0BE1XuKXNkQ?t=2541 Can take hits] from [[The Protagonist (Spooky's Jumpscare Mansion)|The Protagonist]]) | '''Wall level''' (Same as before) | ||
'''[[Striking Strength]]: Wall Class''' | '''Wall Class''' | '''[[Striking Strength]]:''' '''Wall Class''' | '''Wall Class''' | ||
'''[[Lifting Strength]]: Unknown''' | '''[[Lifting Strength]]:''' '''Unknown''' | ||
'''[[Speed|Travel Speed]]: Immobile''' (only moves by teleporting) | '''Immobile''' | '''[[Speed|Travel Speed]]:''' '''Immobile''' (only moves by teleporting) | '''Immobile''' | ||
'''[[Speed|Combat Speed]]: Athletic Human''' (Should be comparable to [[The Protagonist (Spooky's Jumpscare Mansion)|The Protagonist]]) | '''[[Speed|Combat Speed]]:''' '''Athletic Human''' (Should be comparable to [[The Protagonist (Spooky's Jumpscare Mansion)|The Protagonist]]) | ||
'''[[Reactions|Reaction Speed]]: Athletic Human''' | '''[[Reactions|Reaction Speed]]:''' '''Athletic Human''' | ||
'''[[Stamina]]: Superhuman''' (Should be comparable to [[The Protagonist (Spooky's Jumpscare Mansion)|The Protagonist]]) | '''[[Stamina]]:''' '''Superhuman''' (Should be comparable to [[The Protagonist (Spooky's Jumpscare Mansion)|The Protagonist]]) | ||
'''[[Range]]: Standard Meelee Range''' | '''[[Range]]:''' '''Standard Meelee Range''' | ||
'''[[Intelligence]]: Average''' | '''[[Intelligence]]:''' '''Average''' | ||
---- | ---- | ||
===[[Powers and Techniques]]=== | ===[[Powers and Techniques]]=== | ||
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'''Weaknesses:''' Only moves when not looked at, only able to turn when seen. | '''Weaknesses:''' Only moves when not looked at, only able to turn when seen. | ||
==Battle Records== | ==Battle Records== | ||
<tabber> | <tabber> |
Revision as of 01:26, 18 February 2024
"Mature Content" | |
Hold up soldier! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely! |
Background
Monster 4 is one of the monsters found inside the Karamari Hospital, inside the secret laboratory. Once the player picks up a key, it starts its chase.
General Information
Name: Monster 4
Origin: Spooky's jumpscare Mansion
Sex: Unknown
Age: Unknown
Classification: Monster
Species: Hanged creature
Occupation: None
Status: Likely Undead
Alignment: Chaotic Evil (Attacks the player to "Feed it to the worms in its brain" )
Codex statistics
Key: DLC | Endless Mode
Tier: 9-B | 9-B
Dimensionality: 3-D
Attack Potency: Wall level (Should be comparable to specimen 3, who can burrow through the roof) | Wall level (Same as before)
Durability: Wall level (Can take hits from The Protagonist) | Wall level (Same as before)
Striking Strength: Wall Class | Wall Class
Lifting Strength: Unknown
Travel Speed: Immobile (only moves by teleporting) | Immobile
Combat Speed: Athletic Human (Should be comparable to The Protagonist)
Reaction Speed: Athletic Human
Stamina: Superhuman (Should be comparable to The Protagonist)
Range: Standard Meelee Range
Intelligence: Average
Powers and Techniques
All previous abilites, Resistance to Metaphysics Manipulation (Does not die to the sword to sword that kills Incorporeal being, unlike in Kamari Hospital
Other
Standard Tactics: Will teleport and bite the opponent when not looking at them
Weaknesses: Only moves when not looked at, only able to turn when seen.
Battle Records
None.
None.
None.