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From The Codex

Background

Marnie is one of the rival characters in Pokémon Sword and Shield, the others being Hop and Bede, and specializes in Dark-type Pokémon. She eventually replaces her older brother Piers as the Gym Leader of her hometown Spikemuth. As the Spikemuth Gym Leader, she gives the Dark Badge to Trainers who defeat her.

This dropdown contains the synopsis of Marnie's story. Read at your own risk as you may be spoiled otherwise!
Marnie is one of the player's rivals. She is a stoic but well-mannered girl who wants to become Champion to support her hometown Spikemuth. Her first Pokémon is her Morpeko, who can be seen following her around outside of battle. She is constantly followed by her fan club, Team Yell. She can first be seen at Motostoke Stadium while the player and Hop register for the Gym Challenge. The player first meets Marnie in the lobby of Motostoke's Budew Drop Inn, where she scolds a group of Team Yell Grunts for causing trouble for the player, Hop, and other participants before introducing herself and apologizing on her behalf. After the player returns to Motostoke, the player has their first battle with her in the same lobby. The next day, Marnie will give them a copy of Kabu's League Card and two Burn Heals before seeing them off. The player later meets Marnie and Morpeko at Ballonlea Stadium, where she learns her Morpeko has taken a liking to the player, and she gives them a copy of her League Card before officially acknowledging them as a rival. Later, on the outskirts of Spikemuth on Route 9, Marnie will show the player an alternate way into town but insist on a battle before they can enter. After being defeated, Marnie gives them Piers's League Card and leads them inside, claiming she'll get her revenge in the Champion Cup. During their Spikemuth Gym Mission, the player will learn that Team Yell consists of the Gym's Gym Trainers, and that they blocked the main entrance to cut down on Marnie's competition. They also learn that the Gym Leader, Piers, is Marnie's older brother. After Piers is defeated, Marnie arrives to congratulate both her brother and her rival on the match and tells Piers she knows he plans to retire his title after the Champion Cup. Piers planned on offering the position to her, but Marnie refuses, telling him she can't be a Gym Leader if she becomes Champion. The player leaves Spikemuth while Marnie and Piers have their Gym Battle. The player next meets Marnie as their first opponent in the semi-finals of the Wyndon Stadium Champion Cup. Marnie says she was expecting them, and that despite what they've been through together, she declares she's going to go all-out. Marnie is revealed to have a Dynamax Band, unlike her brother, and uses it to Gigantamax the newest addition to her team, Grimmsnarl. After being defeated, Marnie thanks the player for the battle, saying that she enjoyed putting on a show for the crowd, but tells the player she hasn't yet decided who to root for just yet. After the semi-finals, the player and Hop meet Marnie, Piers, and Team Yell in front of the Rose of the Ronderlands hotel, who agree to help them look for Leon. While the player battles Macro Cosmos's Eric, Marnie will lead Team Yell in cheering for the player, boosting their Pokémon's stats. As the player and the others reach Rose Tower, Marnie and Piers will stay behind to hold off any other interlopers. Marnie later appears in the waiting room of Wyndon Stadium after Piers loses his match with Raihan in the Champion Cup finals, telling the player she'll be cheering for them. After the player becomes Champion, they'll find Marnie in one of the rooms of the Budew Drop Inn, talking to her Morpeko. She attempts to practice smiling by pushing up the corners of her mouth, but when she is caught by the player, she runs off embarrassed. The player can then find her in Spikemuth, where she reveals she did take up Piers's offer, taking his place as Gym Leader. The player can train with her in a rematch here once daily. After being defeated for the first time, she will give the player a copy of her rare League Card. After obtaining this Card, they can encounter her in rematches in Champion tournaments at Wyndon Stadium, as well. Here, she will use the same team, only she will also Gigantamax her Grimmsnarl once more.

Statistics

Key: Marnie | Marnie’s Pokémon

Tier: Likely 8-A | At least High 6-A, higher with Gigantamax Grimmsnarl

Name: Marnie

Origin: Pokémon

Sex: Female

Age: Unknown, around 11 years old

Classification: Pokémon Trainer, Dark Type Gym Leader

Dimensionality: 3-D

Attack Potency: Likely Multi-City Block level (Comparable to her durability) | At least Multi-Continent level (Pokémon are shown to be stronger than usual when bonded with Trainers, and also grow stronger with Badges, of which Marnie had 8 due to being one of the four finalist to have the chance to fight the champion this should maker her comparable to Brendan, who has faced Groudon; Groudon was said to be able to raise continents), higher with Gigantamax Grimmsnarl

Durability: Likely Multi-City Block level (Humans in Pokémon have been shown to survive weak attacks from Pokémon, such as tanking a blast from Cosmog; Although a baby Pokémon, Cosmog should be similar to Pokémon who can use Earth Power) | At least Multi-Continent level, higher with Gigantamax Grimmsnarl

Striking Strength: Likely Multi-City Block Class | At least Multi-Continent Class, higher with Gigantamax Grimmsnarl

Lifting Strength: Unknown

Travel Speed: Average Human | Massively Hypersonic+ (Tierno’s Pokémon should be comparable to Iris’s Pokémon, due to both being high-levelled Trainers; Iris’s Hydreigon could fly into space in a very short time), higher with Gigantamax Grimmsnarl

Combat Speed: Likely FTL | FTL, higher with Gigantamax Grimmsnarl

Reaction Speed: Likely FTL (Due to commanding his Pokémon's every action, he should be able to react as fast as them) | FTL (Higher leveled Trainer Pokémon have shown to be able to dodge Solar Beam, which is described as a light-based attack), higher with Gigantamax Grimmsnarl

Stamina: Unknown | Likely Superhuman (Tierno’s Pokémon have shown to fight for multiple days alongside her, although their moves are limited by PP and need to be recharged fairly frequently)

Range: Standard Melee, far higher with Pokémon moves

Intelligence: Gifted(Marnie is able coammand five wildly different Pokémon with extreme proficiency and she was one of the four gym challengers that succeded in clearing the gym challenge in which they must defeated all 8 gym leaders. in which it's stated that many trainers never got pass the 3rd gym leader Kabu and the 5 next gym leaders are only more challenging. She also became the Dark Type Gym Leader)

Powers and Abilities:

Superhuman Physical Characteristics, Transformation and Power Modification (Switch up between Full Belly Mode and Hangry Mode via Hunger Switch which also change the type of Aura Wheel from Electric Type to Dark Type), Mind Manipulation (Via Torment, Morpeko can force someone to not repeat the move), Plant Manipulation (Via Seed Bomb), Damage Boost (Via STAB [Same Type Attack Bonus] its damage grows in power while using attacks that shares it's type), Non-Physical Interaction (All Pokémon can harm ghosts with non-Normal and non-Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Resistance to Flying Type Moves, Dark Type Moves, Ghost Type Moves, Electric Type Moves and Steel Type Moves (via being Electric/Dark Type)
Superhuman Physical Characteristics, Status Effect Inducement (Via Fake out, which can Flinch her opponent), Mind Manipulation (Via Torment, Morpeko can force someone to not repeat the move), Sound Manipulation, Darkness Manipulation and Statistics Reduction (Via Snarl, which lowers her opponent's Special Attack), Statistics Amplification (Via Nasty Plot), Damage Boost (Via STAB [Same Type Attack Bonus] its damage grows in power while using attacks that shares it's type), Non-Physical Interaction (All Pokémon can harm ghosts with non-Normal and non-Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Resistance to Dark Type Moves, Psychic Type Moves and Ghost Type Moves (via being Dark Type)
Superhuman Physical Characteristics, Martial Arts (Toxicroack is a Fighting Type), Poison Manipulation and Status Effect Inducement (Toxicroak is a Poison Type and she can use Gunk Shot and Poison Jab which can Poison her opponent), Life-Force Absorption (via Drain Punch), Earth Manipulation (via Earthquake), healing (Via Dry Skin, which heals her under rain and when hit by Water Type Moves), Damage Boost (Via STAB [Same Type Attack Bonus] its damage grows in power while using attacks that shares it's type), Non-Physical Interaction (All Pokémon can harm ghosts with non-Normal and non-Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Resistance to Fighting Type Moves, Poison Type Moves, Rock Type Moves, Bug Type Moves, Grass Type Move and Dark Type Moves (Via being Posion/Fighting type)
Superhuman Physical Characteristics, Martial Arts (Scrafty is a Fighting Type), Darkness Manipulation and Statistics Reduction (Scrafty is a Dark Type and she can use Crunch), Ice Manipulation and Status Effect Inducement (Via Ice Punch which can Freeze her opponent), Electricity Manipulation and Paralysis Inducement (Via Thunder Punch which can Paralyze her opponent), Life-Force Absorption (via Drain Punch), Purification (Via Shed Skin), Damage Boost (Via STAB [Same Type Attack Bonus] its damage grows in power while using attacks that shares it's type), Non-Physical Interaction (All Pokémon can harm ghosts with non-Normal and non-Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Resistance to Normal Type Moves, Rock Type Moves, Flying Type Moves, Fire Type Move, Poison Type Move, Electric Type Moves and Bug Type Moves (via being Rock/Dragon Type)
Superhuman Physical Characteristics, Magic (Grimmsnarl is a Fairy Type), Darkness Manipulation and Limited Power Nullification (Grimmsnarl is a Dark Type and he can use Darkest Lariat which ignores stats change), Statistics Reduction and Possibly Soul Manipulation (Via Spirit Break, which is describe as "the user attacks the target with so much force that it could break the target's spirit"), Statistics Amplification (Via Bulk Up), Damage Boost (Via STAB [Same Type Attack Bonus] its damage grows in power while using attacks that shares it's type and with Strong Jaw which boost biting moves), Non-Physical Interaction (All Pokémon can harm ghosts with non-Normal and non-Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Resistance to Dragon Type Moves Dark Type Moves, Psychic Type Moves and Ghost Type Moves (Via being Dark/Fairy Type)

All previous powers and abilities to a greater extent plus, Enhanced Darkness Manipulation and Sleep Manipulation (Via G-Max Snooze), Smoke Manipulation, Damage Reduction and Protection against Status Effect Inducement (Via Max Starfall which summons a Misty Terrain which protects everyone from status effect and halves the damage of Dragon Type Moves), Large Size (Type 1), Weather Manipulation (Dynamaxed/Gigantamaxed Pokémon create a storm within their den), Forcefield Creation (Dynamaxed/Gigantamaxed Pokémon can [https://youtu.be/UNjj6dQNgw4?t=428 create forcefield to protect themself with, along with also being able to use Max Guard), Power Nullification (Dynamaxed/Gigantamaxed Pokémon can neutralize abilities and completely reset stat), Max Moves can also bypass Protect and Detect), Self-Destruction (Dynamaxed/Gigantamaxed Pokémon explode once defeated), Resistance to Sealing (Dynamaxed/Gigantamaxed Pokémon must be heavily damaged before they can be captured), Status Effect Inducement (Dynamaxed/Gigantamaxed Pokémon cannot be Flinched), Power Modification (Dynamaxed/Gigantamaxed Pokémon's abillities can't be changed with the opponent's), BFR and Fear Manipulation (Dynamaxed/Gigantamaxed Pokémon are unaffcted by Whirlwind and Roar), Mind Manipulation (Dynamaxed/Gigantamaxed Pokémon can't be force to repeat the same move), Power Nullification (Dynamaxed/Gigantamaxed Pokémon's moves can't be disable), One Hit Kill and Absolute Zero (Dynamaxed/Gigantamaxed Pokémon are immune to OHK moves which would inculde Sheer Cold)

Standard Equipment

Name: Marnie's Morpeko

Sex: Female

Category: Two-Sided Pokémon

Type: Electric/Dark Type

Level: 73 (VIII), 140 (Pokémon Master)

Ability: Hunger Switch - The Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode after the end of each turn.

Obtained: Gifted by Piers

Pokédex Entry: "As it eats the seeds stored up in its pocket-like pouches, this Pokémon is not just satisfying its constant hunger. It's also generating electricity."

"ntense hunger drives it to extremes of violence, and the electricity in its cheek sacs has converted into a Dark-type energy."

Name: Marnie's Liepard

Sex: Female

Category: Cruel Pokémon

Type: Dark Type

Level: 73

Ability: Prankster - Gives priority to a status move.

Obtained: Unknown, likely caught in a Dusk Ball

Pokédex Entry:

"Don't be fooled by its gorgeous fur and elegant figure. This is a moody and vicious Pokémon."

Name: Marnie's Toxicroak

Sex: Female

Category: Toxic Mouth Pokémon

Type: Poison/Fighting Type

Level: 72

Ability: Dry Skin - Restores HP in rain or when hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves.

Obtained: Unknown, likely caught in a Dusk Ball

Pokédex Entry:

"It bounces toward opponents and gouges them with poisonous claws. No more than a scratch is needed to knock out its adversaries."

Name: Marnie's Scrafty

Sex: Female

Category: Hoodlum Pokémon

Type: Dark/Fighting Type

Level: 72

Ability: Shed Skin - The Pokémon may heal its own status conditions by shedding its skin.

Obtained: Unknown, likely caught in a Dusk Balll

Pokédex Entry:

"While mostly known for having the temperament of an aggressive ruffian, this Pokémon takes very good care of its family, friends, and territory."

Name: Marnie's Grimmsnarl

Sex: Male

Category: Bulk Up Pokémon

Type: Dark/Fairy Type

Level: 74

Ability: Prankster - Gives priority to a status move.

Obtained: Unknown, likely caught in a Dusk Balll

Pokédex Entry:

"With the hair wrapped around its body helping to enhance its muscles, this Pokémon can overwhelm even Machamp."

Notable Techniques

*Aura Wheel: Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move's type changes depending on the user's form.

  • Seed Bomb: The user slams a barrage of hard-shelled seeds down on the target from above.
  • Torment: The user torments and enrages the target, making it incapable of using the same move twice in a row.
  • Quick Attack: The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

*Fake Out: This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.

  • Torment: The user torments and enrages the target, making it incapable of using the same move twice in a row.
  • Nasty Plot: The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
  • Snarl: The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

  • *Drain Punch: An energy-draining punch. The user's HP is restored by half the damage taken by the target.

  • Gunk Shot: The user shoots filthy garbage at the target to attack. This may also poison the target.
  • Earthquake: The user sets off an earthquake that strikes every Pokémon around it.
  • Poison Jab: The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.

  • *Ice Punch: The target is punched with an icy fist. This may also leave the target frozen.

  • Thunder Punch: The target is punched with an electrified fist. This may also leave the target with paralysis.
  • Drain Punch: An energy-draining punch. The user's HP is restored by half the damage taken by the target.
  • Crunch: The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.

  • *Spirit Break: The user attacks the target with so much force that it could break the target's spirit. This also lowers the target's Sp. Atk stat.

  • Darkest Lariat: The user swings both arms and hits the target. The target's stat changes don't affect this attack's damage.
  • Bulk Up: The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
  • Play Rough: The user plays rough with the target and attacks it. This may also lower the target's Attack stat.


  • Weaknesses: Human weaknesses otherwise none notable, Liepard is weak to Fighting, Bug and Fairy type moves, Toxicroak is weak to Flying, Ground and Psychic type moves, Scrafty is weak to Fighitng, Fairy, and Flying Type moves, Morpeko is weak to Ground, Fighting, Fairy and Bug Type moves and Grimmsnarl is weak to Steel, Poison and Fairy Type Moves

    Battle Records

    Notable Victories:

    Notable Losses:

    Inconclusive Matches: