Revision as of 06:21, 11 January 2024 by GiverOfThePeace(talk | contribs)(clean up and re-categorisation per CFD, replaced: User_blog → User, Standard Equipment → Equipment)
This monsterously charismatic leader is fiercely protective -- in fact he's just plain fierce! Sulley defends himself and his friends with advanced tech, slamming foes with his shield and stunning those foolish enough to get in he's way.
Stamina:Peak Human (Comparable to Mike who should be comparable to his counterpart who can work 18 Hours straight altough he was exhausted by that point)
Range:Standard melee range, Extended Melee with his shield, Several Meters with Sulley Slam
Sulley gains 20% of Defense as Armor at the start of each combat in an Encounter.
Sulley Slam
Sulley deals 600% damage and Knocks Back all enemies around him along with having a 50% chance to Stun all enemies hit for 3 seconds.
Fierce Protector
When Sulley or one of his allies drops below 20% HP for the first time in an encounter, he gains a 50% Attack Buff and Lures all enemies for the remainder of that combat. [Max Stacks: 3]
Talents
Name
Icon
Description
Defensive Plating
Grants +20% Defense at the start of an encounter.
Force Multiplier
Grants +20% Attack at the start of an encounter.
Seismic Surge
Sulley's Special Ability deals an additional 200% damage
Emergency Backup
When Sulley drops below 50% HP for the first time in an encounter, he gains 30% Armor.
Kinetic Transfer
When Sulley activates his Special Ability, he gains 5% Armor for each enemy target hit.
Enhanced Armor Core
Sulley's Core Ability grants +10% additional Armor when activated.
Other
Standard Tactics: Sulley starts combat with a passive armor that protects him from damage before attacking his opponent in melee combat and scaring them in order to keep his armor powered up