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Raven (Innadreem)

From The Codex
Revision as of 16:45, 14 July 2024 by GiverOfThePeace (talk | contribs) (→‎[[Powers and Techniques]]: clean up and re-categorisation per CFD)

Background

Raven is the main Protagonist of the game Innadreem. Sealed away inside her own dream, she travels the land to find a way out, making strange friends along the way and defeating adversaries attempting to lock her away forever.

General Information

Name: Raven

Origin: Innadreem

Creator: OmegaSteve

Sex: Female

Age: Unknown, likely a pre-teen (Called a young girl by many characters)

Story Role: Main Protagonist

Classification: Young girl

Species: Human

State of Being: Regular | Mental Construct

Physiology: Humanoid Physiology

Occupation: N/A

Status: Alive

Alignment: Neutral Good (Is a young girl who doesn't react strongly to much around her, although makes close friends through the short journey she went on, only fighting when she's attacked)

Codex Statistics

Key: Real World | Dream World

Tier: Low 10-B | Low 10-C

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Below Average Human level (is a young girl) | Low Subhuman level (All things that happen are within her dream)

Durability: Below Average Human level (is a young girl) | Low Subhuman level

Striking Strength: Below Average Human Class | Low Subhuman Class

Lifting Strength: Unknown | Unknown

Travel Speed: Average Human level | Average Human level

Combat Speed: Average Human level | Average Human level, Transonic with Trumpet of Hope (Is a trumpet that she can use for battle)

Reaction Speed: Average Human level | Average Human level

Stamina: Unknown

Range: Extended Meelee Range with weapons, Higher with Magic

Intelligence: Average (Is a preteen girl who's only shown average intelligence)


Powers and Techniques

None

Accelerated Development (levels up and gets new magic as she travels through the game), Save and Load (can use pots to fully heal and save, being acknowledged by the stardrop moles), Weapon Usage (Unique; Can wield a Bone, Dragon Tooth, Trumpet and stick, Sword; Can wield swords, Whip; can wield a Galaxy whip, Hammer; Can wield a Mallot, Staff; can wield Magician's wand, Bat; can wield a bat), Magic (Can shoot Magic Missiles and magic storms), Fire Manipulation (Can set opponents on fire), Earth Manipulation (Can make earthquakes happen), Snow Manipulation (Can cover someone in snow, forming a snowman), Electricity Manipulation (Can shoot a bolt of lightning), Air Manipulation (Can shoot a gust of wind), Healing and Purification (Can heal herself and party members with Heal and Healmore. Healmore can cure poison, stun, laughter, and sleep), Resurrection (Can Revive allies with come back!), Non-Standard Interaction (Metaphysical; Elemental; Can attack ghosts and walk on clouds)
Healing and Purification(Has items to heal such as the Hp Soda, Mp soda, Stardew Brew, Log Burger, Scary Syrup, Clouddon candy and nanaba. Can cure Ailments with the Ailment herb), Resurrection (can revive party members with Instant Come back Candy and leaf of Life), Paralysis Inducement (can stun people with the peeled Nanaba. Stuns herself with the Scary Syrup), Statistics Amplification (Much of her equipment increase her physical stats), Fire Manipulation (has a flaming sword), Resistance Manipulation (Can resist Earth attacks with the Wooden Bracelet)


Equipment


  • Stick- A short Wooden stick (+50 attack)
  • Twisted Sword- A strange, bended blade (+100 attack)
  • Heavy Mallet-It makes you slow but packs a punch! (+150 attack, slows down the user)
  • Magician's Wand- A wand that casts magic (+100 attack)
  • Bone- A bone, probably from a chunk of meat (+80 attack)
  • Bat Bat- A bat themed bat. Raises Agility (+50 attack. +80 agility)
  • Dragon tooth-A dragon's tooth makes a strong weapon! (+200 attack)
  • Flaming Blade- THIS SWORD IS ON FIRE! IT RAISES STRENGTH! (+60 attack. +20 strength)
  • Sky's Edge-Very Strong Sword. Raises all stats...if you can afford it (+300 attack. +50 Physical Defense. +50 magical defense. +50 Strength. +50 dexterity. +50 agility. +50 intelligence)
  • Hero's Blade- The sword of a hero (+150 attack)
  • Lancelot's Lance- A study lance once held by Mr. Lancelot (+150 attack. +50 physical defense)
  • Galaxy Whip-A whip made of stardust! Magical! Whimsical! (+120 attck)
  • Trumpet of Hope- the world's most powerful instrument. Increases all stats (+100 attack. +20 physical defense. +20 magical defense. +50 Strength. +50 dexterity. +50 agility. +50 intelligence)
  • Dreamslayer- A very powerful blade that was given to you by the Smilecatcher (+500 attack. +50 physical defense. +50 Magical defense)

  • Wood Shield- A wodden shield that increases defense (+30 physical defense. +10 magical defense)
  • Spooky Shield- This shield makes you immune to being stunned (+30 physical defense. +30 magical defense)
  • Statue's Shield- A shield made of magic stone (+100 physical defense. +100 magical defense)
  • Leather Cloak- A cloak made of leather (+24 physical defense)
  • Majestic Cape- Wear it and take less magical damage (+5 physical defense. +45 magical defense)
  • Cloud Shroud- Become evasive with the shroud cloud (+20 physical defense. +30 magical defense. Increases evasiveness)
  • Shopstrich shirt- A T-shirt that has Shopstrich on it (+20 physical defense. +20 magical defense)
  • Diamond Shirt- Heavy but effective! Lowers agility by a lot! (+150 physical defense. +150 magical defense. -100 agility)

  • Nice Hat- It's a nice hat. (+15 physical defense)
  • Shopstrich Cap- A cap that resembles Shopstrich (+10 physical defense. +10 magical defense)
  • Magic Hat-A hat that raises intelligence...somehow (+10 physical defense. +50 magical defense. +30 intelligence)
  • Surley Crown- apparently one of the Sureley's had a spare crown? (+50 physical defense. +50 magical defense)
  • Monster's Hat- This hat came from the monster (+64 physical defense. +64 magical defense)

  • Gold Ring-Expensive ring that increases intelligence somehow (+5 physical defense. +5 magical defense. +60 intelligence)
  • Fool's Arrow-a funny arrow to wear on your head (+50 physical attack. +10 magical defense)
  • Wooden Bracelet- A ring that protects you from earth attacks (Grants resistance to earth attacks)
  • Ruby Trinket- It's a ruby alright. raises strength. (+10 physical defense. +50 strength)
  • Knight's Necklace- it looks sturdy for a necklace. It gives good Physical Defense (+100 physical defense)
  • Comforting Glowing Orb- you feel comfortable with this Intelligence-granting orb (+150 intelligence)
  • Casino Charm- Increases evasion a lot, but decreases strength (Increases Evasiveness, -50 strength)
  • Skeleton ring-Increases all stats. It feels like you're wearing Halloween (+30 physical defense. +30 physical defense. +30 Strength. +30 dexterity. +30 agility. +30 intelligence)
  • Polka-dot Broach- It's purple and green. Increases all stats (+40 physical defense. +40 physical defense. +50 Strength. +50 dexterity. +50 agility. +50 intelligence)

  • Hp Drink- Heals 300 Hp
  • Sp Drink- Heals 300 Sp
  • Hp Soda- Heals 1000 Hp
  • Sp Soda- Heals 1000 Sp
  • Stardew Brew-A purple liquid that heals 300 Hp and Sp
  • Log burger- This burger tastes like cake... Heals 800 Hp and Sp
  • Scary Syrup- This terrifying drink(?) refills your Sp but stuns you
  • Clouddon Candy- turns into sugar water when you eat it. Recovers 2000 Hp and Sp
  • Nanaba- It's a Nanaba. heals 2500 Hp and Sp
  • Ailment Herb-Cures a friends Ailments: bad or good.
  • Instant Come Back Candy-brings someone back from being KO'd
  • Leaf of life- Brings everyone back from being KO'd
  • Peeled Nanaba-It's a peeled Nanaba. It can be thrown at an enemy to stun them

Notable Techniques

  • Heal- Heals herself or a single party member
  • Magic Missile- Shoots a magical missile at one target
  • Fire- sets someone ablaze
  • Snow- Covers one in snow, forming a snowman shape
  • Bolt- shoots lightning towards the opponent
  • Gust- shoots a gust of wind at the opponent
  • Healmore- Heals every party member and cures their ailments
  • Come back!- Revives a knocked out party member
  • Magic Storm- Makes a storm of magic that hits every opponent
  • Earthquake- makes an earthquake

Other

Standard Tactics: Powerless outside the dream world. Inside the dream world however, she will use her many magical moves on the opponent, and using whatever equipment works best for the situation.

Weaknesses: Powerless outside of the dream world. Will wake up if the seal keeping her asleep is broken.

Battle Records

None.

None.

None.