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Unknown Specimen 5

From The Codex
Revision as of 19:39, 18 September 2024 by GiverOfThePeace (talk | contribs) (→‎Codex Statistics: clean up and re-categorisation per CFD)
"Mature Content"
Hold up soldier! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely!

Background

Unknown Specimen 5 is one of the endless mode only specimen found inside Spooky's Mansion. It will slowly scare the player with phone calls and eroding walls, before chasing the player through the halls.

General Information

Name: Unknown Specimen 5

Origin: Spooky's Jumpscare Mansion

Company: Lag Studios

Creator: Akuma Kira and AMG Sheena

Sex: Female

Age: Unkown

Story Role: Chasing Enemy

Classification: Specimen

Species: Unknown

State of Being: Regular

Physiology: Humanoid Ghost

Occupation: None

Status: Undead (Implied to be a corpse filled with bugs by the game over)

Alignment: Chaotic Evil (kills the player for unknown reasons)

Codex Statistics

Tier: 9-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (should be comparable to Specimen 3, who can burrow holes through the walls)

Durability: Wall level (Should be comparable to other specimen who can take hits from The Protagonist) Intangibility makes them difficult to kill

Striking Strength: Wall Class

Lifting Strength: Unknown

Travel Speed: Immobile, Superhuman when not observed (Goes 20 m/s when not observed)

Attack Speed: Athletic Human (should be comparable to The Protagonist)

Reaction Speed: Athletic Human

Stamina: Limitless (as a corpse, it should not be able to become exhausted)

Range: Standard Meelee Range

Intelligence: Average Intelligence


Powers and Techniques

Superhuman Physical Characteristics, Intangibility (Cannot be hit by the Protagonist), Non-Euclidean Physiology (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Incorporeality, Limited Invisibility (Flashes), Spatial Manipulation (Is able to make rooms repeat and stop the player from progressing rooms), Perception Manipulation (Can tint the players view in red), Technological Manipulation (Made a phone ring), Corrosion (made the walls Corrode and look withered).
Resistance to Metaphysics Manipulation (comparable to other specimen in endless mode who don't get killed by the Soul killing sword)


Other

Standard Tactics: Will attempt to spook the opponent with it's abilities, before chasing them when not observed

Weaknesses: Will not move if observed.

Battle Records

None.

None.

None.