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User:Tealboi01/Sandbox
Background
Magnus Hyphen Terry "The Hammer" Burnsides is a player character in The Adventure Zone Arc: Balance campaign controlled by Travis McElroy. He is a human fighter who was trained in rogue skills by Carey Fangbattle during the third Lunar Interlude. He has a lawful good alignment with a history of carpentry. He once made a pretty awesome chair, impressing the entire town and becoming a folk hero. Helping with this are his roots as "common folk" and his rustic charm. Magnus is a "man of action" who believes that "thinking is for other people."
Powers and Stats
Tier: 7-C
Name: Magnus Burnsides
Origin: The Adventure Zone: Balance
Gender: Male
Age: 32
Classification: Human, Fighter/Rogue
Attack Potency: Town level (Can harm those who can harm)
Dimensionality: 3-D
Travel Speed: Athletic Human
Combat Speed: Massively Hypersonic (Comparable to reaction speed)
Reaction Speed: Massively Hypersonic (Can dodge lightning)
Lifting Strength: Class 1
Striking Strength: Town Class
Durability: Town level (Could tank a wave of fire from the Phoenix Fire Gauntlet, which was later shown to be powerful enough to turn an entire town into a flat circle of glass)
Stamina: Superhuman (Is unable to extract himself once he is in combat and has surpassed his limits during the midst of it.
Range: Standard Melee Range physically, Extended Melee Range with melee weapons, Tens of Meters with short bow
Powers and Abilities: Superhuman Physical Characteristics, Human Achievements (Is a folk hero, a master carpenter, earned a Champion’s Belt, and became the captain reclaimer of the Bureau of Balance and the head of security of the Red Robes), Genius Intelligence (Combat applicable only), Martial Arts (Is skilled in Judo), Weapon Mastery (Has an adept proficiency with every weapon in the setting), Stealth Mastery (Learns how to Sneak Attack), Vehicular Mastery (Of land vehicles), Statstics Amplication (Via Action Surge), Information Analysis (Know Your Enemy allows Magnus to observe a creature outside of combat to learn certain information about its capabilities compared to his own), Healing (Via Second Wind), Supernatural Luck (Via his 2-th Necklace), Animal Manipulation (Is highly proficient in animal handling), Magnetism Manipulation (Magnetic Charge produces a magnetic field that repels metal objects), Fire Manipulation and Poison Manipulation (Via the Flaming Poisoning Raging Sword of DOOM), Matter Manipulation (The Glutten’s Fork can make any non-magical item edible), Resistance Manipulation (Via the Defender Dial’s, which can grant him to resistance to [[Fire Manipulation|fire], ice, and lightning attacks)
Standard Equipment: Railsplitter, Phantom Fist, Defender’s Dial, Shield of Heroic Memories, Chance Lance, Magnetic Charge, Flaming Poisoning Raging Sword of DOOM, Rapier, Shortbow
Intelligence: Average academic intelligence and streets smarts (Has an intelligence score of 10, which grants him this level of intelligence and is rather dense and reckless), Genius in combat (Magnus is an expert in tactics to compensate for his lack of magic, using the environment to his advantage and making the most out of sticky situations with improvised weapons. He’s also proficient with any weapon he gets his hands on)
Standard Tactics: Magnus will rush into combat and will focus on overpowering his opponent through sheer strength while taking advantage of his environment.
Weaknesses: Runs into danger without thought and doesn’t consider his own life in battle, wanting to die a dramatic death so that he may see his wife, Julia in the afterlife. Is afraid of spiders.
Notable Attacks/Techniques:
Battle Records
Notable Victories:
Notable Losses:
Inconclusive Matches:
Discussions (Link For Mobile Users):
Discussion threads involving Tealboi01/Sandbox |