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Nightmare (Kirby)

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Revision as of 19:40, 17 September 2021 by GiverOfThePeace (talk | contribs)
Nightmare
Main Universe

Background

Nightmare is a Final Boss and major character in the Kirby series, despite only making three major appearances in the games. His goal is to spread dark nightmares and influences throughout the galaxy, and uses his cunning wit to accomplish the feat.

In his debut, Nightmare is responsible for corrupting the Fountain of Dreams and attempting to spread his nightmares all across Dream Land. King Dedede tries to stop Nightmare from succeeding by breaking the Star Rod, but Kirby unwittingly summons Nightmare when he returns the Rod to the tainted Fountain, and has to defeat Nightmare before his evil plans become reality.

Nightmare has had notable appearances in Kirby's Adventure, its remake, and Kirby Mass Attack, and has been featured in a number of cameos in other games.

Powers and Stats

Tier: Low 5-B | 3-A

Name: Nightmare

Origin: Kirby's Adventure

Gender: Male

Age: Unknown

Classification: Nightmare, Boss

Attack Potency: Small Planet level (His death destroyed a huge portion of the moon which was calculated at this. Fought against Kirby) | Universe level (Can fight Post Super Star Kirby who defeated Drawcia, who created a realm based off her wish for wanting a world all of paint, due to her jealously of the real world, with it being further established she transformed the world itself into a work of art)

Dimensionality: 3-D

Travel Speed: Massively FTL+ (Can keep up with Kirby) | Massively FTL+

Combat Speed: Massively FTL+ | Massively FTL+

Reaction Speed: Massively FTL+ | Massively FTL+

Lifting Strength: Unknown

Striking Strength: Small Planet Class | Universe Class

Durability: Small Planet level | Universe level

Stamina: Unknown

Range: Standard Melee Range, Several Meters with Star Projectiles and Energy Projection, Kilometers with Self-Destruction (Destroyed a portion of the moon)

Powers and Abilities: Superhuman Physical Characteristics, Flight & Spaceflight (Can freely fly around), Self-Sustenance (Type 1. Can breathe in space), Transformation & Healing (Can transform from an orb into his wizard form. This transformation also fully heals him), Energy Projection (Can shoot out star like projectiles, and energy waves), Danmaku (Can shoot out dozens of star projectiles), Homing Attack (Can create large energy orbs that follow Kirby around), Earth Manipulation (Can summon large meteor like objects and fling them at his opponent), Attack Reflection (His cape can reflect attacks from the Star Rod), Teleportation (Can teleport around), Self-Destruction (His defeat caused his self-destruction)

Standard Equipment: Nothing notable

Intelligence: Unknown

Standard Tactics: Nightmare starts in his orb form shooting star projectiles and energy beams, once his orb form is defeated he transforms into his Wizard form where he teleports around shooting a massive amount of energy beams, large homing orbs, and throwing meteors. Attacking his cape will cause one’s attack to reflect.

Weaknesses: The Star Rod.

Key: Kirby’s Adventure/Nightmare in Dreamland | Strato Patrol EOS

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions (Link For Mobile Users):

Discussion threads involving Nightmare (Kirby)