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Freddy Fazbear

From The Codex
Revision as of 06:00, 10 January 2022 by GiverOfThePeace (talk | contribs)
"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
Freddy Fazbear
Original Model
It looks like someone wasn't ready for Fr-freddy to come to the party!
~ Freddy
Uh... Interestingly enough, Freddy himself doesn't come off stage very often. I heard he becomes a lot more active in the dark though, so, hey, I guess that's one more reason not to run out of power, right?
~ Phone Guy
Music Box (Freddy's Music)
Freddy's laugh
Uh, by now I'm sure you've noticed the older models sitting in the back room. Uh, those are from the previous location. We just use them for parts now. The idea at first was to repair them...uh, they even started retrofitting them with some of the newer technology, but they were just so ugly, you know? The smell...uh, so the company decided to go in a whole new direction and make them super kid-friendly.
~ Phone Guy
Welcome back to Parts and service. It looks like one of our guests left a personal item on our star attraction. Let's return it to the lost and found. Carefully, grab and remove the child's hat from Freddy's mouth.
~ HandUnit

Background

Freddy Fazbear is an animatronic and one of the many antagonists in the Five Nights at Freddy's franchise.

Freddy is a brown animatronic bear with a lighter shade of brown on both his stomach and puffy muzzle. He stalks the player in the first game during Night 3 and on by moving while the player is not watching the monitor of the cameras.

Statistics

Tier: 9-B

Name: Freddy Fazbear

Origin: Five Nights at Freddy's

Sex: None. Called a male

Age: Inapplicable

Classification: Animatronic bear

Dimensionality: 3-D

Attack Potency: Wall level (Should be comparable to the other animatronics, who can crush skulls and survive burning buildings. Can one-shot the security guard)

Durability: Wall level (Not affected by gunshots, and can take multiple attacks from other animatronics his level)

Striking Strength: Wall Class

Lifting Strength: Peak Human (In The Silver Eyes it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys)

Travel Speed: Superhuman (Can run across the right end of Fazbear's Pizza to the left end in seconds)

Combat Speed: Superhuman

Reaction Speed: Superhuman

Stamina: Limitless by the virtue of being a robot

Range: Standard Melee Range

Intelligence: Unknown (While patrolling as an ordinary animatronic function Freddy has shown to be well aware of his surroundings and even attempt to trick the night guard in question)


Powers and Abilities

Superhuman Physical Characteristics, Immortality (Type 6; animatronics are able to be dismantled, such as Mangle), Enhanced Senses (Can see in the dark), Stealth Mastery (All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them), Inorganic Physiology (Types 1 and 2; The Puppet is an animatronic that is possessed by a child's soul), Self-Sustenance (Types 1, 2, & 3), Invisibility (Can turn invisible via cloaking), Limited Sound Manipulation (Has toreador march in his sound byte), Illusion Creation (The animatronics at times can make the building change. Hallucinations can be shown flashing in the player's eyes in FNaF 1, but it's unknown if Freddy is causing this), possible Information Analysis (Some of the toy animatronics parts have been put in the new animatronics, the toys have a facial recognition software to detect criminals), Passive Technological Manipulation (Freddy's mere appearance causes the technology to flicker and turn off, all animatronics upon entering a room causes the camera to go static), Berserk Mode (The toy animatronics were stated to get more aggressive overtime), Resistance to Electricity Manipulation (Every animatronic in Pizzeria Simulator can be shocked without much damage. Sister Location animatronics can take controlled shocks)
Sheer Will & Limited Fusionism (Like others in the verse, their sheer will of vengeance melded into the animatronic, making his body one with it. Even if their bodies are separate from the animatronics, they can retain a form of sorts that is incorporeal), Immortality (Types 7 & 8. The Crying Children are spirits that are running off of vengeance where they will only truly disappear after their birthday party is complete), Flight (As ghost, they naturally can fly), Undead Physiology, Incorporeality & Invisibility (As dead spirits they're naturally incorporeal, turn invisible after William Afton's supposed death), Possession (Like others in the verse, their sheer will of vengeance melded into the animatronic, making his body one with it. Even if their bodies are separate from the animatronics, they can retain a form of sorts that is incorporeal), Astral Projection (Even if their bodies are seperate from the animatronics, they can retain a form of sorts that is incorporeal), Time Travel (Should scale to Shadow Bonnie, who can travel back to the Crying Child's party and give them cake), Time Paradox Immunity (Unaffected by Shadow Bonnie going back in time and giving them cake as they still roam around in FNAF 1), Extrasensory Perception (Can see Shadow Freddy), Illusion Creation (The crying children can create hallucinations of their cries on walls)

Standard Equipment

Microphone


Other

Weaknesses: If it hits 6 AM, he will shut down. Can be fooled by a Freddy mask. Strong light pointed at them temporarily stuns them. The voice of a child can lure an animotronic away from their predestination. Their programming forces them to go back to their areas.

Gallery

Battle Records

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Discussions (Link For Mobile Users):

Discussion threads involving Freddy Fazbear