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The Noise

From The Codex
Revision as of 06:39, 6 January 2024 by GiverOfThePeace (talk | contribs) (→‎Battle Records: clean up and re-categorisation per CFD, replaced: {{Discussions}} →)
Hey-a! Howsabout a nice ride in this washing machine here? Admission is freeeee!
~ The Noise
Pumpin’ Hot Stuff

Background

The Noise is the third boss in Pizza Tower, and an upcoming playable character.

The Noise is a humanoid being, wearing a yellow costume and an orange cape.

He is able to use all kinds of random objects pulled from out of nowhere. His mannerisms are giddy and child-like, but he becomes frighteningly demonic if angered.

Codex Statistics

Tier: High 4-A

Name: Theodore Noise, The Noise

Origin: Pizza Tower

Sex: Male

Age: Unknown

Classification: Mascot of Noise TV

Status: Alive

Alignment: Chaotic Neutral (The Noise originally tried to stop Peppino and help Pizzaface destroy his restaurant, but is also the only character in the game who knew Peppino before Pizzaface's plot, particularly because of pestering and pranking Peppino.)

Dimensionality: 3-D

Attack Potency: Multi-Star Cluster level (Can harm Peppino, who broke through the Pizza Tower and defeated Pizzahead. Pizzahead survived the Pizza Tower being destroyed. The Pizza Tower is a tower that contains an entire realm with various stars and planets)

Durability: Multi-Star Cluster level (Can take multiple hits from Peppino)

Striking Strength: Multi-Star Cluster Class

Lifting Strength: Class 5 (Comparable to Peppino)

Travel Speed: Supersonic (Comparable to Peppino and can create afterimages with movement alone)

Combat Speed: Massively Hypersonic (Can hit Peppino)

Reaction Speed: Massively Hypersonic (Comparable to Peppino and Gustavo, who can parry any move in the game, including lightning attacks from enemies)

Stamina: High (Can escape the Pizza Tower in one sitting)

Range: Standard Melee Range to Tens of Meters to Hundreds of Meters

Intelligence: Above Average (The Noise is a successful mascot for his company and seems to be knowledgeable in using weaponry)


Powers and Abilities

Superhuman Physical Characteristics, Weapon Usage (Can use bombs, skateboards, jetpacks, pogo sticks, and a mini-gun), Acrobatics (Can preform multiple flips casually and land with his skateboard), Regeneration (High-Low; Can regenerate immediately from losing teeth eyeballs, and bones), Afterimage Creation (Can create afterimages with movement alone), Explosion Manipulation (Has access to multiple bombs, can cause his jetpack to explode, or send out a fake to explode), Flight (Can use his hot air balloon to fly in the air and has a jetpack), Size Manipulation (Can exaggerate his proportions), Healing & Rage Power (The Noise can fully refill his health after losing it and get stronger during this second phase), Cartoon Physics (Mid; Should be in a similar state to Peppino), Vibration Manipulation (With the Noise Crusher, it can create a powerful shockwave once hitting the ground), Non-Physical Interaction (His gun should be comparable to Vigilante and Peppino's guns)


Standard Equipment

Skateboard, Jetpack, Pogo Stick, Bombs, Hot Air Balloon, Fake Explosive Bodies, Noiseys, Mini-gun


Notable Techniques

  • Skateboard: The Noise rides his skateboard across the ring, occasionally jumping. If he jumps onto a wall, he will bounce off it.
  • Pogo Stick + Dropping Bombs: The Noise jumps around the player on a pogo stick, if the skateboard attack has been used before, he will drop a bouncing bomb to follow the player, exploding after a few seconds or upon contact with the player or a wall.
  • Jetpack Dash & Bounce: The Noise launches himself at the player with a jetpack. After hitting a wall, he will spin and bounce around the room until taunting. The more this attack is used, the more the noise bounces around the walls and floor before taunting.
  • Hot Air Balloon + Dropping Bombs: The Noise jumps into the air and onto his Noise-faced hot air balloon. The ride floats back and forth and drops bombs onto the player. If this attack is being used for the first time, The Noise will drop 1 bomb, if not, he will drop 2 bombs. The Noise will jump out and will ground pound towards the floor, usually above the player.
  • Noiseys: Noiseys will constantly spawn from the upper corners of the arena. They act like Forknights, and can be thrown at The Noise to stun him for an easy attack.
  • Fakeout Taunt: After finishing Hot Air Balloon attack, The Noise will stand still, waiting to be hit. Once the player is close enough, The Noise will explode, revealing itself to be a fake as the real Noise slams down from the sky.
  • Noise Crusher: After finishing the Pogo Stick attack, The Noise bounds high into the air with the Noise Crusher. Noise Crusher ground pounds, creating a shockwave that needs to be jumped over.
  • Jetpack Explosion: After finishing the Jetpack attack, the jetpack will explode upon touching the ground, damaging the player and any enemies nearby.
  • Skateboard Kick: After The Noise finishes skateboarding, he will kick the skateboard at the player for a cheap attack. If Peppino touches the skateboard, it will carry him into the opposite side of the arena. The skateboard can be jumped over.

Other

Standard Tactics: The Noise will use a combination of his weapons during battle, using his mini-gun as a last result.

Weaknesses: Commonly taunts his enemy during battle.

Battle Records

None.

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None.