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Tediz
"Mature Content" | |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
Background
The Tediz are a race of robotic teddy bear-like creatures who first appeared in Conker's Bad Fur Day. They are a prominent, antagonistic force within the series of games.
The Tediz are controlled by Kripplespac and are determined to take over Conker's world, making as many casualties as they possibly can during the Squirrel High Command's assault.
The Tediz' origins are unknown, except that a mysterious scientist created them. The reason for their existence could be the demand of soldiers during the Milk Wars, a conflict that occurred before the events of the game's series.
General Information
Name: Tediz
Origin: Conker’s Bad Fur Day
Sex: Male
Age: Unknown
Classification: Tediz
Species: Bears
Occupation: Military Soldiers
Status: Destroyed (All died during the It's War! segment of Conker when the entire base exploded)
Alignment: Lawful Evil (The Tediz are robots programmed to kill the Squirrel High Command soldiers)
Codex Statistics
Tier: 10-A physically, 9-B with weapons, Higher with The Experiment
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Above Average Human level (Fully trained soldiers), Wall level with weapons (Can harm Conker), Higher with The Experiment (The Experiment can instantly kill Conker regardless of health)
Durability: Above Average Human level, Wall level with The Experiment (Unable to be harmed by Conker. The Little Girl can tank missiles from Conker’s tank. Conker needs to use his tank to attack his weak point to harm him)
Striking Strength: Above Average Human Class, Wall Class with The Experiment
Lifting Strength: Unknown
Travel Speed: Athletic Human
Attack Speed: Supersonic (Capable of tagging Conker. Conker can dodge an intercontinental ballistic missile, which travel at speeds greater then 3200 km/h and can avoid multiple bullets shot at him), Speed of Light Attack Speed (Is equipped with high energy inverted magneto lasers)
Reaction Speed: Supersonic
Stamina: Unknown
Range: Standard Melee Range, Extended Melee Range with Bat, Chainsaw, & Katana, Several Meters with Throwing Knives, Tens of Meters with Shotgun, Flamethrower, & Slingshot, Hundreds of Meters with Crossbow & Rocket Launcher, Kilometers with Dual SMGs
Intelligence: Animalistic for the lower rankings (The medical Tediz imply that the common Tediz are incapable of speech and can merely growl, grunt, and attack), Below Average for The Experiment (Seems to lack intelligence, being mainly the brawn), Unknown for the higher rankings (The medical Tediz have shown awareness beyond the regular Tediz, even being aware that they're in a game), Genius for The little girl (Is highly educated, in different types of, weaponry, implies to have created self-destruct robots)
Powers and Techniques
Superhuman Physical Characteristics, Genius Intelligence (For the little girl, is highly educated, in different types of, weaponry, implies to have created self-destruct robots), Vehicular Mastery (Land Vehicles, Air Vehicles, and Seaborne Vehicles; Can ride a hoverboard across lava, can pilot a submarine), Large Size (Supersize; For The Experiment), Cyborgization (Partial; The experiment is a giant sized Tediz with partial cyborgization), Inorganic Physiology (Tediz are stuffed teddy bears given life), Weapon Mastery (Firearm Users and Blade Users; Main Infantry soldier Tediz are capable of shooting with their machine gun and stabbing with their bayonet. In multiplayer mode they can use throwing knives, a pistol, a shotgun, submachine guns, rocket launcher, crossbow, etcetera. The Experiment is equipped with a mini-gun, high energy inverted magneto lasers, and intercontinental ballistic missiles), Fire Manipulation (Can use a flamethrower to burn enemies), Energy Manipulation (With the high energy inverted magneto lasers), Explosion Manipulation (Submarine Tediz can fire a Tedifunkin u47 Intercontilental Ballisitc missile), Homing Attack (With intercontinental ballistic missiles mark 2, stated to be “fur-guided” and home in on Conker), Self-Destruction (The little girls little babies can self-destruct, being capable of completely destroying Conker’s tank. Non-Combat applicable; The Little girl has a self-destruct button that destroys the entire Tediz base), Breaking the Fourth Wall (The medical Tediz talk about the game itself and once they spot Conker state they are going back into character), Aquatic Breathing (Submarine Tediz are equipped with submarines that can stay underwater)
Equipment
Machine Guns equipped with Bayonets for the Main Infantry. Throwing Needles, knives, and syringes for the Medical Tediz. Submarine with Tedifunkin u47 Intercontilental Ballisitc missiles for the Submarine Tediz. Minigun, High Energy Inverted Magneto Lasers, Intercontinental Ballistic Missiles Mark 2, Robo-Spiders, & Self-Destruct Button for The Experiment and the little girl.
Other
Standard Tactics: Main infantry Tediz shoot and stab. Medical Tediz attack by throwing needles, knives, and syringes at the opponent. Submarine Tediz shoot Tedifunkin u47 Intercontilental Ballisitc missiles at the opponent. First the Experiment brings out miniguns, afterwards the experiment brings out high energy inverted magneto lasers, and lastly the experiment brings out intercontinental ballistic missiles. If all 3 fail and the experiment falls, the little girls will call her little babies to self-destruct onto the opponent. If the opponent survives even that and they’re in the Tediz base, she will proceed to self-destruct the entire base.
Weaknesses: Nothing notable.
Battle Records
None.
None.