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Specimen 5

From The Codex
Revision as of 18:08, 22 September 2024 by GiverOfThePeace (talk | contribs) (→‎Codex Statistics: clean up and re-categorisation per CFD)
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"Mature Content"
Hold up soldier! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely!

Background

Specimen 5 is the fourth dangerous specimen found in the mansion. A mysterious specimen that was found inside a cburch, it chases the player after they reach room 210.

General Information

Name: Specimen 5

Origin: Spooky's Jumpscare Mansion

Company: Lag Studios

Creator: Akuma Kira and AMG Sheena

Sex: Female

Age: Unknown

Story Role: Chasing Enemy

Classification: Specimen

Species: Unknown, Mannequin-like humanoid

State of Being: Regular

Physiology: Humanoid

Occupation: None

Status: Alive

Alignment: Chaotic Evil (Seems to want virgin sacrifices for her cult)

Codex Statistics

Key: Base | Endless Mode

Grade: C (Was able to kill at least 168 weak willed and mentally ill subjects)

Tier: 9-B | 9-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Should be comparable to Specimen 3, who can burrow through the roof. Is able to two-shot The Protagonist) | Wall level (Same as before)

Durability: Wall level (Shows no damage or reaction after being hit by The Protagonist) | Wall level (Same as before)

Striking Strength: Wall Class | Wall Class

Lifting Strength: Unknown

Travel Speed: Below Average Human (3.5 m/s) | Below Average Human (Same as before)

Attack Speed: Athletic Human (Should be comparable to The Protagonist) | Athletic Human (Same as before)

Reaction Speed: Athletic Human

Stamina: Superhuman (Should be comparable to The Protagonist)

Range: Extended Melee, Tens of Meters with Perception Manipulation

Intelligence: Average Intelligence (Seemingly smart enough to run a cult of its own)


Powers and Techniques


Equipment

Large blade


Notable Techniques

  • Wall Distortion: Specimen 5 will passively distort the walls to confuse and dizzy the foes and assist her in getting closer the opponents.

Other

Standard Tactics: Will go straight for the opponent, allowing its perception manipulation to completely confuse and dizzy the opponent.

Weaknesses: None notable

Battle Records

None.

None.