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User:Cerberusleuth/pp

From The Codex

Background

The Prismatic Piper is a mysterious (and likely supreme) being from Magic: the Gathering. Not much about it is known, outside of it being the omnipresent embodiment of mana, which mages can feel as they cast spells

Powers and Statistics

Tier: 1-C

Name: The Prismatic Piper

Origin: Magic: the Gathering

Gender: None

Age: Eternal

Classification: Shapeshifter, Embodiment of Mana

Attack Potency: Complex Multiverse level (Is the embodiment of pure mana, which makes up the multiverse's inhabitants, including The Ur-Dragon, the Eldrazi titans, Nicol Bolas, etc. Described to be "Everything and Nothing")

Dimensionality: 7-D to 8-D

Travel Speed: Extra-Temporal

Combat Speed: Extra-Temporal

Reaction Speed: Extra-Temporal

Lifting Strength: Extra-Temporal

Striking Strength: Complex Multiverse level

Durability: Complex Multiverse level

Stamina: Limitless

Range: Complex Multiverse level

Powers and Abilities: Superhuman Physical Characteristics, Omnipresence (Is stated to be "everything and nothing", is the embodiment of mana, thus existing everywhere), Abstract Existence (Type 1; Is pure mana), Conceptual Manipulation, Immortality (Types 1, 2, 3, and 8), Higher-Dimensional Existence, Nonexistent Physiology (Type 2), Principle Manipulation and Law Manipulation (Upscaling from the Living Guildpacts, who manipulate the laws and rules of the plane), Acausality (Type 4), Fate Manipulation (Via cards that manipulate fate), Mind Manipulation (Via spells that involve the mind), Power Bestowal (Upscaling from spells that can bestow power to a creature, such as Auras), Magic, Causality Manipulation, Space-Time Manipulation, Flight (Upscaling from creatures with flying), Statistics Amplification and Statistics Reduction (Can cast spells that reduce or increase the power and/or toughness of creatures), Fire Manipulation (Upscaling from spells that use fire), Power Modification and Transmutation (Upscaling from spells that can modify the stats of a creature and/or changing its creature type and/or physical and/or mental properties), Death Manipulation (Upscaling from deathtouch), Life Manipulation and Healing (Upscaling from lifelink and spells that cause life-gain), Damage Reduction (Via spells that can reduce or outright prevent damage), Damage Boost (Via spells doubling or tripling the damage a creature does), Damage Transferal (Upscaling from certain cards that can transfer damage), Status Effect Inducement (Via spells that induce status effects), Power Nullification (Upscaling from Split Second, preventing an opponent from "responding" to a spell, also via tapping, which prevents a creature from attack and/or using certain abilities)

Standard Equipment: None Notable

Intelligence: Omniscient (As the embodiment of all mana, he should embody omniscience. Superior to any other entity, such as Nicol Bolas or the Ur-Dragon)

Standard Tactics: Unknown

Weaknesses: Unknown, likely none notable

Notable Attacks/Techniques:

  • Flying: Self-Explanatory; Flight.
  • Trample:
  • Lifelink:
  • Deathtouch:
  • First Strike and Double Strike:
  • Menace:
  • Haste:
  • Vigilance:
  • Hexproof:
  • Shroud:
  • Indestructable:
  • Provoke:
  • Convoke:
  • Improvise:
  • Morph:
  • Manifest:
  • Madness:
  • Investigate':
  • Emerge:
  • Populate:
  • Flashback:
  • Jumpstart:
  • Overload:
  • Undergrowth:
  • Dredge:
  • Scavenge:
  • Surveil:
  • Transmute:
  • Cipher:
  • Mentor:
  • Battalion
  • Afterlife:
  • Extort:
  • Riot:
  • Bloodrush:
  • Addendum:
  • Detain:
  • Forecast:
  • Adapt:
  • Evolve:
  • Spectacle:
  • Hellbound:

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions

{{Discussions}}