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Bikdark Perez is the doppelgänger of Bargo and appears as primary antagonist in Bikdip's Adventure 2: Electric Boogaloo.
| This dropdown contains the synopsis of Bikdark’s story. Read at your own risk as you may be spoiled otherwise! |
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Bikdip's Adventure 2: Electric Boogaloo Bikdark first appeared at the end of Level 2, arriving in the room where one of the Triforce of Wisdom Pieces had been kept, only to find that Bargo had already taken it. Later, Ganon called on Bikdark to find the last two Triforce Pieces that Bargo had not yet collected. He gave Bikdark the items stolen from Bargo during their earlier encounter, along with copies of Bargo's newer equipment. Bikdark searched the forest in the northwest and discovered a large warehouse built by DRKNT-042, a robotic super-soldier created by Ganon. Inside, he found a Hammer and an abandoned invention called the Medallion of Water, which only worked when used by spherical beings. Since Bikdark was spherical, he used the medallion to climb the warehouse's drainage pipe, retrieved the Magical Sword that DRKNT-042 had lost, killed the robot, and claimed the Triforce Piece they had been guarding. Afterward, Bikdark traveled to the Caves of Manikvraad, where he found a Wand, a Book of Magic, a Fire Boomerang, six keys to Level 9, and the final Triforce Piece, which was guarded by a pair of floating skulls. He used the keys to re-enter Level 9. Soon after, Bargo broke into the lair and fought Bikdark, defeating him despite having weaker equipment. Bargo took all of Bikdark's items and equipment, including the Triforce Pieces. To slow Bargo down, Ganon ordered Bikdark to set a trap in the form of a game show called Electric Boogaloo. After Bargo won the game show, Bikdark fled deeper into the lair as Bargo reunited with Granpappy. When Bargo reached the heart of the lair to confront Bikdark and Ganon, Bikdark betrayed Ganon, stealing the vuuntergrist orb and killing him with lightning magic that absorbed Ganon's power into himself. He then ate the orb and fought Bargo, using his new shapeshifting abilities to take multiple forms. He rested a few times during the battle by sending minions to stall for time. Bargo managed to weaken Bikdark by waiting for openings and reflecting his attacks. In response, Bikdark drank a Potion, but its magic made him feel strange as Ganon's weakness to silver and gold began to affect him. Bargo took advantage of this and fired his favorite spoon at Bikdark, killing him and reducing him to ashes. These ashes, along with Ganon's, were later spread on Princess Zelda's frozen form to free her from Ganon's magic. In a conversation with Zelda and Granpappy, Bargo incorrectly assumed they had been hiding the fact that Bikdark was his long-lost twin brother. However, none of them actually knew anything about Bikdark's origins. With both Bikdark and Ganon dead, it remains unknown whether that information will ever come to light. |
General Description: Bikdark is a Bikdip, a peculiar creature notable for its spherical body shape and minimal features. Despite being referred to by its first evolutionary name.
Facial Features: Its most defining trait is the presence of three evenly spaced eyes across its round face, giving it an unusual and somewhat whimsical look. The simple, circular design of its body makes its eyes the primary point of focus. Unlike Bargo however, Bikdark's glows red to contrast his black spherical coloring.
Clothing/Outfit: Bikdark does not wear clothing or accessories, relying entirely on its natural form to express its identity.
Special Features: The three-eye arrangement is its signature trait, distinguishing it from other creatures.
Alternate Forms/Disguises: In Bikdip's Adventure, Bargo's base design has green eyes instead of white, when wearing the blue ring, his eyes glow blue and when wearing the red ring, his eyes turn red.
Other Names: Bikdark Perez[2]
Origin: Bikdip's Adventure 2
Overall Series: Bargo the Bikdip
First Appearance: Bikdip's Adventure 2
Creator: BikdipOnABus (Otherwise known as Jish)
Gender: Male
Sexuality: Unknown
Pronouns: He/Him
Handedness: Handless (Bargo has no hands)
Age: Unknown
Birthday: Unknown
Time Period: Unknown
Timeline: Main Timeline
Homeworld: Hyrule
Residence: Ganon's Castle
Story Role: Evil Doppelganger
Legacy: Unknown Legacy
Influence: Event Influence
Language: Common Language
Ethnicity: N/A
Religion: N/A
Classification: Black Bikdip[3]
Species: Bikdip (Is effectively a clone of Bargo[4])
State of Being: Regular
Physiology: Bikdip Physiology
In-Universe Creator: Unknown
Occupation: Ganon's Servant (Formerly)
Combat Style: Street Fighter
Affiliations: Ganon (Formerly)
Enemies: Bargo the Bikdip, Granpappy Bikdip, Zelda
Height: Unknown
Weight: Unknown
Status: Deceased (Killed by Bargo[5]
Date of Death: Ending of Bikdip's Adventure 2
Alignment: Neutral Evil (Aligned himself with Ganon)
Threat Level: Global Threat (Similar to Ganon, was a threat to the entirety of Hyrule)
Archetype: Dark Reflection / Black Knight
Key: Regular | Ganon Absorbed Powers
Key Information
Grade: S
At least 10-B physically. At least 9-B with Sword, Far Higher with Magical Sword, Even Higher with Master Sword
At least 9-B
Cardinality: Finite
Dimensionality: 3-D
Power Source: Magic for his items (Many of his items are powered by magic)
At least Average Human level physically (Uses mainly items to attack). At least Wall level (Buster) (Comparable to Bargo the Bikdip, who can slash through[7] entire stone walls to create a path[8] and can cut statues[9]), Far Higher with Magical Sword, Even Higher with Master Sword (The Master Sword only requires two hits to kill Ganon[10] while the wooden sword takes sixteen hits[11])
At least Wall level (Potency) (Absorbed Ganon's power greatly increasing his power[12])
At least Wall level (Can take hits from bombs and enemies that he can harm with his weapons)
At least Wall level. His Invulnerability makes him difficult to kill
At least Average Human Class
At least Wall Class (Potency)
At least Superhuman Class (Comparable to Bargo the Bikdip, who can push entire grown trees out of the way[13]), Higher with Bracelet (With power bracelet[14] allows Bargo to move blocks[15] he couldn't prior[16], along with large boulders[17])
At least Superhuman Class
Superhuman Speed (Comparable to Bargo the Bikdip, who moves faster than lynels, who are centaur creatures that should be comparable on foot to horses[18], where horses can run to almost 44 miles per hour). Can increase his speed to High Hypersonic (Should be able to roll like Bargo, where he increased his speed to 1002 miles per hour[19])
Superhuman Speed. Can increase his speed to High Hypersonic
Stamina: Superhuman (It takes three months for Strange Creatures to start starving to death[20])
Range: Standard Melee, Several Meters with Sword Beams (At full health, Bikdark is able to shoot a beam of energy out of their sword to attack enemies from a distance[21]). At least Tens of Meters with Wand (The wands wave beams can shoot out of distances this far[22]) & Magical Boomerang (The magical boomerang Bikdark equips that[23] flies and returns this far[24])
Intelligence: Gifted Intelligence (Made an entire quiz show, knowing about creatures & characters, levels, and even miscellaneous topics[25])
Knowledge: At least Expert level
As Bikdark is a doppelgänger of Bargo, he has effectively the same innate abilities, which are:
Sapped Ganon of all of his energy gaining his abilities[85]:
Has all the equipment Bargo has[104]
All previous sword powers
All previous sword powers.
Has all the equipment Bargo has[153], giving him:
The standard shield Bargo has at the beginning of his journey, blocks some projectiles.
Through beating the Mandhandla in a cave in level 4, it rewards Bargo with the Magic Shield, a shield that can block more projectiles[154].
A shield given to Bargo by Bigg_Head in level 6, it acts as a shield that can reflect[156] attacks from the viruses[157].
The two starting items Bargo can get in this quest as there's no wooden sword[158]. Has the same function as before, shoots out fire that can only be used once per screen.
An upgrade Bargo gets from the first dungeon of the boomerang section, allows Bargo to use the candle endlessly in a screen[159].
The two starting items Bargo can get in this quest as there's no wooden sword[160]. A boomerang that can stun enemies when hitting them, allowing Bargo to pass through them or attack them while they're stunned[161].
An upgrade Bargo gets from the first dungeon of the candle section, allows Bargo to throw his boomerang farther then before[162].
An upgrade initially gained by Bikdark after defeating two mandhandlas in level 8[163], and later grabbed by Bargo during their fight[164],, leaves a trail of fire as it travels, dealing fire damage to enemies[165].
A bow picked up by Bargo i an old abandoned well, allows him to shoot arrows out[166].
An arrow picked up by Bargo in an old abandoned well, the arrows are used by rupees[167].
Bargo's other main way of attacking early in the game due to the lack of a wooden sword[168].
Stronger variant of regular bombs that can[169] blow up rocks regular bombs cannot[170].
The default sword for Bargo in Bikdip's Adventure 2, it does twice the damage of the wooden sword[171].
A weapon initially found by Bikdark in level 7[172].
A medallion Bargo finds in level 3[173] that allows him to push things he previously couldn't[174].
A medallion Bargo traded for the strength medallion[175], allows Bargo to push rocks he couldn't with the other medallion[176])
A medallion Bargo finds in level 3 that allows him to walk over electrical sparks[177]. This includes other hazards such as ice and sand.
A ladder Bargo picks up at level 3 that allows him to cross over lava, water, or bottomless pits[178].
An item that Bargo picks up at level 4[179], it allows him to attach it to objects to cross bottomless pits[180].
An ocarina Bargo found on the top of the mountains of level 4, through playing it he can reach specific dungeons and even the top of the clouds[181], remove trees in his way[182], and split the rocks[183].
A raft Bargo encounters in level 5[184], allows him to navigate across waters[185].
An item Bargo finds in level 6[186], allowing him to see the binary code to be able to get through puzzles[187].
An item that Bargo finds in level 6[188] that allows him to see invisible enemies[189], that he couldn't see prior[190].
A hammer found initially by Bikdark in level 7[191], and later grabbed by Bargo during their fight[192], it can be used as a weapon against enemies[193], can bring down stumps blocking passage[194], along with crystals[195] and can remove shields[196].
A medallion initially found by Bikdark in level 7[198], and later grabbed by Bargo during their fight[199], allows one to walk on water[200].
A wand found initially by Bikdark in level 8[201], and later grabbed by Bargo during their fight[202], shoots out magic waves of energy[203].
A book found initially by Bikdark in level 8[204], and later grabbed by Bargo during their fight[205], upgrades the magic wand to have fire shoot out after the wave hits a target[206].
At full health, Bikdark is able to shoot a beam of energy out of their sword to attack enemies from a distance[207].
Bikdark can summon enemies to attack his opponents.
Bikdark can transform into previous bosses that Bargo has fought, each with their own abilities.
If Bargo takes too long to defeat him in this form, Bikdark reforms.
Bikdark creates seven mini copies that circle around him and cause damage on contact. If Bargo takes too long to defeat him in this form, Bikdark reforms.
Bikdark splits into three copies that move around the screen at high speeds. He can shoot magic waves in this form.
Bikdark turns naturally invisible during his second phase against Bargo.
Bikdark can create an electrical aura around himself.
Bikdark can shoot multiple energy projectiles at his opponents.
Standard Tactics
Weaknesses
Strange Creatures (abbreviated as SCs) are fictional beings featured prominently in the Bargo the Bikdip series. They serve as a parody of Pokémon and were mainly created by BikdipOnABus and Green Lantern, though a small number were designed by other contributors. While many Strange Creatures appear directly within the stories, some are only referenced in supplementary sources.
Strange Creatures inhabit a realm called SC World (sometimes written as SC-World), which consists of various regions including Karto and Mango. Unlike Pokémon, most SCs are capable of speech and exhibit less animalistic traits. The existence and role of humans in SC World are ambiguous, with differing portrayals across the series. In Bargo the Bikdip, humans are shown capturing and training Strange Creatures using devices called SC-Cubes, resembling Pokémon trainers. In contrast, Bargo the Bikdip Returns suggests that humans reside on Earth, depicted as a moon of SC World, with Bargo himself expressing surprise at encountering a human capable of capturing him.
Many Strange Creatures possess the ability to evolve into or from other SCs, and typically each creature knows a variety of moves that it employs in battles.
Bargo is a Strange Creature initially mentioned in Bargo the Bikdip and first appearing in Bargo the Bikdip: Bigger, Longer, and Uncut.
Bargo evolves through a series of transformations: it becomes Garbo after defeating Bikdip, which then evolves into Bikdip when consumed. Bikdip can then evolve into Conor by using the 3-D lemonade, which subsequently evolves into Cubon after defeating Spherio. Finally, Cubon evolves into Spherio through implosion.
Bikdip is a peculiar species first appearing in Bargo the Bikdip.
It evolves from Garbo when consumed and later transforms into Conor after using the 3-D lemonade. Conor can then evolve into Cubon by defeating Spherio, which in turn becomes Spherio through implosion. Bikdip is regarded as a further developed form of Bargo.
Notable members of this species are said to include Grandpappy Bikdip (potentially) and Bikdark (potentially). Bargo himself took the form of a Bikdip during Bargo the Bikdip and much of Bargo the Bikdip Returns.
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