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Burrowing Snagret

From The Codex
As its name implies, the Burrowing Snagret spends most of its time underground. When it senses potential prey, however, this creature emerges and uses its powerful beak to snatch up any victims in range. The Burrowing Snagret's body it protected by scales, making the creature's head its only weak point.
~ Pikmin 3 Prima Guide on Burrowing Snagret


The Burrowing Snagret is an enemy in the Pikmin games and the boss of White Flower Garden in Pikmin 2. It appears to be a combination of a bird and a snake, and a member of the Snavian family (Snavian being a combination of the words snake and avian, avian meaning "bird-related"). It remains underground for the majority of the time, surfacing only when approached by Pikmin or a leader. In the first two games, it has a chance of struggling to fully emerge for a few seconds before attacking. When above ground, it attempts to eat Pikmin one by one until it is sufficiently damaged, at which point it burrows back underground. In Pikmin 3, it can also stab its head into the ground to eat a leader and then regurgitate them – if the attack misses, its head will get stuck in the ground and be vulnerable to attack.

When killed in Pikmin, Burrowing Snagrets explode into many pellets; in Pikmin 2, a dead Burrowing Snagret leaves behind its head to be returned to an Onion or the Research Pod. In Pikmin 3, the Snagret's entire body comes out of the ground to be salvaged, revealing a foot much like the one on a Pileated Snagret.

General Information

Name: Burrowing Snagret

Origin: Pikmin

Sex: Varies

Age: Unknown

Classification: Burrowing Bird

Species: Bird

Occupation: None

Status: Alive

Alignment: Unaligned (The wildlife on PNF-404 don't follow moral ethics and simply survive like traditional animals in the wilderness)

Codex Statistics

Tier: 10-C

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Subhuman level (Can harm Olimar and eat Pikmin)

Durability: Subhuman level

Striking Strength: Subhuman Class

Lifting Strength: Unknown

Travel Speed: Unknown

Combat Speed: Supersonic (Can tag Pikmin)

Reaction Speed: Supersonic

Stamina: Average

Range: Below Average Melee

Intelligence: Animalistic

Powers and Techniques

Superhuman Physical Characteristics, Small Size (Small Animal Sized; Stated to be a foot long), Regeneration (Low; Can heal overtime from Olimar's attacks), Burrowing (Can burrow into the ground).

Resistance to Extreme Colds & Extreme Heats (Can exist just fine in many of the underground dungeons), Blunt Force Trauma (Its body is covered in slick scales, which render attacks ineffective), Time Stop and Magnetism Manipulation (All enemies on PNF-404 are immune to the magnetic field which stops time in the underground dungeons), Sound Manipulation and Empathic Manipulation (Unaffected by Koppaites' whistle. Other enemies, like the Antenna Beetle's whistle-like sound, can control the Pikmin which captains are superior to)


Standard Tactics: As stated by Olimar in the Piklopedia, “The majority of snagret species lie in wait to ambush and capture prey, with a body type perfectly adapted to such sudden strikes. It violently attacks small, surface-dwelling insects. Distributed across a relatively wide range, subspecies of snagret suited to the varying soil conditions have emerged, making the snagret the most geographically represented species besides the bulborb. Visually resembling the burrowing snagret is the burrowing snarrow, the range of which partially overlaps with the snagret's range. While the two may appear similar, when pulled from the ground they can be distinguished by the presence or absence of tail and wing markings.”

Weaknesses: It can get stuck coming out of the ground which has it's weak point exposed. It's main form of attack can only kill things smaller than itself as it doesn't have any offensive attacks other then eating.

Battle Records