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Chef (R.E.P.O)
The Chef is a Level two Monster in R.E.P.O.
| Chef | |
|---|---|
| Origin | |
| Origin | R.E.P.O |
| Creator | semiworks |
| Characteristics | |
| Status | Alive |
| Alignment | Chaotic Evil |
| Archetype | Monster |
| Relationships | |
| Enemies | Semibots |
Appearance
Chef takes the appearance of a frog with a chef outfit, with blood leaking out of it's mouth and stained on his clothes
Goals
- To kill the semibots
General Information
Name: Chef
Origin: R.E.P.O
Company: Semiworks
Gender: None
Story Role: Threatening Monster
Legacy: Local Legacy (Art of Chef can be found around the museum)
Influence: Possibly Cultural Influence
Classification: Monster
Species: Frog
State of Being: Regular
Physiology: Monster Physiology
Combat Style: Street Fighting
Enemies: The Semibots
Status: Alive
Alignment: Chaotic Evil
Threat Level: Likely Street Threat (Can be found around different areas of the world of R.E.P.O)
- Type(s) of Potential: Fixed Potential
- Level of Potential: Fixed Potential
- Description: Standard Potential
- Limitations: Standard Potential limits.
Archetype: Monster
Codex Statistics
Grade: C
Tier: 9-B
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Wall level (Potency) (can harm the semibots who can survive Human grenades)
Durability: Wall level (Can survive human hand grenades at point blank)
Striking Strength: Wall Class (Potency)
Lifting Strength: Unknown: True Class
Travel Speed: Average Human Speed (Hops around the same speed as a semibot's walk speed)
Attack Speed: Average Human Speed
Reaction Speed: Average Human Reactions
Stamina: Unknown
Range: Standard Melee
Intelligence: Unknown Intelligence
Knowledge: Unknown level
- Superhuman Physical Characteristics
- Weapon Usage
- Knife Usage: (Wields two cleavers)
- Empowerment (Can be given buffs depending on the phase of the moon)
- Possibly Resurrection (All monsters Comes back after death after a while, or even instantly after the final extraction point but whether this is game mechanics or an ability all R.E.P.O monsters have is unknown)
- Resistance to
- Telekinesis (Semibots need 9 strength to pick up and harm it with slamming, which is the same telekinetic strength needed to pick up objects like the golden griffin and piano)
All previous abilities,
Other
Standard Tactics: Upon seeing a target, it will pull out its cleaver and jump at them while swinging around its cleavers
Weaknesses: Monsters typically get stunned when they've been knocked over from taking too much damage. Commits to its own attack, taking a bit to get back up after throwing itself towards the opponent.
Battle Records
None.
None.
None.
Versus Threads
None.
None.
None.
- Pages using Tabber parser tag
- Superhuman Physical Characteristics Users
- R.E.P.O Characters
- Chaotic Evil Characters
- Empowerment Users
- Super Armor Users
- Fall Rebound Users
- Resurrection Users
- Monster
- Characters
- Horror Game Characters
- Horror Characters
- Street Threats
- Resistance Users
- Frogs
- Chefs
- Cleaver User
- Superhuman Tier
- Tier 9
- 9-B