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Empress of Time

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Articles About Empress of Time
Versions of Empress of Time Time Empress - Crisbell

Background

The Empress of Time, or Time Empress, is the main antagonist of Cris Tales. She wants to destroy the ruins in the World of Crystalis in order to prevent Ardo from his plan of attempting to merge the earth with the past earth, destroying all life in the process. She is also revealed to be an alternate timeline Crisbell who have failed in their mission to stop Ardo like many before.

General Information

Name: Time Empress, The Empress of Time, Crisbell

Origin: Cris Tales

First Appearance: Cris Tales

Latest Appearance: Cris Tales

Company: Modus Games

Gender: Female

Pronouns: She/Her

Age: Unknown

Homeworld: Earth

Story Role: Villain, Main Antagonist, Pseudo-Final Boss

Classification: Alternate Timeline Crisbell

Species: Human

State of Being: Regular

Physiology: Humanoid Physiology

Occupation: Empress of Time, Time Mage

Affiliations: Kari Hudo (Formerly)

Enemies: Crisbell, Cristopher, Willhelm, JKR-721, Zas, Kari Hudo (After Crisbell turns her into a child)

Status: Deceased (Was killed by JKR-721)

Date of Death: Near the End of Cris Tales

Alignment: Chaotic Evil (Murdered many people who were old friends of hers, enjoyed the torturing and beatdown of Crisbell and her party to the point that she rewinded time to do it all over again. Is willing to kill hundreds to thousands to save what's left)

Codex Statistics

Grade: S

Tier: Likely 5-B. 2-C Environmental Destruction with Time Magic

Cardinality: Finite (Can reach up to ℵ0)

Dimensionality: 3-D

Attack Potency: Likely Planet level (Potency) (Superior to an end-game Crisbell who was capable of using the time power to her limit moving the past earth of the Rena to the future co-existing with the present earth). Universe level (Potency) Environmental Destruction with Time Magic (Time mages are able to channel more magical energy into the crystals than reality can hold, resulting in damage to targets already affected by time magic. Such a spell can only cast once per battle,to avoid damage to the space-time continuum)

Durability: Likely Planet level, Far Higher with Barrier (Crisbell and co. could not harm her at all until Willhelm unleashed his full power and negated her barrier)

Striking Strength: Likely Planet Class (Potency)

Lifting Strength: Superhuman (Is an alternate timeline version of Crisbell who can push large blocks of unknown material twice her size)

Travel Speed: Unknown (Constantly travels around through teleportation)

Attack Speed: Faster Than Light (Can tag Crisbell who can react to enemies attacks that come from the past or future)

Reaction Speed: Faster Than Light

Stamina: Very High

Range: Standard Melee, Universal with abilities (Can distort time, stated she bends time itself around her, can transition temporally, can compress time and expand it, can attack the present even while in the past or future)

Intelligence: Genius Intelligence (A master of time, has been a step ahead of Crisbell and co. for the entire game even pre-planning the Ruins destruction in her possible defeat against Crisbell, with Matias needing Crisbell to use a time machine to undo the Time Empress’ plan, as the future version of Crisbell she should have her skills on a higher level)


Powers and Techniques


As she is merely another Crisbell, she has all of Crisbell's abilities and equipment.






As she is merely another Crisbell, she has all of Crisbell's abilities and equipment.




Equipment

Likely all of Crisbell's equipment.


Notable Techniques

  • Time Rip: Encages a single target, fully paralyzes the target for 3 turns.
  • Temporal Goal: Debuff a single target,swap the target out of the battlefield with another party members after 3 tuns.
  • Perfect Cure: Heals all damage done to her and leaves behind a regeneration spell that heals 30% of her health per turn.
  • Time Compression: Compresses time around the target instantly putting their HP at 1, bypassing all defenses.
  • Time Expansion: Expands the time of a target cutting their HP in half, bypassing all defenses.
  • Doom: This spell rapidly sends the target to the time of it’s death, placing a timer on the target which results in their death once it runs out.
  • Dispell: Rare,removes any positive alignment status a target have (speed,regen buff etc).
  • Atemporal Wound: Casts an attack that is outside of time causing a wound not relating to time. Due to this unlike other status effects in Cris Tale that go away after 3 turns, the person in question keeps the status effect for the rest of the battle. Also while not shown in gameplay, this should be able to negate conventional regeneration bound under causality as the wound is outside of causality and thus no cause or effect to regenerate from.
  • Temporal Transition: The Time Empress transitions through different temporal periods, effectively teleporting around.
  • Time Distortion: An attack that distorts time hitting multiple targets and dealing massive damage.
  • Time Rewind: Shown during her first battle, she can rewind time, the effect is similar to pressing the rewind button on a remote control.
  • Time Stop: Noted that like Crisbell she can stop time.
  • Barrier: Has a passive barrier up making her unable to be harmed, requiring Willhelm to use his full power in his last moments to break it.
  • Dual Swing: Crisbell’s dual swing deals physical damage and with proper timing she can slash twice. Although her sword is a fine weapon, Crisbell’s fighting skills aren’t as developed as her comrades.
  • Defend: Crisbell takes a defensive stance, reducing damage taken until the beginning of the next turn.
  • Future Crystal: Summons a future crystal that changes the time of said enemies to their future, and causes time deltas and temporal limits if the enemy can’t go any further into the future.
  • Past Crystal: Summons a past crystal that changes the time of said enemies to their past, and causes the removal of status ailments and temporal limits if the enemy can’t go any further into the past.
  • Heal: Healing magic is part of the domain of natural magic. Energy from living creatures is channeled into the target, healing 348 HP to a single target.
  • Celeritas: Accelerates the relative time frame of a single target to increase their speed.
  • Segnitas: Casts an effect of time dilation that reduces the speed of a single target.
  • Regression: Returns a target to their previous state, undoing any effects done to them positive or negative.
  • Renovatio: Taking advantage of the growth properties of natural magic, this spell applies a powerful magic on the body of the recipient that slowly heals any wounds they may possess. Some mages use it to pre-emptively heal future wounds, placing a healing effect that regenerates 30% of one’s health per turn.
  • Rejuvenation: The caster concentrates their life energy into a single point then releases it all, healing all nearby allies by 348 HP.
  • Regio Regen: The caster channels natural magic through their body and into the ground, spreading healing energy into an area, as though through the roots of a tree, placing a healing effect that regenerates 25% of all nearby allies' health per turn.
  • Regio Regression: Reverts all targets on either side, or the entire allied party, to their previous state, undoing any effects done to them positive or negative.
  • Past Overload: Time Mages are able to channel more magical energy into the crystals then reality can hold, resulting in damage to the targets already affected by time magic, this overloads the past crystal so that all targets affected by the past crystal are damaged, if this spell is used more then once it can damage the space-time continuum.
  • Future Overload: Time Mages are able to channel more magical energy into the crystals then reality can hold, resulting in damage to the targets already affected by time magic, this overloads the future crystal so that all targets affected by the future crystal are damaged, if this spell is used more then once it can damage the space-time continuum.
  • Regio Celeritas: Accelerates the flow of time to multiple targets increasing their speed.
  • Ward Off: A clever trick of time magic, the barrier created around the party distorts time hiding the true location of the party inside of the anomaly, this protective barrier also prevents enemies from hitting the party members.

Other

Standard Tactics: The Time Empress will continuously use attacks such as time distortion, time compression, time expansion, and atemporal wounds, along with Doom, she will also spam perfect cure and temporal transition.

Weaknesses: Doesn’t have full control over certain aspects of her time powers such as de-aging people or stopping time. Using too much time magic can end up killing her.

Note: The Time Empress notes that she traveled back from the future which should imply she has Crisbell's equipment. Along with this, Crisbell's bad ending after losing to Ardo has her go back in time to become the Time Empress showing that Time Empress does indeed keep Crisbell's equipment.

Gallery

Battle Records

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