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The Gambit is a Level two Monster in R.E.P.O.
| Gambit | |
|---|---|
| Origin | |
| Origin | R.E.P.O |
| Creator | semiworks |
| Characteristics | |
| Status | Alive |
| Alignment | Chaotic Evil |
| Archetype | Monster |
| Relationships | |
| Enemies | Semibots |
The Gambit is monster with a spin wheel inside its mouth, with its tongue as the pointer.
Name: Gambit
Origin: R.E.P.O
Company: Semiworks
Gender: None
Handedness: None
Story Role: Threatening Monster
Legacy: Unknown Legacy (No scribbles can be found of it in the museum, so it's unknown if it's ever left any impact)
Influence: Possibly Cultural Influence
Classification: Monster
Species: Monster
State of Being: Regular
Physiology: Unknown Physiology
Combat Style: Gambling
Enemies: The Semibots
Status: Alive
Alignment: Chaotic Evil
Threat Level: Likely Street Threat (Can be found around different areas of the world of R.E.P.O)
Archetype: Monster
Grade: C
Tier: 9-B
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Unknown: True (Does not attack Physically), Wall level with Self-Destruction (does 60 damage to a semibot when exploding), Can ignore conventional durability with Damage Inducement and Set Damage (Can inflict damage of 50 HP to a semibot if they land on red. Sets a semibot's health to 1 if they land on black)
Durability: Wall level (Can survive the human hand grenade at point blank)
Striking Strength: Wall level (Potency)
Lifting Strength: Unknown: True
Travel Speed: Average Human (Runs faster than a base speed semibot)
Attack Speed: Average human
Reaction Speed: Average Human
Stamina: Unknown
Range: Below Standard Melee (Needs to get up close and trap the target in their Telekinetic hold before spinning their wheel)
Intelligence: Unknown Intelligence
Knowledge: Unknown level
All previous abilities,
Standard Tactics: Will run up and hold their target still, spinning their wheel and give them a random effect. Afterward, they run off and do it again a bit later.
Weaknesses: Monsters typically get stunned when they've been knocked over from taking too much damage. Stunning it while it's attempting to do a spin will make it Self-Detonate
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