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The Hero (Hydlide II Shine of Darkness)
The Hero is the main protagonist of Hydlide II Shine of Darkness, they originate from the human world and were brought to Fairyland by God warping space-time to connect the human world to fairyland. They are tasked with stopping the evil consciousness taking trying to create more monsters to take over fairyland and restore peace to fairyland.
| Varies | ||||
|---|---|---|---|---|
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| Articles About Varies | ||||
| Original - Virtual Hydlide - Hydlide II Hero - Hydlide III Hero | ||||
| Origin | ||||
| Origin | Hydlide II Shine of Darkness | |||
| Creator | T&E Soft | |||
| First Appearance | Hydlide II Shine of Darkness | |||
| Characteristics | ||||
| Species | Human | |||
| Gender | Male | |||
| Pronouns | He/Him | |||
| Sexuality | Heterosexual | |||
| Age | Unknown | |||
| Birthday | Unknown | |||
| Height | Unknown | |||
| Weight | Unknown | |||
| Ethnicity | Unknown | |||
| Status | Alive | |||
| Alignment | Neutral Evil (Evil Forth Status), True Neutral (Neutral Forth Status), Lawful Good (Justice Forth Status) | |||
| Archetype | Hero | |||
| Occupation | Hero | |||
| Time Period | Medieval Fantasy | |||
| Language | Common Language | |||
| Combat Style | Weapons Combat, Magical Combat | |||
| Homeworld | Human World | |||
| Relationships | ||||
| Affiliations | God, Monks | |||
| Enemies | Evil Crystal, Monsters | |||
Background
| This dropdown contains the synopsis of The Hero’s story. Read at your own risk as you may be spoiled otherwise! |
|---|
|
Not much is known about the character prior to their journey, all that is known is they were from the human world. Throughout their journey they encounter countless monsters until eventually defeating the entity and restoring peace to Fairyland. |
Appearance
General Description: The hero has a fair complexion and short, solid dark hair.
First Image (Sprite): A highly simplified figure with a black outline. He has a blank white face with two black vertical marks for eyes and a small horizontal line for a mouth. He wears a plain white long-sleeved top and dark pants or shorts. He is shown holding a long, straight object, resembling a sword or stick, in his right hand.
User Manual Design: He is wearing a full suit of light-colored plate armor, including a large helmet with two curved horns. The helmet's visor features several vertical slits. He has a rounded, bulky chest plate and gauntlets. A small exclamation mark floats above his head, suggesting a surprised or alert posture. He holds a small, indistinct object in his left hand.
Personality
The Hero never talks or emotes in the actual game, thus most of his personality is grabbed from brief descriptions of him in the manual.
- Conscience: FORTH represents the hero's conscience and is described as their "heart." The larger the parameter, the more of a good person the player is. The meter changes to green when the heart is good, yellow when normal, and red when evil. Doing bad things decreases the meter, and doing good things increases it.
Goals
- Restore peace to Fairyland (Succeeded).
General Information
Name: Varies (The name is up to what the player chooses)
Other Names: The Protagonist, The Hero
Origin: Hydlide II Shine of Darkness
Overall Series: Hydlide
First Appearance: Hydlide II Shine of Darkness
Latest Appearance: Hydlide II Shine of Darkness
Company: T&E Soft
Creator: T&E Soft
Actor: N/A
Gender: Male
Sexuality: Heterosexual
Pronouns: He/Him
Handedness: Right-Handed (Holds their sword in their right hand)
Age: Unknown
Birthday: Unknown
Time Period: Medieval Fantasy
Timeline: Fairyland Timeline (Fairyland is a different space where the world is dominated by swords and magic[1], being noted to be a completely separate space-time from the Human World[1])
Homeworld: Human World[1]
Residence: Fairyland
Story Role: Hero, Main Protagonist
Legacy: Global Legacy (The Hero is known for his exploits around Fairyland)
Influence: Event Influence
Language: Common Language
Ethnicity: Unknown
Religion: Unknown
Classification: Journeying Hero
Species: Human
State of Being: Regular
Physiology: Humanoid Physiology
In-Universe Creator: Kaizack (Kaizack is the creator of the Hydlide universe, being the creator of everything[2])
Occupation: Hero
Combat Style: Weapons Combat/Magical Combat
Affiliations: God, Monks
Enemies: Evil Crystal, Monsters
Height: Unknown
Weight: Unknown
Status: Alive
Alignment
- Varies on Forth (The Hero's forth determines their moral alignment, if it gets too low, they will be considered evil and shopkeepers will not sell to them along with people not talking to them, however if it is high, they will be considered a hero[3])
- Neutral Evil with Evil Forth Status
- True Neutral with Neutral Forth Status
- Lawful Good with Justice Forth Status
Protection Level: Global Protector (God was impressed by the monks' prayers that they warped space-time to connect Fairyland to the human world and bring the protagonist to save the world[1])
Threat Level: Street Threat with low Forth (Lowering forth is done through killing innocent people and gaining the "Evil" Forth status)
Potential
- Type(s) of Potential: Growth Potential
- Level of Potential: Growth
- Description: The hero's experience level increases each time he destroys a monster with each level of life, strength, and magic increases[4].
- Limitations: Nothing notable.
Archetype: Hero
Codex Statistics
Key: Early Game | Late Game
Key Information
- Early Game: This covers the hero at their lower experience levels.
- Late Game: This covers the hero at their higher experience levels.
Grade: S
Tier:
9-B, Higher with Magic
9-A, Higher with Magic
Cardinality: Finite
Dimensionality: 3-D
Power Source: Magic
Wall level (Buster) (Can destroy gravestones[4]), Higher with Magic
Room level (Potency) (Can fight and defeat the Dragon), Higher with Magic
Durability
Wall level
Room level
Wall Class (Buster)
Room Class (Potency)
Superhuman Class
At least Superhuman Class
Peak Human Speed
Peak Human Speed
Peak Human Speed
Peak Human Speed
Reaction Speed
Peak Human Reactions
Peak Human Reactions
Stamina: Superhuman (Traveled across Fairyland fighting many monsters without showing any signs of tiring)
Range: Standard Melee, Extended Melee with Sword. Varies with Magic (Magic attacks vary from simple fireballs shooting out to attacks like Flash hitting all enemies on the screen)
Intelligence: Average Intelligence
Knowledge: At least Master level (Traveled across Fairyland to find a method to fight and defeat all of the monsters and save Fairyland)
Powers and Techniques
- Superhuman Physical Characteristics
- Superhuman Strength
- Superhuman Durability
- Superhuman Lifting
- Superhuman Energy Efficiency
- Weapon Mastery
- Sword and Shield Mastery: The Hero utilizes a sword and shield when combating against the various monsters in the world.
- Healing (The hero's health slowly restores overtime[4])
- Blessed (God was impressed by the monks' prayers that they warped space-time to connect Fairyland to the human world and bring the protagonist to save the world[1])
- Autopilot (The protagonist has an automatic "attack" and "Defend" mode where they will automatically attack or defend the minute a monster comes near in this state[5])
- Information Analysis (When encountering a monster[4] the hero will see the monster's life, strength, and magic displayed[6])
- Non-Standard Interaction
- Spirit Interaction: Can harm and kill ghost[4].
- Accelerated Development
- Leveling & Battle
- Magic (The Hero has a natural magic power meter that allows him to use magic)
- Offensive Magic
- Fire Manipulation (With Fire Magic, shoots out a fireball)
- Ice Manipulation (With Ice Magic, shoots out a ball of ice)
- Energy Manipulation
- Energy Projection (With Wave Magic, shoots out shockwaves)
- Magma Manipulation (With Magma Magic, shoots out magma that hits all nearby enemies)
- Light Manipulation (With Flash Magic, shoots out a flash of light that hits all enemies on screen)
- Defensive Magic
- Extrasensory Perception (With Search, searches for secrets hidden within the screen, if something is hidden, the area will flash[7])
- Statistics Reduction
- With Cloud, this spell is used to lower a monster's defense, making it where a monster's defense is too high where no attacks land, this spell will make them unable to dodge or take hits from the hero's attacks[8].
- With Silence, this spell lowers a monster's magic power, making them unable to use magic[9].
- Air Manipulation (With Revolve, creates a small tornado-like air vortex around the opponent's body to confuse their direction of movement[10])
- Sleep Manipulation
- Offensive Magic
- Resistance to
- Mind Manipulation & Hell Manipulation (Could face off against the Evil Crystal and stand on it sustaining all the evil energy it was producing[12])
- Statistics Boost (Chain Mail, Plate Armor, Life Shield, and Mind Shield all boost the hero's defenses. Short Sword and Long Sword boost the hero's offenses)
- Penetration Damage
- Shielding
- Purification (With Antidote[4], cures the hero of their poison status[13])
- Healing (With Healing Potion, a light blue medicine that heals wounded bodies)
- Light Manipualtion (With Lamp, brightens allows them to see through darkness)
- Nullification
- Illusion Nullification: The Kou Rod disperses illusions and makes evil spirits frightened.
Equipment
Notable Techniques
| ATTACK | DEFEND | |
|---|---|---|
| F.1 | FIRE ファイヤー | REVOLVE リボルブ |
| F.2 | ICE アイス | SEARCH サーチ |
| F.3 | WAVE ウェーブ | SLEEP スリープ |
| F.4 | MAGMA マグマ | CLOUD クラウド |
| F.5 | FLASH フラッシュ | SILENCE サイレンス |
| Magic 魔法 |
Level レベル |
MAGIC | Feature 特徴 |
Machine Translation |
|---|---|---|---|---|
| FIRE | 2 | 5~10 | 障害物に当たると消えてしまう。 | Disappears when it hits an obstacle. |
| ICE | 4 | 10~20 | 障害物を無視して飛んでいく。 | Flies while ignoring obstacles. |
| WAVE | 8 | 15~30 | 直線上のキャラのすべてに有効。 | Effective against all characters on a straight line. |
| MAGMA | 12 | 22~45 | 近くにいるキャラのすべてに有効。 | Effective against all nearby characters. |
| FLASH | 16 | 30~60 | 一画面内のすべてのキャラに有効。 | Effective against all characters on the screen. |
| Magic 魔法 |
Magic Cost 使用するMAGIC |
Level レベル |
Feature 特徴 |
Machine Translation |
|---|---|---|---|---|
| REVOLVE | 20 | 2 | 相手の身体のまわりに、小さな竜巻状の空気の渦を発生させて、相手の進行方向を惑わすという魔法です。使用目的は、主に、自分がやられそうな状態で、袋小路に追い詰められた時に使用して、1/2の確率で逃げていってもらうものです。 | This magic creates a small tornado-like air vortex around the opponent's body, confusing their direction of travel. Its main purpose is to use it when you are about to be defeated and cornered in a dead end, with a 1/2 chance of making the opponent flee. |
| SEARCH | 35 | 4 | 画面内に隠された秘密を探るための魔法です。何か隠されたものがあると、その範囲内がフラッシュします。一面全体に秘密が隠されている時は、さすがの「SEARCH」の魔法も、どういう動作をするのか保証はできません。 | This magic is used to search for hidden secrets on the screen. If something is hidden, its area will flash. When secrets are hidden across the entire screen, even the "SEARCH" magic cannot guarantee what will happen. |
| SLEEP | 50 | 8 | モンスターの腕力を引き下げるための魔法です。敵のSTRが強くて、近くに行く事さえできない時は、この魔法で相手の攻撃力を失わせてからなら安全です。 | This magic is used to lower a monster's strength. When the enemy's STR is so strong that you cannot even get close, it is safe to use this magic to make them lose their attack power. |
| CLOUD | 50 | 12 | モンスターの防御力を引き下げるための魔法です。相手の防御力が強くて攻撃がぜんぜんあたらない時は、この魔法で相手を裸同然にしてしまいましょう。うわさによると、モンスターの中にもこの魔法を操る奴が、いろいろいるらしいとが…。減ってしまった防御力は、どうすればもとどおりになるんでしょうねえ。 | This magic is used to lower a monster's defense. When the opponent's defense is high and your attacks don't land at all, use this magic to make them practically naked. Rumor has it that there are various monsters out there who can also use this magic... I wonder how a lowered defense can be restored to its original state. |
| SILENCE | 50 | 16 | モンスターの魔力を引き下げるための魔法です。相手が魔法ばかり使う奴だとイライラしてきます。そんな時はこれで魔法を使えなくしてしまいましょう。 | This magic is used to lower a monster's magic power. It gets frustrating when the opponent does nothing but use magic. In times like that, use this to make them unable to use magic. |
Other
Standard Tactics: The Hero uses items and magic best fit for the situation.
Weaknesses: Equipping an evil crystal will make it where the hero cannot regenerate health[4]. The Hero needs to stand still in order to slowly recover health.
Explanations
Fairy Land
Fairyland is a different space where the world is dominated by swords and magic[1], being noted to be a completely separate space-time from the Human World[1].
Characters/Monsters
The following is a list of characters that are important to the overall journey:
| Fairyland Monsters | ||
|---|---|---|
| Name | Description | Machine Translation |
| AZER エイザー |
ファイヤーエレメントを操る火炎の化身。自分のまわりにファイヤーエレメントを発生させて身を守っている。自分自身には攻撃能力はまったくない。 | An incarnation of flame that manipulates the Fire Element. It protects itself by generating Fire Elements around its body. It has no attack capability itself. |
| WORM ワーム |
砂漠に生ている砂漠の守り神。いつもは砂の下に潜っているが、ひとたび攻撃されると怒りに我を忘れ、その巨大な口のなのをそさせながら襲いかかってくる。 | The guardian deity of the desert that lives in the desert. It usually hides under the sand, but once attacked, it forgets itself in anger and attacks with its giant mouth flailing. |
| GHOUL グール |
汚れた地面からなら、どこからでも出現してくるジャマな奴。行動範囲を気の向くままに動きまわった後、また地面に戻っていく。 | An annoying guy that can appear from anywhere as long as it's from dirty ground. After moving around freely within its range of action, it returns to the ground again. |
| WOLF ウルフ |
フェアリーランドの怪物たちの中でも、1、2を争うほどの駿足を誇るスプリンター。パッと出現したかと思うと、いきなり目の前にやってきて攻撃を連発して逃げていく、ほんとーにイヤな奴。 | A sprinter boasting one of the fastest legs among the monsters of Fairyland. Just when you think it has appeared, it suddenly comes right in front of you, launches a barrage of attacks, and runs away—a truly annoying guy. |
| GHOST ゴースト |
半透明でふわふわ飛んでいる実体のない奴。殴ろうがなんだろうが、もともと実体がないだけに、いとも簡単にすり抜けてくる。 | A translucent, floating, bodiless guy. No matter how much you try to punch it, since it has no physical body to begin with, it easily slips right through. |
| DRAGON ドラゴン |
通路を防ぐ恐怖の番人。奴の体が変化したら要注意。灼熱の赤い炎が君の命(LIFE)を奪いとる。 | A terrifying guardian that blocks the passage. Be careful if its body changes. Scorching red flames will take your life (LIFE). |
Trivia
- Despite the user manual showing the protagonist having a full suit of armor, the in-game sprite has no armor on initially. The armor is likely referencing their end game state where they are fully in armor.
Profiles
Gallery
Misconceptions
Hydlide Stole from Zelda
This is due to the NES port of the game releasing in 1989, two years after games like The Legend of Zelda were on the NES (1987), however, in Japan, the original game released on the NEC PC-6001 and PC-8801 computers in 1984 predating the Japanese release of The Legend of Zelda by 2 years (1986).
Hydlide in actuality is one of the genre definers that is the reason games like Zelda and Ys exist.
Battle Records
None.
None.
None.
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Hydlide II Shine of Darkness Intro
- ↑ Hydlide 3 Extinction Ending
- ↑ Hydlide II Shine of Darkness User's Manual MSX Page 8 "★ FORTH ( フォ - ス)
ブレイや一の良心です。言うなれば『心』かな(本来 FORTH とは、英語で は全く『心』という意味はない)。バーメーターが大きいほどプレイや一は善 人という事になります。メーターの色は、『心』が善の時は緑色、普通の時は 黄色、悪の時は赤色に変化します。悪い事(例えば善良な人を殺すとか)をす るとメーターは減り、逆に良い事(まあ悪い奴を倒す事でしよラ)をすればメ ーターは増えます。" - ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 Hydlide II Shine of Darkness
- ↑ Hydlide II Shine of Darkness User's Manual MSX Page 7 "モードが 「 ATTACK 」 の時が戦闘モード、 「 DEFEND 」 の時が防御モード、 「 TALK 」 の時が会話モードとなります。各モード及び魔法の詳しい説明は後 述します。
生命力か減ってしまっだ時は、何もキーを押さすにじっと休 Au でいれば、自 然に回復しています。だだし、砂漠の真ん中でじつとしていても、死ぬのを待 つだけですが…。" - ↑ Hydlide II Shine of Darkness User's Manual MSX Page 9 "★STATUS ( ステイタス)
情報表示のだめのスペースです。モンスターと遭遇すると、そのモンスター の LIFE , STR, MAGIC が表示されますし、何か物を見つけだ時(例えば宝箱 など)もここに表示されます。
★モード
ここには3種類のモードを表示します。
① ATTACK •••攻撃モードです。モンスターと戦ラ時は jSPACEl キーでこの
表示を出して <ださい。
② DEFEND •••防御モードです。 ATTACK のままで歩いていると、出合頭に
デイフ I ンド
罪もない人々を傷つけてしま〇恐れがあるので、必要以外は DEFEND にしておきましよ:ラ。
③ TALK ……会話モードです。このモードにしておいてから心優しい人々
に「何か話してよお〜」と思いながら (?) 追いかけまわす と、気が向いだら話しかけに施 i じて返事をしてくれます。当 然の事なから、プレイや一の FORTH が悪いとまともには返事 をして <れません。" - ↑ Hydlide II Shine of Darkness User's Manual MSX Page 16 "♦SEARCH サーチ
使用する MAGIC は35。レベルは4。画面内に隠されだ秘密を探るための魔 法です。何か隠されだものがあると、その範囲内がフラッシュします。一画面 全;体に秘密か'隠されて いる 時は、さしもの 『 SEARCH 1 !』 の魔法も、どういう動 作をするのか保証はできません。" - ↑ Hydlide II Shine of Darkness User's Manual MSX Page 16 "♦CLOUD クラウド
使用する MAGIC は50。レベルは12。モンスターの防御力を引き下げるだめ の魔法です。相手の防御力が強<て攻撃がぜんぜんあだらない時は、この魔法 で丰目手を裸同然にしてしまいましよラ。うわさによると、モンスターの中にも この魔法を操る奴が、いるとかいないとか…。減ってしまっだ防御力は、どう すればもとどおりになるんでしようねえ。" - ↑ Hydlide II Shine of Darkness User's Manual MSX Page 16 "SILENCE サイレンス
使用する MAGIG は50。レベルは16。モンスターの魔力を引き下げるだめの 魔法です。相手が魔法ばかり使-5奴だとイライラしてきます。そんな時はこれ で魔法を使えなくしてしまいましよう。" - ↑ Hydlide II Shine of Darkness User's Manual MSX Page 16 "♦REVOLVE J ポ儿フ
使用する MAGIC は20。レベルは2、相手の身体のまわりに、小さな龍卷状 の空気の渦を発生させて、相手の進行方向を惑わすといラ魔法です。使用目的 は、主に、自分がやられそラな状態で、袋小路に追い詰められだ時に使用して、 1の確率で逃げていってもらうというものです。" - ↑ Hydlide II Shine of Darkness User's Manual MSX Page 16 "S し EEP ス U フ
使用する MAGIC は50。レベルは8。モンスターの腕力を引き下げるだめの 魔法です。敵の STR か'強<て、近くに行<事さえできない時は、この魔法で 相手の攻撃力を失わせてからなら安全です。" - ↑ Hydlide II Shine of Darkness Final Boss
- ↑ Hydlide II Shine of Darkness User's Manual MSX Page 18 "ANTIDOTE
どんな種類の毒素でも、一瞬のラちに体内から消しさってしま う、強力な緑色の薬です。もっとも魔法で解毒ができるように なれば、ほとんど_用の物と言ってもいいかもしれませんが。"
Versus Threads
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