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Quint

From The Codex
Mega Man (Franchise)/Quint
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Quint is Mega Man from a peaceful future that was modified by Dr. Wily to fight against Mega Man in the present in Mega Man II. His main weapon is Sakugarne, a digging robot that looks like a combination of a pogo-stick and jackhammer.

Although Quint serves the same role as the Mega Man Killers (Enker, Punk and Ballade) in the Game Boy games, and the four appear in the same stage in Mega Man V, Quint is not part of the Mega Man Killers.

Quint should also be not be mistaken for Rockman Shadow from the game Rockman & Forte: Mirai Kara no Chōsensha, who was created at the same time period as Quint and is similar to him, and uses a weapon similar to Sakugarne.

Quint
Rockman from the future, modified by Dr. Wily. His weapon is Sakugarne.
~ Quint's data description in Mega Man & Bass
Articles About Quint
Classic Games - Quint - Rockman Shadow - Mega Man? - Tiger Electronic Games - Super Smash Brothers - X Series - Legends - Mega Man DOS
Origin
Origin Mega Man II
First Appearance Mega Man II
Characteristics
Species Robot
Gender Male
Age Unknown
Status Unknown
Alignment Lawful Good (Originally), Lawful Evil (After reprogramming)
Occupation None
Relationships
Affiliations Dr. Wily
Enemies Mega Man

Background

This dropdown contains the synopsis of Quint’s story. Read at your own risk as you may be spoiled otherwise!

History
Tired of being defeated, Dr. Wily stole an experimental time traveling machine (named the Time Skimmer in the American manual, and said to be from the Chronos Institute) to travel into the future and capture Mega Man. The future was peaceful as Wily had reformed and Mega Man, no longer needing weapons, had been remodeled back into a household robot. Recognizing this chance, Wily manages to convince his future self to abduct the now defenseless Mega Man. The future Mega Man was then reprogrammed and modified into the fighting robot Quint. With Mega Man himself on his side, Wily believed that he could not be defeated.

Mega Man fights against Quint during the events of Mega Man II, and Quint escapes after the battle. Mega Man faces him again inside the Wily Star in Mega Man V. It's unknown if the Quint fought in the Wily Star was the original Quint or a copy, as several inactive copies of him and the Mega Man Killers can be seen in the Wily Star. In Rockman & Forte: Mirai Kara no Chōsensha, after Rockman Shadow is defeated by either Mega Man or Bass, he will explain where he came from and mention that Quint was destroyed, although it is unclear whether he is referring to the fight on the Wily Star or some other event.

Quint also appeared as a card in the game RockBoard, where he uses Sakugarne to modify one of the opponent's buildings, and he has a cameo appearance in a flashback image of Mega Man II in Rockman & Forte: Mirai Kara no Chōsensha.

General Information

Name: Quint

Origin: Mega Man II

Assigned Gender: Male

Age: Unknown (Is Mega Man from a far distant future)

Classification: Future Mega Man, Robot Master

Species: Robot

Occupation: None

Status: Unknown (His fate is unknown after his boss fight in Mega Man II)

Alignment: Originally Lawful Good (Held the same views as Mega Man), Lawful Evil after being reprogrammed by Dr. Wily (Quint was reprogrammed by Dr. Wily into helping him take over the world and to destroy Mega Man)

Codex Statistics

Grade: A

Tier: At most High 6-A, Higher with Rage Power

Cardinality: Finite

Dimensionality: 3-D

Power Source: Solar Energy (Robot Masters[1][2][3] are built in with[4] usages of solar energy to charge their bodies and use their weapons essentially limitlessly[5])

Attack Potency: At most Multi-Continent level (Potency) (Fought against and harmed Mega Man, who was able to fight on par with beings such as Duo, whose fight with Evil Robot caused a cloud explosion on Jupiter which was at this level), Higher with Rage Power (When Robot Masters are damaged to about half their health, they become invulnerable for a few seconds and perform more powerful attacks)

Durability: At most Multi-Continent level (Can take hits from Mega Man)

Striking Strength: At most Multi-Continent Class (Potency), Higher with Rage Power

Lifting Strength: Class G (The Robot Masters are normally made to be on par or superior to Mega Man, who was able to hold up Dr. Wily's fortress at end of Mega Man 5, with Robot Masters such as Guts Man being superior in strength and Robot Masters such as Splash Woman having comparable feats such as lifting entire ships from the ocean)

Travel Speed: Massively Hypersonic (Can move this fast compared to Mega Man, who can keep up with Duo, who can travel around the earth destroying evil energy around this timeframe), Faster Than Light with Teleporters (Robot Masters teleporters should scale to Mega Man and Proto Man’s teleportation, where they are able to travel planets and solar systems in a short time frame[6], reaching this levels of speed)

Attack Speed: Massively Hypersonic (Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed)

Reaction Speed: Massively Hypersonic Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed)

Stamina: Mimics Limitless Stamina (As long as they are powered by solar energy. All Robot Masters bodies are powered by solar energy, effectively giving them limitless stamina and ammo[7][8][9][10])

Range: Standard Melee, Extended Melee with Jackhammer, Interplanetary with Teleporters (All robot masters naturally display teleportation through teleporters interplanetary distances[11])

Intelligence: Genius Intelligence (Should be just as intelligent as his past self)


Powers and Techniques



Human Achievements (Skilled soccer player, defeating all of the teams including Wily's team), Vehicular Mastery (Land Vehicles; Can maneuver around in a high speed vehicle and win races. Air Vehicles; With Rush Jet, able to maneuver and fly around enemies and projectiles with it), Acrobatics (Has displayed acrobatic flips and leaps against various of his fights with the Robot Masters), Weapon Mastery (With the Sakugarne, able to smash solid rock to pieces), Enhanced Senses (Able to fight in pitch black areas just fine), Analytical Prediction] (Mega Man is able to tell the exact location of Flash Man once he gets out of time stop), Accelerated Development (Battle; Physical Stats & Abilities; Fought and defeated Copy Robot, who is a superior and perfect clone of him. Has defeated Quint, his future counterpart, and defeated Rockman Shadow his other future counterpart. Went from fighting a weakened King, to defeating a version of him where Dr. Wily raised his combat levels, in the span of a single fight), Time Paradox Immunity (Alternate Timeline & Grandfather Paradox; Can see, interact, and fight his past version Mega Man without any repercussions), Time Travel (Theorized that after his battle, he returned to the future).

Resistance to Life Manipulation (Completely immune to the grab buster), Electricity Manipulation (Takes virtually no damage from electric shock), Black Holes (Completely immune to black hole)


Equipment

  • Sakugarne: Sakugarne is Quint's drilling robot from Mega Man II. Being a modified and remodeled jackhammer robot, Sakugarne is able to smash solid rock to pieces. When used by Quint, he summons Sakugarne to ride him like a pogo stick. Quint does several small jumps while riding him, and can jump higher by pressing the jump button, dealing considerable damage to enemies he jumps on. Quint can also traverse spikes safely while riding him. Quint is still vulnerable while using Sakugarne, and will be damaged if the enemy he jumps on isn't destroyed. Sakugarne digs into an area and releases small ground fragments, harming those that approach him.

Notable Techniques

  • Sakugarne: Sakugarne is Quint's drilling robot from Mega Man II. Being a modified and remodeled jackhammer robot, Sakugarne is able to smash solid rock to pieces. When used by Quint, he summons Sakugarne to ride him like a pogo stick. Quint does several small jumps while riding him, and can jump higher by pressing the jump button, dealing considerable damage to enemies he jumps on. Quint can also traverse spikes safely while riding him. Quint is still vulnerable while using Sakugarne, and will be damaged if the enemy he jumps on isn't destroyed. Sakugarne digs into an area and releases small ground fragments, harming those that approach him.

Other

Standard Tactics: Quint will summon Sakugarne and jump around on it to attack his enemy.

Weaknesses: Weak to Hard Man's hard knuckle. If his data is corrupted, he will be incapable of coming back.

Trivia

Quint(et) featured in Nintendo Power magazine.
  • "Quint" is a play off of the musical term "Quintet".
  • Quint is red and white on the American and European box covers of Mega Man II.
  • Quint was referred to as "Quintet" on page 48 of Nintendo Power #34's Mega Man II article.
  • Quint's dislike of himself in his English Mega Man and Bass CD bio might be referring to the Mega Man of the present time. The Japanese version also mentioned that his dislike was of time paradoxes.
  • In the American and European instruction manuals, it's said Wily traveled 37.426 years into the future (mid-21st century) with the Time Skimmer, where Mega Man was living in peace. However, Mega Man's kidnapping and taking back to the "present" could be an explanation for why he is absent in the future (if Quint is, in fact, Mega Man). The time Wily traveled is sometimes confused as 37 years or 37426 years because of the decimal separator, but the latter is inaccurate as it's beyond later series like Mega Man X, and it's unlikely Mega Man would still be active after this time.
    • .426 of a year roughly means 156 days.
  • Though it may seem destined for Mega Man to become Quint and meet a poetic demise in battle against himself, this future represents only a possibility. As changes from the past ripple onward into the future, so too might the present stray from this set path.[130]
  • In the Dr. Wily's Robots 101 short by Hitoshi Ariga, Quint's serial number is listed as SVN.001 or "Special Variation Number." He is the only known robot in the franchise to be given an "SVN" number.
  • In the Robot Master Field Guide, Quint is listed as being DLN-001, likely due to him being a future version of Mega Man who is also DLN-001.
  • Curiously, if Quint were to be successful in defeating Mega Man, he would never exist in the first place, and such would never defeat Mega Man, causing a time paradox.
    • Basically, Quint will die because Mega Man kills him in Mega Man V. However, he died in a time paradox (getting revived for a battle during 20XX), presenting that he will get revived. However, it could also be that he was a clone on the Wily Star, as several copies of him can be seen in the rooms before him, as well as the Mega Man Killers.
  • Quint has 32 HP in Mega Man II, which is unusual for a boss in the classic series games, with 32 HP later becoming a typical value with most bosses in the Mega Man X series, whereas bosses in the classic series tend to have 28 HP in the console games, 19 HP in the Game Boy games, and 40 HP in Mega Man 8.
  • Quint's fight in Mega Man II is one of the few major bosses in the classic series to lack a visible health bar or even boss music.

References

  1. Dr. "I’m Always" Right Breaks It Down Q. What kind of foods does Rockman like to eat?
    A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.
  2. Q. The shots that the Rockbuster fires from the hand, what are those exactly?
    A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful.
  3. Weapon: Transforming Rockbuster, fires a solar bullet
  4. Power Source/ R.S. Power Reactor (Micro-sized) Right Solar Power Pile Dr. Right-made Solar Energy Generator
  5. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  6. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  7. Q. What kind of foods does Rockman like to eat?
    A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.
  8. Q. The shots that the Rockbuster fires from the hand, what are those exactly?
    A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful.
  9. Weapon: Transforming Rockbuster, fires a solar bullet
  10. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  11. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  12. Mega Man V Pluto
  13. Mega Man 5 Star Man
  14. Mega Man V Saturn
  15. Mega Man 9 Galaxy Man
  16. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  17. Q. What kind of foods does Rockman like to eat?
    A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.
  18. Mega Man 2 Opening
  19. Mega Man 4 Opening
  20. Mega Man 6
  21. Mega Man: Powered Up
  22. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  23. Mega Man Powered Up Cut Man Boss
  24. Mega Man Powered Up Oil Man Boss
  25. Mega Man Powered Up Elec Man Boss
  26. Mega Man Powered Up Bomb Man Boss
  27. Mega Man Powered Up Ice Man Boss
  28. Mega Man Powered Up Cut Man Boss
  29. Mega Man Powered Up Cut Man Boss
  30. Mega Man 8 Aqua Man
  31. Mega Man 8
  32. Mega Man X4
  33. Mega Man X4
  34. Mega Man X4
  35. Mega Man Zero
  36. Mega Man Zero Copy X
  37. Mega Man ZX Model W
  38. Dr. "I’m Always" Right Breaks It Down Q. What kind of foods does Rockman like to eat?
    A. Well… Actually, Rockman’s body is powered by “Solar Energy.” Therefore, he doesn’t really eat, but there are some things that are okay for his consumption… Around the lab, he enjoys drinking “Energy Juice.” As responsibly as he behaves, he’s still a kid after all.
  39. Q. The shots that the Rockbuster fires from the hand, what are those exactly?
    A. The Rockbuster on the arm fires something called a “Solar Bullet”, essentially emitting a compressed form of solar energy that’s very powerful.
  40. Weapon: Transforming Rockbuster, fires a solar bullet
  41. Power Source/ R.S. Power Reactor (Micro-sized) Right Solar Power Pile Dr. Right-made Solar Energy Generator
  42. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  43. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  44. Mega Man 3
  45. Mega Man X
  46. Mega Man 7 Versus Mode
  47. Mega Man 4 Dr. Cossack Boss
  48. Mega Man 10
  49. Mega Man 10
  50. Mega Man 10
  51. Mega Man 3 Doc Robots
  52. By swapping out the program data of all the robots Dr. Wily has constructed, this robot is able to adapt other robots’ moves as its own. With the powers of all robots combined into one, this is truly one dreadful robot.
  53. This all-purpose robot can take on the same abilities of every other robot merely by switching its program data. Still, if it just copies the powers of robots that Rockman has already been able to defeat, one might expect for Rockman to overcome them again…
  54. Mega Man XDIVE Chapter 20 - 6 Deep Log
  55. Mega Man X DiVE: Story Stage 20 - Deep Log
  56. Mega Man XDIVE Chapter 20 - 6 Deep Log
  57. Mega Man XDIVE Offline Ending
  58. Mega Man XDIVE Chapter 20 - 6 Deep Log
  59. Mega Man XDIVE Offline Ending
  60. 《ROCKMAN X DiVE》來自於深層記錄檔的消息
  61. 《ROCKMAN X DiVE》來自於深層記錄檔的消息
  62. 《ROCKMAN X DiVE》來自於深層記錄檔的消息
  63. 《ROCKMAN X DiVE》來自於深層記錄檔的消息
  64. Mega Man X Dive Offline
  65. Mega Man & Bass
  66. Mega Man & Bass - (Mega Man) - Codex Wiki - King's Fortress Stage 2
  67. Mega Man XTreme
  68. Mega Man Xtreme 2
  69. Mega Man X6
  70. Mega Man ZX
  71. Mega Man Legends Official Prima Strategy Guide Page 11
  72. Mega Man Legends Game Manual
  73. Mega Man Zero 3
  74. Mega Man 2: The Power Fighters
  75. Mega Man Powered Up Oil Man
  76. Mega Man Powered Up Ice Man
  77. Mega Man Powered Up Elec Man
  78. Mega Man Powered Up Elec Man
  79. Mega Man Powered Up Cut Man
  80. Rockman & Forte: Mirai Kara no Chōsensha Ending
  81. Rockman & Forte: Mirai Kara no Chōsensha Ending
  82. Mega Man Xtreme
  83. Mega Man Xtreme
  84. Mega Man Xtreme
  85. Mega Man Xtreme
  86. Mega Man NES
  87. Mega Man NES Wily's Castle Robot Masters Rematches
  88. Mega Man X8 Cut Man Secret
  89. Mega Man XTreme
  90. Mega Man XTreme
  91. Mega Man XTreme
  92. Mega Man X8 Cut Man Boss
  93. Mega Man Zero 3 Hidden Phantom and Baby Elves 2nd Encounter: Sub Arcadia
  94. Mega Man ZX Omega Boss
  95. Mega Man X8 Cut Man Boss
  96. Mega Man Xtreme
  97. Mega Man Xtreme 2
  98. Mega Man X6
  99. Mega Man ZX
  100. Mega Man Legends Official Prima Strategy Guide Page 11
  101. Mega Man Legends Game Manual
  102. Mega Man Zero 3 Hidden Phantom and Baby Elves 2nd Encounter: Sub Arcadia
  103. MEGAMAN X DiVE
  104. MEGAMAN X DiVE
  105. MEGAMAN X DiVE
  106. MEGAMAN X DiVE
  107. MEGAMAN X DiVE
  108. MEGAMAN X DiVE
  109. MEGAMAN X DiVE
  110. MEGAMAN X DiVE
  111. MEGAMAN X DiVE
  112. MEGAMAN X DiVE
  113. MEGAMAN X DiVE
  114. MEGAMAN X DiVE
  115. Mega Man Robot Master Field Guide Cut Man
  116. Mega Man Robot Master Field Guide Magma Man
  117. Mega Man Robot Master Field Guy Pages 40-41
  118. Mega Man Powered Up Ice Man Stage
  119. Mega Man Powered Up Fire Man Stage
  120. Mega Man Robot Master Field Guy Pages 98-99
  121. PEACE HAS COME TO THE WORLD.
    Dr. Wily has reformed, and he and Dr. Right have joined forces, working together to develop a giant peace-keeping robot named “GAMMA”.
    “GAMMA”…… It was the life-long dream of Dr. Right, a giant robot to protect and serve world peace.
    Their research almost complete, all that remained was to combine 8 energy elements that were scattered about the uncharted planets, and bestow them to “GAMMA”…
    –However, each planet met with an unexpected incident. The robots who were mining the energy elements suddenly began going berserk!! Upon learning of this from Dr. Right, “ROCKMAN” immediately set out on a path for the uncharted planets–a new battle was about to begin!!
  122. Q. Do robots like those made by Dr. Wily or Dr. Cossack have self-awareness, and can they talk? And do they run on solar energy like Rockman does?
    A. I take it you’d like to know if Wily and Cossack’s robots possess “sentience”? Naturally, they each have a “consciousness”, although the level of every “cognitive circuit” embedded inside each one of them varies, producing as many different “personality” types as found in people… Just like you or I, they can speak, and have emotional responses like shyness, or anger, just as we do.
    Regarding their energy systems, many of them do utilize “solar energy” in some way.
  123. The exact type of degree isn't noted, but due to it being an American manual, it's likely referring to Farenheit
  124. Mega Man 11
  125. Mega Man 11
  126. Mega Man 6
  127. Mega Man & Bass Data Base Centuar Man File
  128. Mega Man 6 Wind Man
  129. Megaman 2 The Power Fighters Cut Man
  130. [1] "Mega Man: Mega World/Wily Wars proves that time travel to the past can change the future. A temporal loop may still occur, however."

Explanations

Explanation of data in the Mega Man series.

Battle Records

None.

None.

None.