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Articles About Copy Robot
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| Games | Classic Series |
| Comics | Mega Man Megamix - Archie Comics |
| “ | Yo Blue! You call yourself a "helpful" robot with your non-existant skills? Let's get this over with. I've got a new body waiting for me. | „ |
| ~ Copy Robot to Regular Mega Man |
| “ | Hey, Blue Bomber! Just a little unfair to steal other robots' arms, don'tcha think? But I guess being a copy of you would make me the biggest cheat of them all, right?! | „ |
| ~ Copy Robot to Mega Man |
| “ | How do you do, Original Roll? I bet you're worrying about your precious Mega...ha ha ha... You and I are one in the same. I know everything about you. It's okay, I'll tell him for you. ...Or are you going to try to stop me? | „ |
| ~ Copy Robot to Roll |
| “ | Yo, Proto Me! Don't lump me in with that crowd! I'm a perfect replica of you, after all! | „ |
| ~ Copy Robot to Proto Man |
| “ | Yo, No-brains! Don't you know running with scissors is dangerous? You...you're so stupid...are you sure you even know how to use those scissors! | „ |
| ~ Copy Robot to Cut Man |
| “ | Yo, Muscle-head! Let's get this power match on! There's nothin' better than brute strength, after all. What?! Hey, hey...wait a sec!! | „ |
| ~ Copy Robot to Guts Man |
| “ | Yo, Snowflake! I'm gonna...nah, shattering you all over would ruin the chilling silence I want... W-what?! Wait just one darn...! | „ |
| ~ Copy Robot to Ice Man |
| “ | Yo, Firecracker! Any ol' fool can chuck bombs around! I can do that. Wanna see? | „ |
| ~ Copy Robot to Bomb Man |
| “ | Yo, Small Fry! All your loud "burning" words are just smoke in the wind! How pathetic...I can't believe he's serious... | „ |
| ~ Copy Robot to Fire Man |
| “ | Yo, Sparky! You're a top-notch robot, right? That makes me quite happy. Hmm...can I imitate that conceited tone? I'll finish you at lightning speed! Something like that? | „ |
| ~ Copy Robot to Elec Man |
| “ | Yo, Gearhead! I'm grateful to you. You've got smarts, so I got smarts, too! Hey, if I'm unpleasant, you are, too! | „ |
| ~ Copy Robot to Time Man |
| “ | Hey, hey! You gotta be jokin'! Check this out. Even the oil in my body hates you! Alright, let's just hurry up and finish this. I got another job waiting. | „ |
| ~ Copy Robot to Oil Man |
Copy Robot, also known as Evil Mega Man, is a boss character from the original Mega Man series. He is a copy of the player's character created by a 3D copy system inside Dr. Wily's robot plant, being an identical copy with almost the same performance as the original, but with a different personality. The copy can also be told apart by his red eyes.
| This dropdown contains the synopsis of Copy Robot’s story. Read at your own risk as you may be spoiled otherwise! |
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Mega Man
Copy Robot's movement is the same as Elec Man's, moving back and forth while occasionally attacking, and jumping when the attack button is pressed in order to avoid the attack. Like Elec Man, it is also possible to lock Copy Robot in a pattern by attacking him with the correct timing, but this is more difficult with Copy Robot due to him having different graphics and weapons, not rising his arms before attacking. Mega Man Powered Up
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Name: Copy Robot
Origin: Mega Man
Assigned Gender: Unknown (Can take the form of male and female robots)
Age: Unknown
Classification: Copy Robot, Robot Master
Species: Robot
Occupation: None
Status: Alive, Unknown in the X Series (Takes place many years in the future where the fate of prior classic series characters are unknown, with it being implied their data still exists as Cut Man's data exists still)
Alignment: Lawful Evil (Programmed by Dr. Wily to help him conquer the world and stop Mega Man)
Grade: A
Tier: Varies up to At most High 6-A with Physiology Mimicry, Higher with Rage Power
Cardinality: Finite
Dimensionality: 3-D
Power Source: Solar Energy (Robot Masters[1][2][3] are built in with[4] usages of solar energy to charge their bodies and use their weapons essentially limitlessly[5])
Attack Potency: Varies, up to At most Multi-Continent level (Potency) with Physiology Mimicry (The Copy Robot's main ability is to copy other beings it sees and gain their powers and abilities on a more powerful and greater scale then the original person they copied, specifically being twice the firepower. Copy Robot has copied the likes of Mega Man who was able to fight on par with beings such as Duo, whose fight with Evil Robot caused a cloud explosion on Jupiter which was at this level), Higher with Rage Power (When Robot Masters are damaged to about half their health, they become invulnerable for a few seconds and perform more powerful attacks)
Durability: Varies, up to At most Multi-Continent level with Physiology Mimicry (Can take hits from Mega Man and the other Robot Masters it copies)
Striking Strength: Varies, up to At most Multi-Continent Class (Potency) with Physiology Mimicry, Higher with Rage Power
Lifting Strength: Varies, up to Class G with Physiology Mimicry (The Robot Masters are normally made to be on par or superior to Mega Man, who was able to hold up Dr. Wily's fortress at end of Mega Man 5, with Robot Masters such as Guts Man being superior in strength and Robot Masters such as Splash Woman having comparable feats such as lifting entire ships from the ocean), Higher with Super Arm (As the Copy Robot copies Mega Man and can use all of his abilities, this extends to abilities such as the Super Arm, which allows users like Mega Man to lift objects he previously couldn't lift. Can casually launch giant boulders going at high speeds from his buster)
Travel Speed: Varies, up to Massively Hypersonic with Physiology Mimicry (Can move this fast compared to Mega Man, who can keep up with Duo, who can travel around the earth destroying evil energy around this timeframe), Faster Than Light with Teleporters (Robot Masters teleporters should scale to Mega Man and Proto Man’s teleportation, where they are able to travel planets and solar systems in a short time frame[6], reaching this levels of speed)
Attack Speed: Varies, up to Massively Hypersonic with Physiology Mimicry (Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed)
Reaction Speed: Varies, up to Massively Hypersonic with Physiology Mimicry (Can keep up with Mega Man, who can keep up with Duo in combat who uses attacks that involve his travel speed)
Stamina: Mimics Limitless Stamina (As long as they are powered by solar energy. All Robot Masters bodies are powered by solar energy, effectively giving them limitless stamina and ammo[7][8][9][10])
Range: Standard Melee, Hundreds of Meters through copying most Robot Masters (Can mimic Mega Man, who with his arm cannon can shoot opponents an entire forest distance away), Kilometers through copying Elec Man (Can copy Elec Man, who uses his electricity to control the voltage of an entire power plant which are normally around a square mile in size[11]. Can cause thunder bolts), Interplanetary with Teleporters (All robot masters naturally display teleportation through teleporters interplanetary distances[12]), Universal through copying Time Man (Can copy Time Man, getting his ability to slow down time)
Intelligence: Varies up to Genius Intelligence (When copying he even gains his opponents intelligence, meaning he gains Mega Man's intelligence. Can keep up with Mega Man in combat)
Mimicry (Physiology Mimicry, Power Mimicry, & Technique Mimicry) & Transformation (Type 4; The Copy Robot's main ability is to copy other beings it sees and gain their powers and abilities on a more powerful and greater scale then the original person they copied, specifically being twice the firepower. Copy Robot can also use abilities that one doesn't have yet, such as being able to use Mega Man's charge shot and slide before he was installed with them), Information Analysis (Upon copying the opponent, Copy Robot learns and knows everything about them, including things as miniscule as their love interests), Illusion Creation (Standard Illusions; Makes two fake hologram versions of whoever he's copying), Homing Attack (His attacks home in on the target he's copying).
Resistance to Paralysis Inducement & Technological Manipulation (Is completely immune to the spark shock), Explosion Manipulation (Is completely immune to the magnet missile), Penetration Damage (Takes virtually no damage from needle cannon), Ice Manipulation & Absolute Zero (Is completely immune to ice slasher)
Has copied Mega Man, which gives them: Human Achievements (Skilled soccer player, defeating all of the teams including Wily's team), Vehicular Mastery (Land Vehicles; Can maneuver around in a high speed vehicle and win races. Air Vehicles; With Rush Jet, able to maneuver and fly around enemies and projectiles with it), Acrobatics (Has displayed acrobatic flips and leaps against various of his fights with the Robot Masters), Natural Weaponry (Has a natural arm cannon attached to his arm called the "Mega Buster", that fires "Solar Bullets"[131][132]), Enhanced Senses (Able to fight in pitch black areas just fine), Precognition (Type 2; Mega Man is able to tell the exact location of Flash Man once he gets out of time stop), Accelerated Development (Battle; Physical Stats & Abilities; Fought and defeated Copy Robot, who is a superior and perfect clone of him. Has defeated Quint, his future counterpart, and defeated Rockman Shadow his other future counterpart. Went from fighting a weakened King, to defeating a version of him where Dr. Wily raised his combat levels, in the span of a single fight), Time Paradox Immunity (Alternate Timeline & Grandfather Paradox; Can see, interact, and fight his future version Quint without any repercussions along with interact with his future version Rockman Shadow without any repercussions, along with this, both of them coming to the past did not create any paradoxes for Mega Man), Save & Load (As characters save their data they can back it up as long as their data stays stored and saved. With data further being explored through here), limited Invulnerability & Forcefield Creation (When robots in Mega Man are hit, they have periods of invulnerability where they cannot take damage for a few seconds. This is shown to exist in verse as there are chips that amplify this ability such as Double Barrier and Extend), Fusionism (Can fuse with other robots such as Rush to gain new abilities, a new form, and become far more powerful), Energy Projection (With the mega buster, a powerful arm cannon that is utilized by Mega Man that can shoot out energy beams, that fires "Solar Bullets"[133][134]. Can also charge the mega buster to shoot out a far more powerful attack. With the Spark Chaser, a laser weapon that can change direction, homing in on the nearest enemy, and can hit multiple times), Mimicry (Power Mimicry & Technique Mimicry), Power Absorption, Data Manipulation, & Weapon Creation (Mega Man can mimic the technology and techniques of robot masters he fights. Being directly noted by Dr. Light that he's adapted his arm cannon so that he can acquire his opponents abilities, having them become his own), Summoning (Can summon his robot helpers, such as Rush to help him in various scenarios)
Has even copied the ability to use all of Mega Man's copy weapons, which gives them: Weapon Mastery (With Rolling Cutter, a versatile cutter made of ceratanium that can cut anything in half. It has the form of a large pair of extremely sharp scissor blades that are thrown like boomerangs, flying in front of the user in a teardrop-shaped pattern, before returning to the person that used it. With search snake, uses an improved version of Bubble Lead's search program and releases snake-like missiles that crawl across floors and up and down walls. With Shadow Blade, a large hira shuriken that can be thrown to attack. When used by Mega Man, the Shadow Blade is smaller in size, can only throw one at a time, and has a relatively short range. However, the blade boomerangs back to where it was thrown from, and he can throw it in five different directions), Statistics Amplification (With the Super Arm, Mega Man is able to lift objects he couldn't prior), Ice Manipulation (With the ice slasher, it takes the form of an arrowhead-shaped blade of ice that can freeze enemies with a temperature of 200 degrees below zero), Explosion Manipulation (With the hyper bomb, throws bombs in a small arc there's a small time delay between when a bomb is thrown and when it explodes, but it has a decent-sized explosion that damages or destroys anything within the blast), Fire Manipulation (With fire storm, shoots a fireball forward and causes a small flaming orb to circle the user, providing a brief shield effect, reaching 8000 degrees Celsius), Electricity Manipulation & Durability Negation (With the thunder beam, three high power electric energy beams are shot in different directions, one forward, one straight up, and one straight down, it also has the ability to go through enemies and hit multiple times, making it a powerful weapon), Organic Manipulation (With the oil slider, shoots out a blob of oil that flattens on the ground if it doesn't hit a target. While on the ground, it can be ridden by Mega Man and Oil Man like a snowboard), Time Manipulation (With the time slow, temporarily slows down time, even when the area of the stage changes), Spike Manipulation (With the needle cannon, a rapid fire weapon that fires needles that slightly alternate heights), Magnetism Manipulation & Homing Attack (With the magnet missile, a magnet-shaped missile that tracks its target with a magnetic force. With the dive missile, fires amphibious homing missiles that can lock onto nearby targets, chasing them down before striking. With Homing Snipers, a single Homing Sniper will travel in a straight line across the screen, but if an enemy is present, a cross-hair will appear over it and the Homing Sniper will follow the cross-hair. Homing Sniper can also be charged, enabling it to lock on and fire at several enemies in one shot), Energy Projection (With Gemini Laser, shoots a blue energy beam that reacts to the opponent's thoughts, and it reflects when it hits substances that do not have thoughts, like walls), Body Control (With hard knuckle, when utilized, there is a short delay before the knuckle starts moving forward. It is somewhat slow, but has great strength. Mega Man can slightly guide the knuckle up or down once it is moving), Acrobatics (With the top spin, a system that integrates offense and defense by rotating one's body at high speed), Paralysis Inducement, & Technological Manipulation (With Spark Shot, generates an energy ball that can short-circuit electronic components, temporarily paralyzing enemies. With the Shadow Blade, coated in a liquid that throws off mechanical functions)
Has copied Proto Man, which gives them: Human Achievements (Skilled soccer player, being one of the harder opponents to face), Vehicular Mastery (Land Vehicles; Can maneuver around in a high speed vehicle and win races), Natural Weaponry (Has the "Blues Buster" connected to his arm, having fire power comparable to Mega Man[135]), Weapon Mastery (Able to naturally use his Proto Shield to compensate for his weaker defense in battle), Attack Reflection (Proto Man's shield can deflect frontal attacks), Save & Load (As characters save their data they can back it up as long as their data stays stored and saved. With data further being explored through here), Self-Destruction (Attacking Proto's unstable nuclear core will cause a massive self-destruct that will vaporize Proto along with the target), Mimicry (Power Mimicry & Technique Mimicry)), Power Absorption, Data Manipulation, & Weapon Creation (Proto Man can absorb the data and powers of defeated Robot Masters, getting new weapons and abilities. It should be similar to Dr. Light's explanation of Mega Man's ability where he adapted his arm cannon so that he can acquire his opponents abilities, having them become his own), Energy Projection (Can shoot energy projectiles out of his Proto Buster, and charge them for stronger energy projectile attacks), Summoning, Invulnerability, & Forcefield Creation (Can summon helpers such as Beat, who will make an invincible forcefield around him that protects from all damage)
Has copied Roll, which gives them: Weapon Mastery (Skilled with using her broom, with a technique called "Roll Swing, can use other items as well based off the costume she wears, such as Flag, Lance, Umbrella, Butterfly Net, Parasol, Mallet, Witches Broom, Fish, Candy Stick, Ninjatō, Box of Chocolates), Vehicular Mastery, Stealth Mastery (Was able to steal parts from Dr. Wily's Robots when she was captured), Save & Load (As characters save their data they can back it up as long as their data stays stored and saved. With data further being explored through here), Energy Projection (With Roll-Buster), Power Absorption and Power Bestowal (Can absorb the abilities of Robot Masters and gives abilities she gets to Mega Man), Accelerated Development (Roll was just Dr. Light's helper robot and shocked Dr. Light when she said she wanted to help with even Dr. Wily being underwhelmed. Despite this and her not really fighting previously, she was able to defeat all the robot masters and Dr. Wily himself), Fire Manipulation Negation (Shown here and here)
Has copied Cut Man, which gives them: Human Achievements (Is a skilled Soccer and Tennis player), Acrobatics (Is noted to have high mobility which is also shown in his fights and can platform through the many Robot Master and Dr. Wily stages. Can wall jump to help him reach higher areas and to dodge attacks as shown here) Surface Scaling (Can stick on walls to help him perform an even higher jump), Body Control (Can pop out the Scissors on his head to attack with like a boomerang), Weapon Mastery (Can skillfully use his Rolling Cutter in combat and to perform other abilities as shown here), Weapon Control (Can control and manipulate several of his scissor shears that he creates to do multiple different things at once), Afterimage Creation (Can create after images with his Rolling Cutter), Save & Load (As characters save their data they can back it up as long as their data stays stored and saved. With data further being explored through here), Creation & Unlimited Ammo (Can create multiple scissors to throw at once without a limit on how many he can make. He can also create several Tsuranattori to attack), Size Manipulation (Can make the scissors on his head bigger to deal a much stronger attack when enraged), Fire Manipulation (Can shoots fireballs from his hands), Ice Manipulation & Absolute Zero (With his Ice Akuma attack. Ice in the Mega Man series is consistently Absolute Zero), Attack Reflection (Can make attacks bounce off him by crouching), Homing Attack (With his Yashichi), Fire Manipulation Negation (Can completely negate the fire of a fireball), Dimensional Storage (Can carry multiple E-Tanks, Pumpkins, Yashichi, and tiny robots for him to throw), Spatial Manipulation & Dimensional Travel (Cut Man can cut through space itself and create several dimensional tears that he can jump in and hide in to follow up with a sneak attack from inside), Restoration (Can restore the areas that he spatially cut out)
Has copied Guts Man, which gives them: Save & Load (As characters save their data they can back it up as long as their data stays stored and saved. With data further being explored through here), Vibration Manipulation (Guts Man merely jumping creates vibrations so great they paralyze Mega Man from the earthquakes allowing him to freely attack), Burrowing (During his critical state, he can burrow underground)
Has copied Ice Man, which gives them: Multiple Personalities (Ice Man seems to have two personalities in his head, with both of them talking to each other), Save & Load (As characters save their data they can back it up as long as their data stays stored and saved. With data further being explored through here), Ice Manipulation (Ice Man can shoot out ice based attacks that is known as "ice slasher", which it can freeze anything to 200 degrees below zero)
Has copied Bomb Man, which gives them: Save & Load (As characters save their data they can back it up as long as their data stays stored and saved. With data further being explored through here), Weapon Creation & Explosion Manipulation (Enters in a big explosive bomb. Throws bombs that cause massive explosions, being referred to as "Hyper Bombs", which he creates that can "blow just about anything to smithereens"[136]), Size Manipulation (Can increase the size of his bombs for much larger explosions in his critical state)
Has copied Fire Man, which gives them: Save & Load (As characters save their data they can back it up as long as their data stays stored and saved. With data further being explored through here), Fire Manipulation (Can shoot out fire-based projectiles called Fire Storm, these flames reach 7000-8000 degrees[137]), Empowerment (By absorbing flames, Fire Man can power himself up)
Has copied Elec Man, which gives them: Save & Load (As characters save their data they can back it up as long as their data stays stored and saved. With data further being explored through here), Electricity Manipulation (Can shoot out a thunder beam electrical attack, noted to produce half the voltage of Spark Man. Due to his thunder beam being one of the most dangerous weapons Mega Man has ever faced, it should be in the same voltage league as Bright Man's 10 million watts. He uses his electricity to control the voltage of an entire power plant)
Has copied Time Man, which gives them: Save & Load (As characters save their data they can back it up as long as their data stays stored and saved. With data further being explored through here), Time Manipulation (Can slow down time[138]), Weapon Creation (Can create projectiles referencing hour and minute hands)
Has copied Oil Man, which gives them: Save & Load (As characters save their data they can back it up as long as their data stays stored and saved. With data further being explored through here), Surface Scaling (Can stick to walls while firing his oil arm cannon), Oil Manipulation (Can shoot out oil shots from his hand, can create oil that works on any kind of machine. Can use his oil to slide around)
Cut Man attacking with Rolling Cutter
Cut Man using Rolling Cutter to cut holes through space
Enraged Cut Man using his strongest attack
Standard Tactics: Copy Robot will copy the target and use all of their abilities to a greater extent to them. They will also spawn two holographs of themself to trick the opponent.
Weaknesses: He is weak to Bomb Man's hyper bomb, Fire Man's fire storm, and Elec Man's thunder beam. If his data is corrupted, he will be incapable of coming back.
Explanation of data in the Mega Man series.
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