None.
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Kooper: Difference between revisions
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==Codex Statistics== | ==Codex Statistics== | ||
'''[[Tiering System|Tier]]:''' '''Varies'''. '''6 | '''[[Tiering System|Tier]]:''' '''Varies'''. Up to '''6-C''' | ||
'''[[Cardinality]]:''' '''Varies''' | '''[[Cardinality]]:''' '''Varies''' | ||
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'''[[Dimensionality]]:''' '''3-D''' | '''[[Dimensionality]]:''' '''3-D''' | ||
'''[[Attack Potency]]:''' '''Varies''' ([https://www.polygon.com/gaming/2012/9/25/3407672/miyamoto-the-mario-cast-is-a-troupe-of-actors-and-bowsers-kids-are Mario and his friends are noted to be akin to a troupe of actors, taking on different roles depending on the game]<ref>"If you're familiar with things like Popeye and some of the old comic characters, you would oftentimes see this cast of characters that takes on different roles depending on the comic or cartoon," Miyamoto said. "They might be businessman in one [cartoon] or a pirate in another. Depending on the story that was being told, they would change roles. So, to a certain degree, I look at our characters in a similar way and feel that they can take on different roles in different games."</ref>, [https://youtu.be/qApEgUxp58k?t=152 with his gimmick being attributed to the same as Mickey Mouse], [https://thecodex.wiki/images/thumb/a/ac/45483605342_2ec207c594_k.jpg/800px-45483605342_2ec207c594_k.jpg with their strength and skills even being shown to vary] [https://thecodex.wiki/User:DatOneWeeb/Paper_Mario%27s_Canonicity#/media/File:45483601842_a1b7a83bee_k.jpg with it being shown with Mario being unable to take on Wario in his pixelated form] [https://thecodex.wiki/User:DatOneWeeb/Paper_Mario%27s_Canonicity#/media/File:43716855910_3ba6ec6beb_k.jpg due to the Wario using a different physiology to make him be unable to interact] [https://thecodex.wiki/User:DatOneWeeb/Paper_Mario%27s_Canonicity#/media/File:43716852790_fb51c69188_k.jpg requiring him to turn to a similar physiology to beat him]). '''Island level''' (''Paper Mario'' is regarded as a narrative sequel to ''Super Mario RPG'', making him comparable to [[Mallow (Super Mario RPG)|Mallow]] and [[Geno]] | '''[[Attack Potency]]:''' '''Varies''' ([https://www.polygon.com/gaming/2012/9/25/3407672/miyamoto-the-mario-cast-is-a-troupe-of-actors-and-bowsers-kids-are Mario and his friends are noted to be akin to a troupe of actors, taking on different roles depending on the game]<ref>"If you're familiar with things like Popeye and some of the old comic characters, you would oftentimes see this cast of characters that takes on different roles depending on the comic or cartoon," Miyamoto said. "They might be businessman in one [cartoon] or a pirate in another. Depending on the story that was being told, they would change roles. So, to a certain degree, I look at our characters in a similar way and feel that they can take on different roles in different games."</ref>, [https://youtu.be/qApEgUxp58k?t=152 with his gimmick being attributed to the same as Mickey Mouse], [https://thecodex.wiki/images/thumb/a/ac/45483605342_2ec207c594_k.jpg/800px-45483605342_2ec207c594_k.jpg with their strength and skills even being shown to vary] [https://thecodex.wiki/User:DatOneWeeb/Paper_Mario%27s_Canonicity#/media/File:45483601842_a1b7a83bee_k.jpg with it being shown with Mario being unable to take on Wario in his pixelated form] [https://thecodex.wiki/User:DatOneWeeb/Paper_Mario%27s_Canonicity#/media/File:43716855910_3ba6ec6beb_k.jpg due to the Wario using a different physiology to make him be unable to interact] [https://thecodex.wiki/User:DatOneWeeb/Paper_Mario%27s_Canonicity#/media/File:43716852790_fb51c69188_k.jpg requiring him to turn to a similar physiology to beat him]). Up to '''Island level''' (''Paper Mario'' is regarded as a narrative sequel to ''Super Mario RPG'', making him comparable to [[Mallow (Super Mario RPG)|Mallow]] and [[Geno]]. Can [https://youtu.be/nL4Dw7zI3mE?t=3436 fight and defeat] Bowser alongside [[Mario]]) | ||
'''[[Durability]]:''' '''Varies'''. '''Island | '''[[Durability]]:''' '''Varies'''. Up to '''Island level''' (Survived hits from Bowser using the [https://youtu.be/nL4Dw7zI3mE?t=3215 Star Rod]), '''Far Higher''' with his shell | ||
'''[[Striking Strength]]:''' '''Varies'''. | '''[[Striking Strength]]:''' '''Varies'''. Up to '''Island Class''' | ||
'''[[Lifting Strength]]:''' '''Unknown''' | '''[[Lifting Strength]]:''' '''Unknown: True Class''' | ||
'''[[Speed|Travel Speed]]:''' '''Varies'''. '''Supersonic''' to '''Faster Than Light''' (Comparable to [[Mario]]) | '''[[Speed|Travel Speed]]:''' '''Varies'''. '''Supersonic''' to '''Faster Than Light''' (Comparable to [[Mario]]) | ||
'''[[Speed| | '''[[Speed|Attack Speed]]:''' '''Varies'''. At most '''Relativistic+''' to '''Faster Than Light''' (Comparable to [[Mario]]) | ||
'''[[Reactions|Reaction Speed]]:''' '''Varies'''. '''Relativistic+''' ([https://youtu.be/hwhSawEIcds?si=6u401NekGFGTe7CZ&t=21 Can block a flash of light from the Big Lantern Ghost]) to '''Faster Than Light''' (Comparable to [[Mario]]) | '''[[Reactions|Reaction Speed]]:''' '''Varies'''. At most '''Relativistic+''' ([https://youtu.be/hwhSawEIcds?si=6u401NekGFGTe7CZ&t=21 Can block a flash of light from the Big Lantern Ghost]) to '''Faster Than Light''' (Comparable to [[Mario]]) | ||
'''[[Stamina]]:''' '''Very High''' (Can fight hoards of enemies and bosses without showing fatigue while traveling all over various locations) | '''[[Stamina]]:''' '''Very High''' (Can fight hoards of enemies and bosses without showing fatigue while traveling all over various locations) | ||
'''[[Range]]:''' '''Standard Melee | '''[[Range]]:''' '''Standard Melee''' | ||
'''[[Intelligence]]:''' At least '''Above Average''' (Capable of defeating The Master, a dojo master, alongside his pupils) | '''[[Intelligence]]:''' At least '''Above Average''' (Capable of defeating The Master, a dojo master, alongside his pupils) | ||
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'''[[Resistance]]''' to '''[[Conceptual Manipulation]]''', '''[[Heat Manipulation|Heat]]''' (Can traverse inside of [https://youtu.be/amz_hWcEz9Q?t=459 Bowser's castle] and [https://youtu.be/UFBr9YtpJ-I?t=907 the inside of a volcano]), '''[[Cold Manipulation|Cold]]''' ([https://youtu.be/46VhxorM_AI?t=493 Can traverse in snowy areas]), '''[[Plot Manipulation]]''', '''[[Fire Manipulation]]''', '''[[Electricity Manipulation]]''' (His shell can hit people made up of fire or have an electric aura) | '''[[Resistance]]''' to '''[[Conceptual Manipulation]]''', '''[[Heat Manipulation|Heat]]''' (Can traverse inside of [https://youtu.be/amz_hWcEz9Q?t=459 Bowser's castle] and [https://youtu.be/UFBr9YtpJ-I?t=907 the inside of a volcano]), '''[[Cold Manipulation|Cold]]''' ([https://youtu.be/46VhxorM_AI?t=493 Can traverse in snowy areas]), '''[[Plot Manipulation]]''', '''[[Fire Manipulation]]''', '''[[Electricity Manipulation]]''' (His shell can hit people made up of fire or have an electric aura) | ||
---- | ---- | ||
==[[Equipment]]== | ==[[Equipment]]== | ||
None. | None. | ||
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[[Category:Tier 6]] | [[Category:Tier 6]] | ||
[[Category:6-C]] | [[Category:6-C]] | ||
[[Category:Tier | [[Category:Tier 6]] | ||
[[Category: | [[Category:6-C]] | ||
[[Category:Video Game Characters]] | [[Category:Video Game Characters]] | ||
[[Category:Acausal Characters]] | [[Category:Acausal Characters]] | ||
[[Category:Acausality Users]] | |||
[[Category:Self-Sustenance Users]] | [[Category:Self-Sustenance Users]] | ||
[[Category:Non-Standard Interaction Users]] | [[Category:Non-Standard Interaction Users]] | ||
[[Category:Wish Granting Users]] | [[Category:Wish Granting Users]] | ||
[[Category:Truth Users]] | [[Category:Truth Users]] | ||
[[Category:Martial | [[Category:Martial Arts Users]] | ||
[[Category:Concept Users]] | [[Category:Concept Users]] | ||
[[Category:Life Users]] | [[Category:Life Users]] | ||
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[[Category:Space Users]] | [[Category:Space Users]] | ||
[[Category:Empathic Users]] | [[Category:Empathic Users]] | ||
[[Category:Nullification Users]] | |||
[[Category:Power Nullification Users]] | [[Category:Power Nullification Users]] | ||
[[Category:Fire Users]] | [[Category:Fire Users]] | ||
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[[Category:Air Users]] | [[Category:Air Users]] | ||
[[Category:Characters]] | [[Category:Characters]] | ||
[[Category:Game Characters]] | [[Category:Video Game Characters]] | ||
[[Category:Superhumans]] | [[Category:Superhumans]] |
Latest revision as of 04:00, 15 November 2024
"Under Construction!" | |
This article or section will be subject to revision in the near future. The current statistics or information does not fully reflect our views. |
“ | I don't even care that I have no shell on! I'm gonna show those Fuzzies what's what! | „ |
~ Kooper |
Background
Kooper is Mario's second party member in Paper Mario. He is a blue, bold, adventure-loving (and seemingly young) Koopa who dreams of becoming an archaeologist like his childhood hero Kolorado. He is the exact opposite of his successor, Koops, in terms of his personality. However, in the battlefield, the two have very similar abilities. Kooper's name is a pun on the name "Cooper", but with a K for Koopa. Kooper's appearance is similar to that of an ordinary blue Koopa Troopa from Super Mario World (and in later games), except that he wears red arm bands on both hands and a bandana around his neck to distinguish himself from the other Koopa Troopas.
General Information
Name: Kooper
Origin: Paper Mario
Sex: Male
Age: Unknown
Classification: Koopa Troopa
Codex Statistics
Tier: Varies. Up to 6-C
Cardinality: Varies
Dimensionality: 3-D
Attack Potency: Varies (Mario and his friends are noted to be akin to a troupe of actors, taking on different roles depending on the game[1], with his gimmick being attributed to the same as Mickey Mouse, with their strength and skills even being shown to vary with it being shown with Mario being unable to take on Wario in his pixelated form due to the Wario using a different physiology to make him be unable to interact requiring him to turn to a similar physiology to beat him). Up to Island level (Paper Mario is regarded as a narrative sequel to Super Mario RPG, making him comparable to Mallow and Geno. Can fight and defeat Bowser alongside Mario)
Durability: Varies. Up to Island level (Survived hits from Bowser using the Star Rod), Far Higher with his shell
Striking Strength: Varies. Up to Island Class
Lifting Strength: Unknown: True Class
Travel Speed: Varies. Supersonic to Faster Than Light (Comparable to Mario)
Attack Speed: Varies. At most Relativistic+ to Faster Than Light (Comparable to Mario)
Reaction Speed: Varies. At most Relativistic+ (Can block a flash of light from the Big Lantern Ghost) to Faster Than Light (Comparable to Mario)
Stamina: Very High (Can fight hoards of enemies and bosses without showing fatigue while traveling all over various locations)
Range: Standard Melee
Intelligence: At least Above Average (Capable of defeating The Master, a dojo master, alongside his pupils)
Powers and Techniques
Superhuman Physical Characteristics, Status Effect Inducement & Air Manipulation (With Dizzy Shell, Kooper can make a tornado and make enemies dizzy. This prevents them from moving), Fire Manipulation (With Fire Shell, which burns all enemies), Acausality (Irregular Causality; Bowser used the Star Rod to change the story itself. This caused the final battle between Mario and Bowser to actually not even have a plot, as the final pages to their entire story were ripped, meaning Bowser literally tore off the plot, which Kooper battled on), Self-Sustenance (Respiratory Self-Sustenance; Can breathe in space), Non-Standard Interaction (Can harm ghosts and interact with Lady Bow), Wish Granting & Truth Manipulation (The Star Spirits grant wishes to those who are deemed as good and towards people all over the world), Martial Arts (Defeated The Master and his pupils within their dojo), Paint Manipulation which includes: Conceptual Manipulation (Paint makes up everything, anyone in Mario can remove paint by attacking), Life Manipulation & Death Manipulation (Paint is all of life, and removal of it can cause a person or object to have no life within, having their concept of life be removed), Blood Manipulation (Paint makes up all of blood within someone, removing it is the same as removing their blood), Mind Manipulation & Memory Manipulation (Paint makes up the mind, as paint beings can directly speak to your mind by coloring your thoughts. Loss of paint can also remove your mind and memories), Spatial Manipulation (Paint makes up all of space. Removing it makes space as if it was solid), Metaphysics Manipulation (Soul Manipulation; Paint makes up souls and ghosts. Removing it is the equivalent of destroying your soul), Empathic Manipulation (Paint makes up all emotions. Removing it would mean the removal of emotion), Power Nullification (Paint makes up the ability to use powers. Removing it would mean the removal of using powers).
Resistance to Conceptual Manipulation, Heat (Can traverse inside of Bowser's castle and the inside of a volcano), Cold (Can traverse in snowy areas), Plot Manipulation, Fire Manipulation, Electricity Manipulation (His shell can hit people made up of fire or have an electric aura)
Equipment
None.
Notable Techniques
Attack | Flower Points Needed | Effect | To Attack | Attack Power | Move Ranks |
---|---|---|---|---|---|
Shell Toss | None | Attacks one enemy. Outside of battle, he can use this attack to flip switches, grab items and attack enemies. | Tilt left until the red star lights up. | Initial: 1/2 Super Rank: 2/3 Ultra Rank: 4/5 |
Initial |
Power Shell | 3 | Attacks all grounded enemies. | Tilt left until the red star lights up. | Initial: 1/2 Super Rank: 2/3 Ultra Rank: 3/4 |
Initial |
Dizzy Shell | 4 | Makes enemies Dizzy. | Repeatedly press A to fill the gauge. | N/A | Super Rank |
Fire Shell | 5 | A fiery move that attacks all grounded enemies. Can kill Dry Bones in one go. | Repeatedly tilt left to fill the gauge. | Initial: N/A Super Rank: N/A Ultra Rank: 1-6 |
Ultra Rank |
Other
Standard Tactics: Kooper will generally use his shell to attack others from the inside.
Weaknesses: None.
Battle Records
None.
None.
- ↑ "If you're familiar with things like Popeye and some of the old comic characters, you would oftentimes see this cast of characters that takes on different roles depending on the comic or cartoon," Miyamoto said. "They might be businessman in one [cartoon] or a pirate in another. Depending on the story that was being told, they would change roles. So, to a certain degree, I look at our characters in a similar way and feel that they can take on different roles in different games."