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Monster 2: Difference between revisions
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| Hold up soldier! This {{{1|character or verse}}} has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely! | | Hold up soldier! This {{{1|character or verse}}} has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely! | ||
|} | |} | ||
[[File:Spooky Monster 2.png| | [[File:Spooky Monster 2.png|300px|right]] | ||
==Background== | ==Background== | ||
'''Monster 2''' is one of the monsters found inside the Karamari Hospital in Spooky's Mansion. It's a corpse in the morgue that chases the player once the pickup the medallion . | '''Monster 2''' is one of the monsters found inside the Karamari Hospital in Spooky's Mansion. It's a corpse in the morgue that chases the player once the pickup the medallion . | ||
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'''Origin:''' [[Spooky's Jumpscare Mansion]] | '''Origin:''' [[Spooky's Jumpscare Mansion]] | ||
'''Company:''' Lag Studios | |||
'''Creator:''' Akuma Kira and AMG Sheena | |||
'''Sex:''' Unknown | '''Sex:''' Unknown | ||
'''Age:''' Unknown | '''Age:''' Unknown | ||
'''Story Role:''' Chasing Enemy | |||
'''Classification:''' Monster | '''Classification:''' Monster | ||
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'''[[Status]]: Undead''' (is a corpse) | '''[[Status]]: Undead''' (is a corpse) | ||
'''[[Physiology]]:''' Humanoid | |||
'''[[Alignment]]: Unknown''' (Seemingly attacks with no real reason) | '''[[Alignment]]: Unknown''' (Seemingly attacks with no real reason) | ||
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'''[[Dimensionality]]: 3-D''' | '''[[Dimensionality]]: 3-D''' | ||
'''[[Attack Potency]]: Wall level''' (Should be comparable to [[Specimen 3]], [https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/5/5b/Spec3Hole.png/revision/latest/scale-to-width-down/1000?cb=20191203031209 who can burrow holes through the roof]) | '''Wall level''' (Same as before) | '''[[Attack Potency]]:''' '''Wall level''' (Should be comparable to [[Specimen 3]], [https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/5/5b/Spec3Hole.png/revision/latest/scale-to-width-down/1000?cb=20191203031209 who can burrow holes through the roof]) | '''Wall level''' (Same as before) | ||
'''[[Durability]]: | '''[[Durability]]:''' '''Wall level''' ([https://youtu.be/0BE1XuKXNkQ?t=2345 Can take hits] from [[The Protagonist (Spooky's Jumpscare Mansion)|The Protagonist]]) | '''Wall level''' (same as before) | ||
'''[[Striking Strength]]:''' '''Wall Class''' | '''Wall Class''' | '''[[Striking Strength]]:''' '''Wall Class''' | '''Wall Class''' | ||
'''[[Lifting Strength]]: | '''[[Lifting Strength]]:''' '''Unknown''', '''Peak Human''' with [[Telekinesis]] ([https://media.giphy.com/media/fE8jAulQiAsW5v4eEV/giphy.gif able to lift up multiple corpse filled body bags at once]) | '''Unknown''', '''Peak Human''' with [[Telekinesis]] (Same as before) | ||
'''[[Speed|Travel Speed]]: Average Human''' ([https://spookys-jump-scare-mansion.fandom.com/wiki/Endless_Mode_HD_Stats 5 m/s]) '''Faster''' while charging ([https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExaTdsMG1rOGt2aWNlOTBpbXFhcWIzOHNuMHM1dHRkaGsxNnR4dGFrNSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/VDitFHnksT9vMXnH3Y/giphy-downsized-large.gif slowly gets faster]) | '''Average Human''', '''Faster''' while charging (same as before) | '''[[Speed|Travel Speed]]:''' '''Average Human''' ([https://spookys-jump-scare-mansion.fandom.com/wiki/Endless_Mode_HD_Stats 5 m/s]) '''Faster''' while charging ([https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExaTdsMG1rOGt2aWNlOTBpbXFhcWIzOHNuMHM1dHRkaGsxNnR4dGFrNSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/VDitFHnksT9vMXnH3Y/giphy-downsized-large.gif slowly gets faster]) | '''Average Human''', '''Faster''' while charging (same as before) | ||
'''[[Speed| | '''[[Speed|Attack Speed]]:''' '''Athletic Human''' (Should be comparable to [[The Protagonist (Spooky's Jumpscare Mansion)|The Protagonist]]) | '''Athletic Human''' | ||
'''[[Reactions|Reaction Speed]]: Athletic Human''' | '''Athletic Human''' | '''[[Reactions|Reaction Speed]]:''' '''Athletic Human''' | '''Athletic Human''' | ||
'''[[Stamina]]: Limitless''' (As a corpse, it should not feel exhaustion) | '''[[Stamina]]:''' '''Limitless''' (As a corpse, it should not feel exhaustion) | ||
'''[[Range]]: Standard Meelee Range, Higher''' with Hax | '''[[Range]]:''' '''Standard Meelee Range''', '''Higher''' with Hax | ||
'''[[Intelligence]]: Average''' (Can speak in some of its Perception view blocks) | '''[[Intelligence]]:''' '''Average Intelligence''' (Can speak in some of its Perception view blocks) | ||
---- | ---- | ||
==[[Powers and Techniques]]== | |||
<tabber> | <tabber> | ||
|-|DLC='''[[Superhuman Physical Characteristics]]''', '''[[Immortality]]''' (undead; Is a corpse), '''[[Non-Euclidean Physiology]]''' (All specimen are able to go through impossible rooms such as [https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/d/dd/Impossible_door.jpg/revision/latest?cb=20210922150858 doors having rooms while against an open stairway] or [https://giphy.com/gifs/BLso3lVAAP532GsWBL doors leading to rooms that are bigger on the inside]), '''[[Telekinesis]]''' ([https://media.giphy.com/media/fE8jAulQiAsW5v4eEV/giphy.gif Was able to make multiple corpse-filled body bags float up in the air]), '''[[Reality Warping]]''' ([https://media.giphy.com/media/4VHlVGeHoiznC4WnEU/giphy.gif Was able to suddenly delete a door], [https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExOWR4bGg4amcxcXE5dWpxNTM5NmN1N2loZXBldzJhZ28yOWVzNTJ1OCZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/zxHQontOoCmrS6mEJX/giphy-downsized-large.gif Changes the layout and size of an entire room]) '''[[Teleportation]]''' ([https://media.giphy.com/media/iVBo26d20PBSGFhVCn/giphy.gif Can teleport]), '''[[Perception Manipulation]]''' ([https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExODk3bjhvMWFjd3A3cWhkaXNlYmRpam1lYW1mZXhxZXVtaDFtcDF0byZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/tHDTIOGxRuOVmCsVmr/giphy.gif Covers the Players vision in Fog. Will blind the players in flashing words and images when hitting them or at random]) | |-|DLC='''[[Superhuman Physical Characteristics]]''', '''[[Immortality]]''' (undead; Is a corpse), '''[[Non-Euclidean Physiology]]''' (All specimen are able to go through impossible rooms such as [https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/d/dd/Impossible_door.jpg/revision/latest?cb=20210922150858 doors having rooms while against an open stairway] or [https://giphy.com/gifs/BLso3lVAAP532GsWBL doors leading to rooms that are bigger on the inside]), '''[[Telekinesis]]''' ([https://media.giphy.com/media/fE8jAulQiAsW5v4eEV/giphy.gif Was able to make multiple corpse-filled body bags float up in the air]), '''[[Reality Warping]]''' ([https://media.giphy.com/media/4VHlVGeHoiznC4WnEU/giphy.gif Was able to suddenly delete a door], [https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExOWR4bGg4amcxcXE5dWpxNTM5NmN1N2loZXBldzJhZ28yOWVzNTJ1OCZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/zxHQontOoCmrS6mEJX/giphy-downsized-large.gif Changes the layout and size of an entire room]) '''[[Teleportation]]''' ([https://media.giphy.com/media/iVBo26d20PBSGFhVCn/giphy.gif Can teleport]), '''[[Perception Manipulation]]''' ([https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExODk3bjhvMWFjd3A3cWhkaXNlYmRpam1lYW1mZXhxZXVtaDFtcDF0byZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/tHDTIOGxRuOVmCsVmr/giphy.gif Covers the Players vision in Fog. Will blind the players in flashing words and images when hitting them or at random]) | ||
|-|Endless Mode= All previous abilities | |-|Endless Mode= All previous abilities. | ||
<br> | |||
'''[[Resistance]]''' to '''[[Metaphysics Manipulation]]''' (Does not die to the sword to sword that kills Incorporeal being, [https://youtu.be/0BE1XuKXNkQ?t=2345 unlike in Kamari Hospital]) | |||
</tabber> | </tabber> | ||
---- | ---- | ||
==Other== | |||
'''Standard Tactics:''' Will charge at the opponent, Likely to warp the area around it and use its perception manipulation to blind the opponent. | '''Standard Tactics:''' Will charge at the opponent, Likely to warp the area around it and use its perception manipulation to blind the opponent. | ||
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[[Category:9-B]] | [[Category:9-B]] | ||
[[Category:Video Game Characters]] | [[Category:Video Game Characters]] | ||
[[Category:Characters]] | |||
[[Category:Undead Physiology Users]] | |||
[[Category:Spooky's Jumpscare Mansion]] |
Latest revision as of 19:25, 18 September 2024
"Mature Content" | |
Hold up soldier! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely! |
Background
Monster 2 is one of the monsters found inside the Karamari Hospital in Spooky's Mansion. It's a corpse in the morgue that chases the player once the pickup the medallion .
General Information
Name: Monster 2
Origin: Spooky's Jumpscare Mansion
Company: Lag Studios
Creator: Akuma Kira and AMG Sheena
Sex: Unknown
Age: Unknown
Story Role: Chasing Enemy
Classification: Monster
Species: Corpse
State of Being: Regular
Occupation: None
Status: Undead (is a corpse)
Physiology: Humanoid
Alignment: Unknown (Seemingly attacks with no real reason)
Codex Statistics
Key: DLC | Endless Mode
Tier: 9-B | 9-B
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Wall level (Should be comparable to Specimen 3, who can burrow holes through the roof) | Wall level (Same as before)
Durability: Wall level (Can take hits from The Protagonist) | Wall level (same as before)
Striking Strength: Wall Class | Wall Class
Lifting Strength: Unknown, Peak Human with Telekinesis (able to lift up multiple corpse filled body bags at once) | Unknown, Peak Human with Telekinesis (Same as before)
Travel Speed: Average Human (5 m/s) Faster while charging (slowly gets faster) | Average Human, Faster while charging (same as before)
Attack Speed: Athletic Human (Should be comparable to The Protagonist) | Athletic Human
Reaction Speed: Athletic Human | Athletic Human
Stamina: Limitless (As a corpse, it should not feel exhaustion)
Range: Standard Meelee Range, Higher with Hax
Intelligence: Average Intelligence (Can speak in some of its Perception view blocks)
Powers and Techniques
All previous abilities.
Other
Standard Tactics: Will charge at the opponent, Likely to warp the area around it and use its perception manipulation to blind the opponent.
Weaknesses: None notable
Battle Records
None.
None.
None.