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Flaming Fossil: Difference between revisions
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Latest revision as of 15:01, 23 September 2024
Background
Flaming Fossil are Fire-type monsters in Vulpin Adventure. You can encounter them in Desert Ruins. They are creatures that closely resembles a reptilian skull of some kind. Their mouth is full of sharp teeth that are spaced at seemingly irregular intervals, and their eyes have an eerie glowing white light within. Two hands, each tipped with three long, hooked claws, float beside the head. The whole monster is on fire, the flames a golden-yellow color that fades into a red as it falls away from the body.
Codex Statistics
Tier: At least 9-C
Name: Flaming Fossil
Origin: Vulpin Adventure
Sex: likely varies
Age: Unknown
Classification: Fire Type Monster
Status: Active
Alignment: Unknown (Flaming Fossils have no known history making it near impossible to give them an alignment)
Dimensionality: 3-D
Attack Potency: At least Bone level (Flaming Fossils can fight a Desert Ruin Vulpin)
Durability: At least Bone level
Striking Strength: At least Bone Class
Lifting Strength: Unknown
Travel Speed: Superhuman (Superior to Hedgewolf who should be comparable to normal wolves who can run 25 to 35 miles per hour)
Attack Speed: Superhuman
Reaction Speed: Superhuman
Stamina: Unknown
Range: Standard Melee, Extended Melee with Magic
Intelligence: Possibly Above Average fighting wise (They are theorized to be dead Renengade Reptile)
Powers and Techniques
Superhuman Physical Characteristics, Natural Weaponry and Penetration Damage (Via Fangs and claws) Undead Physiology, Levitation (Flaming Fossil float above the ground), Fire Manipulation (Via Flame Strike).
Resistance to Air Manipulation and Electricity Manipulation (They resist Air-type moves), Hot Temperatures (They naturally live in the desert)
Equipment
Nothing Notable
Notable Techniques
Other
Standard Tactics: Flaming Fossil goes for flame strike
Weaknesses: They are weak to Water Manipulation and Ice Manipulation
Battle Records
None.
None.