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Vulpin
Vulpin serves as the main protagonist of Vulpin Adventure
| Vulpin | |
|---|---|
| Origin | |
| Origin | Vulpin Adventure |
| Creator | Firequill |
| First Appearance | Vulpin Adventure |
| Actor | N/A |
| Characteristics | |
| Species | Vulpin |
| Gender | Unknown |
| Pronouns | It/Its |
| Sexuality | Unknown |
| Age | Unknown |
| Birthday | Unknown |
| Height | 3'3 |
| Weight | Unknown |
| Status | Alive |
| Alignment | Neutral Good |
| Archetype | Pint-Sized Powerhouse/Hero |
| Occupation | Hero |
| Time Period | Unknown |
| Language | English |
| Combat Style | Weapon and Magic Combat |
| Homeworld | Unknown |
| Relationships | |
| Affiliations | The Player, Mysterious Stranger |
| Enemies | Calyx, Drakhbet, Hydrex, Pterophor, Final Boss, Ducky, Monsieur Ducky |
Background
Vulpin is a monster that the player is given to raise and train to fight other monsters that cause chaos in the land. It is received from the Mysterious Stranger in the beginning of the game. This is the character that the player will control for the entirety of Vulpin Adventure.
Appearance
General Description:
Vulpins are short, bipedal creatures, only standing at 3'3"ft. They have long pointy ears and a short snout, and they are furry creatures despite looking reptilian in appearance. They also have short front arms and thicker back legs much like a raptor, ending with a long tail tipped with a tuft of fur. A short mohawk extends from the forehead to the neck, and there is also a fur collar growing around their neck. A small tuft of hair is also present in the back legs behind the knees. Their colors can greatly vary from individual and is determined by the preference of their owner.
Personality
- Easily Pleased: Vulpins are easy to care for as they are rather easily pleased. When vulpins are sad, all they need is a good pet on the head or some food for their happiness to go back up.
- Adventurous: Vulpins love exploring with their owner. Vulpins grow sad if they are remain home too long without any attention.
- Weak when sad: When sad, Vulpins will lose their will to fight and start performing poorly in battles.
Goals
- Restoring the Starstone to save the world (Succeeded.)
General Information
Name: Varies (Its name is chosen by the player)
Origin: Vulpin Adventure
Company: N/A
Creator: Firequill
Actor: N/A
Gender: Unknown (Referred purely by It/Its, altought the species itself likely varies)
Sexuality: Heterosexual
Pronouns: It/Its
Handedness: Right-Handed (Hold weapons in its right hand)
Age: Unknown
Birthday: Unknown
Time Period Unknown
Timeline: Main Timeline
Homeworld: Earth
Residence: Home
Story Role: Main Protagonist
Legacy: Local Legacy
Influence: Event Influence
Language: English (Never speaks but seemingly can comprehend english)
Religion: Unknown
Classification: Pet, Normal-Type Monster, Earthly Protector, Sea Dog, Storm Chaser, Hero, Ducky Slayer
Species: Vulpin
State of Being: Regular
Physiology: Vulpin Physiology
In-Universe Creator: Unknown
Occupation: Hero
Combat Style: Weapon and Magic Combat
Affiliations: The Player, Mysterious Stranger
Enemies: Calyx, Drakhbet, Hydrex, Pterophor, Final Boss, Ducky, Monsieur Ducky
Height: 3 feet and 3 inches
Weight: Unknown
Status: Alive
Alignment: Neutral Good (Assisted the player in saving the world by restoring the Starston)
Protection Level: Global Protector (Stated to have saved the whole world)
- Type(s) of Potential: Growth Potential
- Level of Potential: Growth
- Description: By defeating enemies, Vulpin can gain Ability Points which it can then use to increase its statistics.
- Limitations: Nothing notable.
Archetype: Pint-Sized Powerhouse / Hero
Codex Statistics
Key: Woods | Desert Ruins | Sea Cave | Cloudy Peaks | Darklight Castle and onwards
Key Information
- Woods: This key covers Vulpin during the Woods area of the game
- Desert Ruins: This key covers the Vulpin during the Desert Ruins area of the game
- Sea Cave: This key covers the Vulpin during the Sea Cave area of the game
- Cloudy Peaks: This key covers the Vulpin during the Cloudy Peaks area of the game
- Darklight Castel and onward: This key covers the Vulpin during the Darklight Castel area of the game and onward
B
B
A
A
S
Tier:
9-C, Higher with Items
At least 9-C, Higher with Items
9-B, Higher with Items
At least 9-B, Higher with Items
At least 9-B likely Far Higher, Higher with Items
Cardinality: Finite
Dimensionality: 3-D
Power Source: Mana (Uses mana to cast magic)
Bone level (Can battle and defeat low-tier monsters with even those being enough to make the woods a place people don't go to anymore. At the end of the Woods, Vulpin would battle and defeat Calyx who was stated to be a powerful monster by a signpost making it vastly more powerful than regular enemies), Higher with Items (At that point had access to the Stick which raises its attack stat by 2)
At least Bone level (Stronger than before, able to contend with Renegade Reptiles which utilize scimitars. At the end of the Desert Ruins, Vulpin would battle and defeat Drakhbet who is vastly more powerful than regular enemies), Higher with Items (By that point had access to the Burning Stick which increase its attack by 4, the Bone which increase its attack by 5, the Flame which increase its attack by 1 and the nose horn which increase its attack by 1)
Wall level (Potency) (Can contend with Snoroceros who should be comparable to real rhinoceros who can easily flip and damage cars. At the end of the Sea Cave, Vulpin would battle and defeat Hydrex who is vastly more powerful than regular enemies), Higher with Items (By that point had access to the Swirly Pink Thing which increase its attack by 10, the Ice Horn which increase its attack by 1 and the Spiny Earring which increase its attack by 2)
At least Wall level (Potency) (Stronger than before, being able to contend with regular enemies of the Cloudy Peaks. At the end of the Cloud Peak, Vulpin would battle and defeat Pterophor who is vastly more powerful than regular enemies) Higher with Items (Had this point had access to the Metal Stick which increase its attack by 12, the Thorny Flower which increase its attack by 14 and the Eye Patch which increase its attack by 1)
At least Wall level (Potency) (Stronger than before, bneing able to battle and defeat powered-up version of past bosses. At the end of the Darklight Castle, Vulpin would battle and defeat Final Boss. After defeating Final Boss, Vulpin would get to battle and defeat Monsieur Ducky who is even more powerful than Final Boss) likely Far Higher (The flavor text of the "Hero!" achivement, gotten from defeating Final Boss, states that Vulpin "saved the whole world"), Higher with Items (By that point had access to the Sun and Moon Staff which increase its attack by 20, the Ducky Spoon which increase its attack by 30, the Gold Ducky Spoon which increase its attack by 50, the Fluffpuff Antennae which increase its attack by 3, the Starry Earring which increase its attack by 1, the Blue Flame which increase its attack by 2 and the Monocle which increase its attack by 1)
Bone level, Higher with Items (At that point had access to the Mushroom Earring which raises its defense stat by 1)
At least Bone level, Higher with Items (By that point had access to the Tail Bandage which increase its defense by 1, the Nose Horn which increase its defense by 1 and the Flame which increase defense by 1)
Wall level, Higher with Items (By that point had access to the Silver Ring which increase its defense by 2, the Ice Horn which increase its defense by 1 and the Icicles which increase its defense by 2)
At least Wall level, Higher with Items (Had this point had access to the Flower Earring which increase its defense by 2 and the Gold Ring which increase its defense by 3)
At least Wall level likely Far Higher, Higher with Items (By that point had access to the Heart Earring which increase its defense by 1, the Starry Earring which increase its defense by 1, the Blue Flame which increase its defense by 1 and the Monocle which increase its defense by 1)
Bone level, Higher with Items
At least Bone level, Higher with Items
Wall level, Higher with Items
At least Wall level (Potency), Higher with Items
At least Wall level (Potency) likely Far Higher, Higher with Items
Average Human Class
Average Human Class
Average Human Class
Average Human Class
Average Human Class
Average Human
Average Human
Average Human
Average Human
Average Human
Average Human
Average Human
Average Human, Higher with Items
Average Human, Higher with Items
Stamina: Superhuman (Battled its way through Darkligh Castel in which it had to face off against all of its prior bosses in a row and then had a final confrontation with Final Boss)
Range: Standard Melee, Extended Melee with weapons, Several Meters with magic
Intelligence: Gifted Intelligence (Can learn every move in game at an incredible pace, with the in-game achievement "Versatile" claiming that it normally takes years of study and practice)
Knowledge: At least Expert level
- Superhuman Physical Characteristics
- Fighter's Intuition (Can fight monsters barehanded)
- weapon Usage (Can wield a wide assortment of weapons)
- Staff Usage: Can wield the Sun and Moon Staff in combat
- Unique Weaponry: Can wield a flower in combat. can wield a bone in combat. can wield a large spoon in combat
- Accelerated Development
- Statistics Boost (Can deal critical hits which deals more damages than regular attacks)
- Damage Reduction (Defend halves the damage Vulpin takes from an attack)
- Earth Manipulation (Leaf Strike has the user strike the enemy, causing leaves to explode from the point of impact and dealing Earth-type damage. Swarm has the user send out a horde of bees to attack, dealing Earth-type damage)
- Fire Manipulation (Flame Strike has the user strike the enemy, causing flames to explode from the point of impact and dealing Fire-type damage)
- Water Manipulation (Frost Strike has the user strike the enemy, causing snowflakes to explode from the point of impact and dealing Water-type damage)
- Air Manipulation (Vortex Strike has the user strike the enemy, causing small clouds and lightning bolts to explode from the point of impact and dealing Air-type damage)
- Healing
- Self-Healing
- Basic Healing: Heal allows the user to restore their HP
- Restoration
- Personal Scale
- Energy Restoration: Vulpin naturally regains MP each passing turn)
- Cloud Walking (can physically walk on clouds)
Resistance to
- Breath Attack (Fire Breath has the user attack by breathing fire, dealing Fire-type damage. Aqua Breath has the user attack by breathing a deluge of bubbles, dealing Water-type damage. Hurricane Breath has the user attack by breathing air and lightning, dealing Air-type damage. Boulder Breath has the user attack by breathing boulders, dealing Earth-type damage)
- Enhanced Fire Manipulation
- Enhanced Water Manipulation
- Enhanced Earth Manipulation
- Enhanced Air Manipulation and Electricity Manipulation
- Light Manipulation (Sunburst has the user attack with a small burst of sun-shaped porjectiles, dealing Light-type damage)
- Darkness Manipulation (Lunar Rain has the user attack with a barrage of tiny cresent-moon-shaped projectiles, dealing Dark-type damage)
- Information Analysis (An Advice Signpost talks about how the player can hover their cursor onto enemies letting them know their HP and element)
- Statistics Amplification (Stick gives +2 Atk, Burning Stick gives +4 Atk, Bone gives +5 Atk, Swirly Pink Thing gives +10, Metal Stick gives +12 Atk, Thorny Flower gives +14 Atk, Sun and Moon Staff gives +20 Atk, Ducky Spoon gives +30 Atk, Gold Ducky Spoon gives +50 Atk, Mushroom Earring gives +1 Def Starry Earring gives +1 Atk and +1 Def, Spinny Earring gives +2 Atk, Flower Earring gives +2 Def, Heart Earring gives +1 Def +1 Spd, Tail Bandage gives +1 Def, Silver Ring gives +2 def, Icicles gives +2 Def, Gold Ring gives +3 Def, Flame gives +1 Atk and +1 Def, Blue Flame gives +2 Atk and +1 Def, Nose Horn gives +1 Atk and +1 Def, Eye Patch gives gives +1 Atk and +1 Def, Ice Horn gives +1 Atk and +1 Def, Fluffpuff Antennae give +3 Atk, Glasses gives +3 Spd, Monocle gives +1 Atk, +1 Def and +1 Spd, Starburst gives +2 Spd, Static gives +2 Spd and Sud gives +2 Spd)
- Healing
- Self-Healing
- Basic Healing: With Banapples
- Restoration
- Personal Scale
- Energy Restoration: With Starberry
- Natural Weaponry (Can wear the Nose Horn and Ice Horn)
- Magic (Fluffpuff Antennae are stated to be magical)
- Analytical Prediction (The Glasses state that they help anticipate the movements of foes)
| Name | Icon | Stat | Description |
|---|---|---|---|
| Nose Horn |
|
+1 Atk +1 Def | Experiencing the joy of being a rhinoceros! |
| Ice Horn | +1 Atk +1 Def | Looks like a Pweeetty Unicoooorn! | |
| Eye Patch | +1 Atk +1 Spd | Only SISSIES use both eyes in combat! | |
| Glasses | +3 Spd | Anticipate your foe's movement with improved vision. | |
| Fluffpuff Antennae |
|
+3 Atk | These fell off a Fluffpuff. It's magic enhances strength! |
| Monocle | +1 Atk +1 Def +1 Spd | So classy that 3 stats gets a boost! |
| Name | Icon | Stat | Description |
|---|---|---|---|
| Sud | +2 Spd | Looks like you've just come out of the bath! | |
| Static | +2 Spd | Zap zop zoop! | |
| Starburst |
|
+2 Spd | Glittery good fun! |
Notable Techniques
Other
Standard Tactics: The Player will analyze the opponent's type before guiding their vulpin on how to fight, either ordering them to physically attack or to use one of its many spells. If the player notices their Vulpin is in trouble, they can assist them by changing their current equipment mid-battle, restore their HP by feeding them Banapples or restore thier MP by feeding them Starberry.
- Unique Weaknesses: A sad vulpin will lose its will to fight, leading to it perfoming poorly in combat. A Vulpin's mood can be affected by being heavily damage, which can lead it to become sad. Vulpin requires MP to cast its spells.
Trivia
- With the four unlockable colors, Vulpin has a total of 144 different coloration.
- Strangely the vulpin's main color in the title screen is teal, a color not featured in game.
- Is the only monster with access to the moves Defend and Meditate.
- A Vulpin's iris color is dependent on their secondary color.
Gallery
-
A teal and brown Vulpin seen in the game's intro screen.
-
A full view of a vulpin's body alongside their size.
Battle Records
31 - 0 - 0
- Calyx - Fight
- Conditions: None.
- Location: Woods
- Drakhbet - Fight
- Conditions: None.
- Location: Desert Ruins
- Hydrex - Fight
- Conditions: None.
- Location: Sea Cave
- Pterophor - Fight
- Conditions: None
- Location: Cloudy Peaks
- Corrupted Calyx - Fight
- Conditions: None.
- Location: Darklight Castel
- Corrupted Drakhbet - Fight
- Conditions: None.
- Location: Darklight Castel
- Corrupted Hydrex - Fight
- Conditions: None.
- Location: Darklight Castel
- Corrupted Pterophor - Fight
- Conditions: None.
- Location: Darklight Castel
- Final Boss - Fight
- Conditions: None.
- Location: Darklight Castel
- Monsieur Ducky - Fight
- Conditions: None.
- Location: ???
- Mot - Fight
- Conditions: None.
- Location: Woods
- Mushmuncher - Fight
- Conditions: None.
- Location: Woods
- Hedgewolf - Fight
- Conditions: None.
- Location: Woods
- Black Brushbeast - Fight
- Conditions: None.
- Location: Woods
- Renegade Reptile - Fight
- Conditions: None
- Location: Desert Ruins
- Inpu - Fight
- Conditions: None.
- Location: Desert Ruins
- Flaming Fossil - Fight
- Conditions: None.
- Location: Desert Ruins
- Pink Brushbeast - Fight
- Conditions: None.
- Location: Desert Ruins
- Seahorse - Fight
- Conditions: None.
- Location: Sea Cave
- LobsterMonster - Fight
- Conditions: None.
- Location: Sea Cave
- Snoroceros - Fight
- Conditions: None.
- Location: Sea Cave
- Azure Brushbeast - Fight
- Conditions: None.
- Location: Sea Cave
- Scythe Wasp - Fight
- Conditions: None.
- Location: Cloudy Peaks
- Chigrumpen - Fight
- Conditions: None.
- Location: Cloudy Peaks
- Dragon - Fight
- Conditions: None.
- Location: Cloudy Peaks
- White Brushbeast - Fight
- Conditions: None.
- Location: Cloudy Peaks
- Starwisp - Fight
- Conditions: None.
- Location: Darklight Castle
- Fluffpuff - Fight
- Conditions: None.
- Location: Darklight Castle
- DarkDragon - Fight
- Conditions: None.
- Location: Darklight Castle
- LightDragon - Fight
- Conditions: None.
- Location: Darklight Castle
- Ducky - Fight
- Conditions: None.
- Location: ???
None.
None.
Versus Threads
1 - 0 - 0
- Drake - Thread
- Rules: The battle took place in a forest. The woods key was used for Vulpin. Speed was equalized. Standard Battle Assumptions.
- Overall Consensus: Drake's Croc has a limited movepool compared to Vulpin and far less range options.
None.
None.
- Pages using Tabber parser tag
- Characters
- Obscure Characters
- Video Game Characters
- Vulpin Adventure
- Male Characters
- Female Characters
- Monsters
- Species
- Monster Characters
- Heroes
- Good Characters
- Peak Humans
- Superhuman Speed Users
- Weapon Users
- Fire Users
- Ice Users
- Water Users
- Healers
- Superhumans
- Electricity Users
- Darkness Users
- Light Users
- Superhuman Tier
- Tier 9
- Internet Characters
- Non-Humans
- 9-B
- 9-C
- Damage Reduction Users
- Restoration Users
- Statistics Amplification Users
- Precognition Users
- Magic Users
















































