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Monster 2: Difference between revisions
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Latest revision as of 06:44, 17 December 2024
"Mature Content" | |
Hold up soldier! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely! |
Background
Monster 2 is one of the monsters found inside the Karamari Hospital in Spooky's Mansion. It's a corpse in the morgue that chases the player once the pickup the medallion .
General Information
Name: Monster 2
Origin: Spooky's Jumpscare Mansion
Company: Lag Studios
Creator: Akuma Kira and AMG Sheena
Sex: Unknown
Age: Unknown
Story Role: Chasing Enemy
Classification: Monster
Species: Corpse
State of Being: Regular
Occupation: None
Status: Undead (is a corpse)
Physiology: Humanoid
Alignment: Unknown (Seemingly attacks with no real reason)
Codex Statistics
Key: DLC | Endless Mode
Tier: 9-B | 9-B
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Wall level (Should be comparable to Specimen 3, who can burrow holes through the roof) | Wall level (Same as before)
Durability: Wall level (Can take hits from The Protagonist) | Wall level (same as before)
Striking Strength: Wall Class | Wall Class
Lifting Strength: Unknown, Peak Human with Telekinesis (able to lift up multiple corpse filled body bags at once) | Unknown, Peak Human with Telekinesis (Same as before)
Travel Speed: Average Human (5 m/s) Faster while charging (slowly gets faster) | Average Human, Faster while charging (same as before)
Attack Speed: Athletic Human (Should be comparable to The Protagonist) | Athletic Human
Reaction Speed: Athletic Human | Athletic Human
Stamina: Limitless (As a corpse, it should not feel exhaustion)
Range: Standard Meelee Range, Higher with Hax
Intelligence: Average Intelligence (Can speak in some of its Perception view blocks)
Powers and Techniques
All previous abilities.
Other
Standard Tactics: Will charge at the opponent, Likely to warp the area around it and use its perception manipulation to blind the opponent.
Weaknesses: None notable
Battle Records
None.
None.
None.