The official discord link if you wish to join the discord: https://discord.gg/j5RKwCvAFu

Support the wiki on our official Ko-Fi page or Patreon page!

Toy Chica: Difference between revisions

From The Codex
GiverOfThePeace
GiverOfThePeace (talk | contribs) (→‎Codex Statistics: clean up and re-categorisation per CFD)
m
m
 
(7 intermediate revisions by the same user not shown)
Line 47: Line 47:
'''Creator:''' Scott Cawthon
'''Creator:''' Scott Cawthon


'''Gender:''' None. Built to be Female.
'''Actor:''' [https://www.behindthevoiceactors.com/characters/Five-Nights-at-Freddys/Toy-Chica/ Amber Lee Connors]
 
'''Gender:''' Built to be Female.


'''Sex:''' None
'''Sex:''' None
'''Pronouns:''' '''She/Her'''


'''Age:''' Unknown
'''Age:''' Unknown
'''Homeworld:''' Earth
'''Resident:''' Fazbear's Entertainment


'''Story Role:''' Monster, Antagonist, Game Enemy
'''Story Role:''' Monster, Antagonist, Game Enemy
Line 60: Line 68:


'''[[State of Being]]:''' '''Nonliving'''
'''[[State of Being]]:''' '''Nonliving'''
'''[[Physiology]]:''' '''Animatronic Chicken Physiology'''


'''[[Physiology]]:''' '''Robot Physiology'''
'''[[Physiology]]:''' '''Robot Physiology'''
Line 67: Line 77:
'''Affiliations:''' Fazbear Entertainment, Inc.
'''Affiliations:''' Fazbear Entertainment, Inc.


'''[[Status]]:''' '''Destroyed''' ([https://youtu.be/66sNL_2ztnw?t=903 The Toys were scrapped at the end of ''Five Nights at Freddy's 2''])
'''Height:''' Unknown
 
'''Weight:''' Unknown
 
'''[[Status]]:''' '''Destroyed''' ([https://youtu.be/66sNL_2ztnw?t=903 The Toys were scrapped at the end of ''Five Nights at Freddy's 2'']<ref>Five Nights at Freddy's 2 Night 6 Ending</ref>)
 
'''Date of Destruction:''' 1987


'''Date of Death:''' 1987
'''[[Alignment]]:''' '''Chaotic Evil''' ([https://youtu.be/3Ebv1tXVuIU?t=425 The toy animatronics were tampered by someone]<ref>Five Nights at Freddy's 2 Night 4 Phone Call</ref>, [https://youtu.be/3Ebv1tXVuIU?t=510 which causes them to be aggressive]<ref>Five Nights at Freddy's 2 Night 6 Phone Call</ref> [https://youtu.be/Mz8DYjS1Nvs?t=137 and attack anyone they see who isn't an animatronic]<ref>Five Nights at Freddy's Night 1 Phone Call</ref>)


'''[[Alignment]]:''' '''Chaotic Evil''' (The toy animatronics were tampered by someone, which causes them to be aggressive and attack anyone they see who isn't an animatronic)
'''[[Threat Level]]:''' '''Street Threat''' ([https://youtu.be/wO78gME-qe4?t=143 The animatronics if they happen to find a person after hours will forcibly stuff one into an animatronic suit]<ref>Five Nights at Freddy's 2 Night 1 Phone Call</ref>)


==Codex Statistics==
==Codex Statistics==
'''[[Grade]]:''' '''B'''
'''[[Tiering System|Tier]]:''' '''9-B'''
'''[[Tiering System|Tier]]:''' '''9-B'''


Line 80: Line 98:
'''[[Dimensionality]]:''' '''3-D'''
'''[[Dimensionality]]:''' '''3-D'''


'''[[Attack Potency]]:''' '''Wall level''' (Should be comparable to the other animatronics, who can [https://www.youtube.com/watch?v=01MOragGW9I&t=128s crush] [https://www.youtube.com/watch?v=nAfI_Pf55_E&t=55s skulls], [https://youtu.be/joIPdasCMbI?t=895 survive] [https://youtu.be/D_kqBAHAPsY?t=54 collapsing buildings], and are unharmed by a [https://youtu.be/qJKPVBw5-cw?t=11 car crash that broke through a billboard]. [https://youtu.be/bp0JMvQari0?t=99 Can one-shot the security guard]. They should scale to their novel counterparts due to being just as canon to the games, [https://i.imgur.com/33kyctD.jpg and are noted] [https://steamcommunity.com/app/388090/discussions/0/494632506578092413/ as alternate continuities]. [https://imgur.com/a/TwtqTQ5 The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people])
'''[[Attack Potency]]:''' '''Wall level (Potency)''' (Should be comparable to the other animatronics, who can [https://www.youtube.com/watch?v=01MOragGW9I&t=128s crush]<ref>Five Nights at Freddy's Night 1 Phone Call</ref> [https://www.youtube.com/watch?v=nAfI_Pf55_E&t=55s skulls]<ref>Five Nights at Freddy's 4 Post-Night 5 Minigame</ref>, [https://youtu.be/joIPdasCMbI?t=895 survive]<ref>Five Nights at Freddy's 3 Night 6 Ending</ref> [https://youtu.be/D_kqBAHAPsY?t=54 collapsing buildings]<ref>Five Nights at Freddy's Sister Location Custom Night Secret Final Cutscene</ref>, and are unharmed by a [https://youtu.be/qJKPVBw5-cw?t=11 car crash that broke through a billboard]<ref>Five Nights At Freddy's: Security Breach Good Ending</ref>. [https://youtu.be/gMvhyp0ocsI Can one-shot the security guard]<ref>Five Nights at Freddy's Freddy Fazbear Jumpscares</ref>. They should scale to their novel counterparts due to being just as canon to the games, and are noted [https://steamcommunity.com/app/388090/discussions/0/494632506578092413/ as alternate continuities]<ref>"The truth is that after a while lore can become so dense that there isn't room for a story anymore. Another truth is that what makes for a good game doesn't necessarily make for a good book. Sometimes a timeline gets so full that the only way to tell a real story is have the story set in a different timeline, an alternate universe, a different location, or perhaps from a vantage point that isn't entirely what it appears to be."</ref>. [https://imgur.com/a/TwtqTQ5 The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people]<ref>Five Nights at Freddy's The Silver Eyes Graphic Novel</ref>)


'''[[Durability]]:''' '''Wall level''' (Comparable to other animatronics who can survive collapsing buildings and car crashes)
'''[[Durability]]:''' '''Wall level''' (Comparable to other animatronics who can survive collapsing buildings and car crashes)


'''[[Striking Strength]]:''' '''Wall Class'''
'''[[Striking Strength]]:''' '''Wall Class (Potency)'''


'''[[Lifting Strength]]:''' '''Peak Human '''(In ''The Silver Eyes'', it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys)  
'''[[Lifting Strength]]:''' '''Peak Human '''(In ''The Silver Eyes'', it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys)  


'''[[Speed|Travel Speed]]:''' '''Superhuman''' (Comparable to [[Freddy Fazbear]], [https://youtu.be/mRkzDoQBVuo?t=557 who can run across the right end of Fazbear's Pizza to the left end in seconds]. Comparable to [[Mangle]], [https://youtu.be/Aoipyhfyd4Q?t=80 who can climb from the lower vent to the ceiling seemingly in a second])
'''[[Speed|Travel Speed]]:''' '''Superhuman''' ([https://youtu.be/YtGmiSKEXZg?t=17 Can jump from the vent to the Jeremy's office desk in a second]<ref>Five Nights at Freddy's 2 Toy Chica Jumpscare</ref>. Comparable to [[Freddy Fazbear]], [https://youtu.be/VXtVrNdD3YA?t=464 who run across from the right end of Fazbear's Pizza]<Ref>Five Nights at Freddy's</ref> [https://youtu.be/VXtVrNdD3YA?t=568 to the left end in seconds]<ref>Five Nights at Freddy's Power Outage</ref>. Comparable to [[Mangle]], [https://youtu.be/Aoipyhfyd4Q?t=80 who can climb from the lower vent to the ceiling seemingly in a second]<ref>Five Nights at Freddy's 2</ref>)


'''[[Speed|Attack Speed]]:''' '''Superhuman'''
'''[[Speed|Attack Speed]]:''' '''Superhuman'''
Line 98: Line 116:
'''[[Range]]:''' '''Standard Melee'''
'''[[Range]]:''' '''Standard Melee'''


'''[[Intelligence]]:''' '''Unknown''' (While patrolling as an ordinary animatronic, Toy Chica has shown to be well aware of her surroundings and even attempt to trick the night guard in question)  
'''[[Intelligence]]:''' '''Unknown Intelligence''' (While patrolling as an ordinary animatronic, Toy Chica has shown to be well aware of her surroundings and even attempts to trick the night guard in question)
 
'''[[Knowledge]]:''' '''Unknown level'''
----
----
==[[Powers and Techniques]]==
==[[Powers and Techniques]]==
'''[[Superhuman Physical Characteristics]]''', '''[[Body Control]]''' (Animatronics are able to be dismantled, such as [https://youtu.be/rEkXQTuK7Cg?t=32 Mangle] and move around despite that), '''[[Enhanced Senses]]''' ([https://youtu.be/mRkzDoQBVuo?t=557 Can see and move around in the dark]), '''[[Stealth Mastery]]''' ([https://youtu.be/iOztnsBPrAA?t=434 All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them]. [https://youtu.be/7lR98pq97f8?t=81 Can quickly leave out of sight once a room goes dark]), '''[[Inorganic Physiology]]''' (Non-living Object), '''[[Self-Sustenance]]''' (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance), '''[[Invisibility]]''' ([https://youtu.be/UWlLuKmVH54?t=99 Can turn invisible via cloaking]), '''[[Illusion Creation]]''' (Standard Illusions; [https://youtu.be/sf0DnjQsIXY?t=17 The animatronics at times can make the building change]), '''[[Information Analysis]]''' ([https://www.youtube.com/watch?v=3Ebv1tXVuIU&t=45s The toys have a facial recognition software to detect criminals]), Passive '''[[Technological Manipulation]]''' ([https://youtu.be/7lR98pq97f8?t=81 An animatronic's mere appearance causes the technology to flicker and turn off], [https://youtu.be/_1jDjx089Uw?t=114 all animatronics upon entering a room causes the camera to go static]), '''[[Berserk Mode]]''' ([https://youtu.be/3Ebv1tXVuIU?t=425 The toy animatronics were stated to get more aggressive] [https://youtu.be/3Ebv1tXVuIU?t=510 overtime]).
<Tabber>
<br><br>
|-|Standard Toy Animatronic Abilities=
'''[[Resistance]]''' to '''[[Electricity Manipulation]]''' ([https://youtu.be/_9HZp5ORIww?t=56 Every animatronic in Pizzeria Simulator can be shocked without much damage]. [https://www.youtube.com/watch?v=xVv_gnEfqFg Sister Location animatronics can take controlled shocks])
'''[[Superhuman Physical Characteristics]]''', '''[[Body Control]]''' (Animatronics can be dismantled, such as [https://youtu.be/rEkXQTuK7Cg?t=32 Mangle]<ref>Five Nights at Freddy's 2</ref> and move around despite that), '''[[Enhanced Senses]]''' ([https://youtu.be/mRkzDoQBVuo?t=557 Can see and move around in the dark]<ref>Five Nights at Freddy's Power Outage</ref>), '''[[Stealth Mastery]]''' ([https://youtu.be/iOztnsBPrAA?t=434 All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them]<ref>Five Nights at Freddy's</ref>. [https://youtu.be/7lR98pq97f8?t=81 Can quickly leave out of sight once a room goes dark]<ref>Five Nights at Freddy's 2 Blackouts</ref>), '''[[Self-Sustenance]]''' (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance), '''[[Information Analysis]]''' ([https://youtu.be/3Ebv1tXVuIU?t=206 The toys have a facial recognition software to detect criminals]<ref>Five Nights at Freddy's 2 Night 1 Phone Call</ref>), '''[[Technological Manipulation]]''' ([https://youtu.be/7lR98pq97f8?t=106 Bonnie's mere appearance causes the technology to flicker and turn off]<ref>Five Nights at Freddy's 2 Black Outs</ref>, [https://youtu.be/_1jDjx089Uw?t=114 all animatronics upon entering a room causes the camera to go static]<ref>Five Nights at Freddy's 2</ref>), '''[[Berserk Mode]]''' ([https://youtu.be/3Ebv1tXVuIU?t=425 The toy animatronics were stated to get more aggressive]<ref>Five Nights at Freddy's 2 Night 4 Phone Call</ref> [https://youtu.be/3Ebv1tXVuIU?t=510 overtime]<ref>Five Nights at Freddy's 2 Night 6 Phone Call</ref>).  
<br>
'''[[Resistance]]''' to '''[[Electricity Manipulation]]''' ([https://youtu.be/_9HZp5ORIww?t=56 Every animatronic in Pizzeria Simulator can be shocked without much damage]<ref>Five Nights at Freddy's Pizzeria Simulator Salvage Minigames</ref>. [https://www.youtube.com/watch?v=xVv_gnEfqFg Sister Location animatronics can take controlled shocks]<ref>Five Nights at Freddy's Pizzeria Simulator Night 1</ref>)
|-|Five Nights at Freddy's: Special Delivery=
'''[[Invisibility]]''' ([https://youtu.be/UWlLuKmVH54?t=99 Can turn invisible via cloaking]<ref>Five Nights at Freddy's: Special Delivery</ref>)
</tabber>
----
----
==[[Equipment]]==
==[[Equipment]]==
*'''Beak:''' Toy Chica's beak despite seeming like it's naturally apart of her, [https://youtu.be/sWsdyaXGacA is shown to be a detachable part of her body as she seems to lose it once she leaves the main stage]. This has caused question as to where it went with even [https://youtu.be/WvpO8To1qFg?t=75 Scott Cawthon making a reference to it with the FNAF 4 mini-game of tiny Toy Chica missing her beak]. [https://youtu.be/ZhCl0GbK2uo?t=4 In ''Ultimate Custom Night'', she also noticeably uses the beak to attack, lodging it right in the player's forehead].
*'''Beak:''' Toy Chica's beak despite seeming like it's naturally a part of her, [https://youtu.be/sWsdyaXGacA is shown to be a detachable part of her body as she seems to lose it once she leaves the main stage]<ref>Five Nights at Freddy's 2 Toy Chica Movements</ref>. This has caused questions as to where it went with even [https://youtu.be/WvpO8To1qFg?t=75 Scott Cawthon making a reference to it with the FNAF 4 mini-game of tiny Toy Chica missing her beak]<ref>Five Nights at Freddy's 4 Minigames</ref>. [https://youtu.be/ZhCl0GbK2uo?t=4 In ''Ultimate Custom Night'', she also noticeably uses the beak to attack, lodging it right in the player's forehead]<ref>Five Nights at Freddy's Ultimate Custom Night Toy Chica Death Quotes</ref>.
*'''Cupcake:''' An animatronic cupcake that Chica holds in her design, [https://youtu.be/0F27hIoXHgY?t=25 Chica is shown to be holding it while she's about to enter the vent], it is debated whether the Cupcake has a mind of its own or not, [https://youtu.be/0F27hIoXHgY?t=149 as in Five Night's at Freddy's 4 the cupcake can attack on its own], though this might be due to it being a nightmare. However it is possible [https://youtu.be/g_hSHaR2f7A?t=190 as other animatronics] [https://youtu.be/g_hSHaR2f7A?t=351 have shown to] [https://youtu.be/g_hSHaR2f7A?t=372 be sentient] [https://youtu.be/g_hSHaR2f7A?t=384 along with even objects like the paper pals being able to move on their own].
*'''Cupcake:''' An animatronic cupcake that Chica holds in her design, [https://youtu.be/0F27hIoXHgY?t=25 Chica is shown to be holding it while she's about to enter the vent]<ref>Five Nights at Freddy's 2</ref>, it is debated whether the Cupcake has a mind of its own or not, [https://youtu.be/0F27hIoXHgY?t=149 as in Five Night's at Freddy's 4 the cupcake can attack on its own]<ref>Five Nights at Freddy's 4 Nightmare Cupcake Jumpscare</ref>, though this might be due to it being a nightmare. However it is possible [https://youtu.be/g_hSHaR2f7A?t=190 as other animatronics]<ref>Five Nights at Freddy's Easter Eggs</ref> [https://youtu.be/g_hSHaR2f7A?t=351 have shown to]<ref>Five Nights at Freddy's 2 Endo-02</ref> [https://youtu.be/g_hSHaR2f7A?t=372 be sentient]<ref>Five Nights at Freddy's 2 JJ</ref> [https://youtu.be/g_hSHaR2f7A?t=384 along with even objects like the paper pals being able to move on their own]<ref>Five Nights at Freddy's 2 Paper pals</ref>.
----
----
==Other==
==Other==
Line 113: Line 138:
<tabber>
<tabber>
|-|Five Nights at Freddy's 2=
|-|Five Nights at Freddy's 2=
{{Quote|They've spent a small fortune on these new animatronics, uh, facial recognition, advanced mobility, they even let them walk around during the day. Isn't that neat? But most importantly, they're all tied into some kind of criminal database, so they can detect a predator a mile away. Heck, we should be paying them to guard you.}}
Due to being within an animatronic, each animatronic has a movement cycle they go by, Toy Chica always starts on the Show Stage with the other two toy animatronics, [[Toy Freddy]] and [[Toy Bonnie]]. She is always the second animatronic to leave the Show Stage, after Toy Bonnie but before Toy Freddy. Toy Chica begins her path by going through the Main Hall to Party Room 4. She proceeds to stop in the Office's main entrance. She then enters Party Room 1, and from there crawls into the Left Air Vent to make her way to The Office. When the player spots Toy Chica in the Left Air Vent's blind spot, they must equip the Freddy Fazbear Head in order to get rid of her. Neglecting to put the Freddy Head on will result in the night guard getting killed by Toy Chica, resulting in a Game Over.  
Due to being within an animatronic, each animatronic has a movement cycle they go by, Toy Chica always starts on the Show Stage with the other two toy animatronics, [[Toy Freddy]] and [[Toy Bonnie]]. She is always the second animatronic to leave the Show Stage, after Toy Bonnie but before Toy Freddy. Toy Chica begins her path by going through the Main Hall to Party Room 4. She proceeds to stop in the Office's main entrance. She then enters Party Room 1, and from there crawls into the Left Air Vent to make her way to The Office. When the player spots Toy Chica in the Left Air Vent's blind spot, they must equip the Freddy Fazbear Head in order to get rid of her. Neglecting to put the Freddy Head on will result in the night guard getting killed by Toy Chica, resulting in a Game Over.  
|-|Five Nights at Freddy's Ultimate Custom Night=
|-|Five Nights at Freddy's Ultimate Custom Night=
Line 119: Line 145:
</tabber>
</tabber>


'''Weaknesses:''' [https://youtu.be/gyfXf1lNXok If it hits 6 AM, the animatronic no longer targets and resorts to its daytime functions], [https://youtu.be/Mz8DYjS1Nvs?t=1124 though the toys seem to have messed with] [https://youtu.be/Mz8DYjS1Nvs?t=137 having them attack Jeremy Fitzgerald during the day]. [https://youtu.be/xy9IoDTvI4k?t=12 Can be fooled by a Freddy mask]. [https://youtu.be/T_ALUj7WOCw?t=1178 Bright light will hold Toy Chica in place for a few seconds].
'''Weaknesses:''' [https://youtu.be/gyfXf1lNXok If it hits 6 AM, the animatronic no longer targets and resorts to its daytime functions]<ref>Five Nights at Freddy's 2 6 AM</ref>, [https://youtu.be/Mz8DYjS1Nvs?t=1124 though the toys seem to have messed with]<ref>Five Nights at Freddy's 2 Night 6 Phone Call</ref> [https://youtu.be/Mz8DYjS1Nvs?t=137 having them attack Jeremy Fitzgerald during the day]<ref>Five Nights at Freddy's Night 1 Phone Call</ref>. [https://youtu.be/dHfhvbC5VJc?t=63 Can be fooled by a Freddy mask]<ref>Five Nights at Freddy's 2</ref>. [https://youtu.be/T_ALUj7WOCw?t=1178 Bright light will hold Toy Chica in place for a few seconds]<ref>Five Nights at Freddy's 2 Night 2 Phone Call</ref>.


==Battle Records==
==Battle Records==
Line 130: Line 156:
None.
None.
</tabber>
</tabber>
==References==
{{scroll box|content={{reflist|2}}}}
[[Category:Characters]]
[[Category:Characters]]
[[Category:Video Game Characters]]
[[Category:Video Game Characters]]
[[Category:Game Characters]]
[[Category:Video Game Characters]]
[[Category:Indie Game Characters]]
[[Category:Indie Game Characters]]
[[Category:Horror Characters]]
[[Category:Sexless Characters]]
[[Category:Sexless Characters]]
[[Category:Game Enemies]]
[[Category:Game Enemies]]
Line 150: Line 181:
[[Category:Inorganic Beings]]
[[Category:Inorganic Beings]]
[[Category:Self-Sustenance Users]]
[[Category:Self-Sustenance Users]]
[[Category:Illusion Users]]
[[Category:Information Analysis Users]]
[[Category:Information Analysis Users]]
[[Category:Technology Users]]
[[Category:Technology Users]]
[[Category:Berserk Mode Users]]
[[Category:Berserk Mode Users]]

Latest revision as of 16:10, 22 November 2024

"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
Articles About Chica
Chica Original Model - Toy Model - Nightmare Variant - Jack O' Chica - Funtime Model - Rockstar Model - Glamrock Model
FNaF World Chica - Toy Chica - Phantom Chica - Withered Chica - Nightmare Freddy - Jack O' Chica

Isn't a good party just to die for?
~ Toy Chica

Background

Toy Chica is a major antagonist and one of the toy animatronics of the Five Nights at Freddy's series, first appearing in Five Nights at Freddy's 2. She is Chica's redesigned counterpart from the past and an improved replacement of Chica's pre-rebuilt incarnation Withered Chica, serving as the backup singer of the newly refurbished Freddy Fazbear's Pizza of 1987.

General Information

Name: Toy Chica

Origin: Five Nights at Freddy’s 2

First Appearance: Five Night's at Freddy's 2

Latest Appearance: Five Night's at Freddy's Security Breach (Cameo)

Company: Scottgames, Clickteam, Steel Wool Games

Creator: Scott Cawthon

Actor: Amber Lee Connors

Gender: Built to be Female.

Sex: None

Pronouns: She/Her

Age: Unknown

Homeworld: Earth

Resident: Fazbear's Entertainment

Story Role: Monster, Antagonist, Game Enemy

Classification: Animatronic chicken

Species: Animatronic

State of Being: Nonliving

Physiology: Animatronic Chicken Physiology

Physiology: Robot Physiology

Occupation: None

Affiliations: Fazbear Entertainment, Inc.

Height: Unknown

Weight: Unknown

Status: Destroyed (The Toys were scrapped at the end of Five Nights at Freddy's 2[1])

Date of Destruction: 1987

Alignment: Chaotic Evil (The toy animatronics were tampered by someone[2], which causes them to be aggressive[3] and attack anyone they see who isn't an animatronic[4])

Threat Level: Street Threat (The animatronics if they happen to find a person after hours will forcibly stuff one into an animatronic suit[5])

Codex Statistics

Grade: B

Tier: 9-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Potency) (Should be comparable to the other animatronics, who can crush[6] skulls[7], survive[8] collapsing buildings[9], and are unharmed by a car crash that broke through a billboard[10]. Can one-shot the security guard[11]. They should scale to their novel counterparts due to being just as canon to the games, and are noted as alternate continuities[12]. The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people[13])

Durability: Wall level (Comparable to other animatronics who can survive collapsing buildings and car crashes)

Striking Strength: Wall Class (Potency)

Lifting Strength: Peak Human (In The Silver Eyes, it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys)

Travel Speed: Superhuman (Can jump from the vent to the Jeremy's office desk in a second[14]. Comparable to Freddy Fazbear, who run across from the right end of Fazbear's Pizza[15] to the left end in seconds[16]. Comparable to Mangle, who can climb from the lower vent to the ceiling seemingly in a second[17])

Attack Speed: Superhuman

Reaction Speed: Superhuman

Stamina: High (Seemingly able to stay active for at least 6 hours)

Range: Standard Melee

Intelligence: Unknown Intelligence (While patrolling as an ordinary animatronic, Toy Chica has shown to be well aware of her surroundings and even attempts to trick the night guard in question)

Knowledge: Unknown level


Powers and Techniques


Equipment


Other

Standard Tactics:

They've spent a small fortune on these new animatronics, uh, facial recognition, advanced mobility, they even let them walk around during the day. Isn't that neat? But most importantly, they're all tied into some kind of criminal database, so they can detect a predator a mile away. Heck, we should be paying them to guard you.
Due to being within an animatronic, each animatronic has a movement cycle they go by, Toy Chica always starts on the Show Stage with the other two toy animatronics, Toy Freddy and Toy Bonnie. She is always the second animatronic to leave the Show Stage, after Toy Bonnie but before Toy Freddy. Toy Chica begins her path by going through the Main Hall to Party Room 4. She proceeds to stop in the Office's main entrance. She then enters Party Room 1, and from there crawls into the Left Air Vent to make her way to The Office. When the player spots Toy Chica in the Left Air Vent's blind spot, they must equip the Freddy Fazbear Head in order to get rid of her. Neglecting to put the Freddy Head on will result in the night guard getting killed by Toy Chica, resulting in a Game Over.

Put on your Freddy Fazbear Mask quickly when she sneaks into your room to fool her and make her go away.
~ Toy Chica's description in Ultimate Custom Night
She sneaks in through a trapdoor to the left side, and just like Toy Bonnie, there is no way to prevent her from getting into the room. The player's only defense is to put on their Freddy Fazbear mask to fool her. Toy Chica is faster than Toy Bonnie and will invade the Office more often, however, she is easier to fool with the mask, especially when looking directly at her.

Weaknesses: If it hits 6 AM, the animatronic no longer targets and resorts to its daytime functions[39], though the toys seem to have messed with[40] having them attack Jeremy Fitzgerald during the day[41]. Can be fooled by a Freddy mask[42]. Bright light will hold Toy Chica in place for a few seconds[43].

Battle Records

None.

None.

None.

References

  1. Five Nights at Freddy's 2 Night 6 Ending
  2. Five Nights at Freddy's 2 Night 4 Phone Call
  3. Five Nights at Freddy's 2 Night 6 Phone Call
  4. Five Nights at Freddy's Night 1 Phone Call
  5. Five Nights at Freddy's 2 Night 1 Phone Call
  6. Five Nights at Freddy's Night 1 Phone Call
  7. Five Nights at Freddy's 4 Post-Night 5 Minigame
  8. Five Nights at Freddy's 3 Night 6 Ending
  9. Five Nights at Freddy's Sister Location Custom Night Secret Final Cutscene
  10. Five Nights At Freddy's: Security Breach Good Ending
  11. Five Nights at Freddy's Freddy Fazbear Jumpscares
  12. "The truth is that after a while lore can become so dense that there isn't room for a story anymore. Another truth is that what makes for a good game doesn't necessarily make for a good book. Sometimes a timeline gets so full that the only way to tell a real story is have the story set in a different timeline, an alternate universe, a different location, or perhaps from a vantage point that isn't entirely what it appears to be."
  13. Five Nights at Freddy's The Silver Eyes Graphic Novel
  14. Five Nights at Freddy's 2 Toy Chica Jumpscare
  15. Five Nights at Freddy's
  16. Five Nights at Freddy's Power Outage
  17. Five Nights at Freddy's 2
  18. Five Nights at Freddy's 2
  19. Five Nights at Freddy's Power Outage
  20. Five Nights at Freddy's
  21. Five Nights at Freddy's 2 Blackouts
  22. Five Nights at Freddy's 2 Night 1 Phone Call
  23. Five Nights at Freddy's 2 Black Outs
  24. Five Nights at Freddy's 2
  25. Five Nights at Freddy's 2 Night 4 Phone Call
  26. Five Nights at Freddy's 2 Night 6 Phone Call
  27. Five Nights at Freddy's Pizzeria Simulator Salvage Minigames
  28. Five Nights at Freddy's Pizzeria Simulator Night 1
  29. Five Nights at Freddy's: Special Delivery
  30. Five Nights at Freddy's 2 Toy Chica Movements
  31. Five Nights at Freddy's 4 Minigames
  32. Five Nights at Freddy's Ultimate Custom Night Toy Chica Death Quotes
  33. Five Nights at Freddy's 2
  34. Five Nights at Freddy's 4 Nightmare Cupcake Jumpscare
  35. Five Nights at Freddy's Easter Eggs
  36. Five Nights at Freddy's 2 Endo-02
  37. Five Nights at Freddy's 2 JJ
  38. Five Nights at Freddy's 2 Paper pals
  39. Five Nights at Freddy's 2 6 AM
  40. Five Nights at Freddy's 2 Night 6 Phone Call
  41. Five Nights at Freddy's Night 1 Phone Call
  42. Five Nights at Freddy's 2
  43. Five Nights at Freddy's 2 Night 2 Phone Call