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Latest revision as of 19:58, 8 October 2024
“ | Once you figure out how something works, it's yours to use. This includes gravity. | „ |
~ Student’s description |
Background
The Student is a character in Run 3. She spends her spare time doing experiments, and seems to be a good enough scientist that both the Runner and the Gentleman come to her when they're stumped.
The Student is an introvert, meaning that she values her alone time. This is shown when she turned down the Pastafarian's invitation to a party in order to run tests and insisted that she was happy doing so. She admires the Runner, and possibly the Scientist as well, as when the Skater suggested the name, she knew about him, yet the Skater didn't. This may just be due to the Skater not worrying about knowledge. The Student wants to, and likes being called the Scientist, but since it is taken, she can't have it. She does think about calling her self the Scientist in training. She calls herself the Student, because technically, she will always be learning, and technically always be a student.
General Information
Name: Student
Origin: Run
Sex: Female
Age: Unknown
Classification: Alien
Species: Unknown
Occupation: None
Status: Alive
Alignment: Neutral Good (Student is merely an introvert who wishes to journey in the pursuit of knowledge)
Codex Statistics
Tier: 10-B
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Human level (The Student has no notable destructive feats.)
Durability: Unknown (The Student doesn't seem to get hurt by any means in the game. Even if she hits a box while running at full speed, she simply stops, and won't get hurt. Also, since she can respawn, even falling into space won't kill her, and will send her back at the starting point instead making it hard to gauge her durability)
Striking Strength: Human Class
Lifting Strength: Unknown
Travel Speed: Athletic Human (Their speed is noted to be 9.5 m/s)
Attack Speed: Athletic Human
Reaction Speed: Athletic Human
Stamina: Very High (Can run across the galaxy without getting winded. Can keep running at a relatively high speed)
Range: Standard Melee, Universal with Gravity Manipulation
Intelligence: Extraordinary Genius Intelligence (Created a device that can control gravity, one of the smartest characters, if not the smartest character in the series. Able to easily explain electromagnetism)
Powers and Techniques
Superhuman Physical Characteristics, Acrobatics (Has the highest jump height), Self-Sustenance (Respiratory Self-Sustenance; Can naturally breathe in space), Gravity Manipulation (Capable of shifting the gravity while running, she can flip gravity while jumping), Resurrection & Teleportation (Respawning in the Run series is a canon element that teleports Student right back to where they died), Telekinesis & Limited Flight (With Rings can telekinetically move objects around to different places and allows the user to stand on nothing without falling).
Resistance to Space, Cosmic Radiations & Extreme Colds (Can survive the vacuums of space for long periods of time, with it being noted they've been in space for nearly a year and characters like Lizard casually sleeping in space), Gravity Manipulation (Implied by Runner that they do not follow gravity), Pain (She is able to hit a box with her head and let it speed away in space, seen during the Bridge Building minigame. From the impact, it should be understood that she was also hit in the head by the Box. However, she doesn't seem to mind the effect)
Equipment
None notable
Notable Techniques
Respawning: Every time she falls into holes and gaps, she can respawn in the level, granting her the ability to use the trial-and-error method to figure out how to beat the level and go over the obstacle in front of her.
Invincibility: She doesn't seem to get hurt by any means in the game. Even if she hits a box while running at full speed, she simply stops, and won't get hurt. Also, since she can respawn, even falling into space won't kill her, and will send her back at the starting point instead.
Pain suppression: She is able to hit a box with her head and let it speed away in space, seen during the Bridge Building minigame. From the impact, it should be understood that she was also hit in the head by the box. However, she doesn't seem to mind the effect.
Other
Standard Tactics: Characters in run never really fight, though it’s likely safe to assume their method of attacking is running into the opponent while also manipulating gravity.
Weaknesses: None notable
Battle Records
None.
None.