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Tediz: Difference between revisions

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GiverOfThePeace
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Revision as of 08:08, 30 September 2021

Background

The Tediz are a race of robotic teddy bear-like creatures who first appeared in Conker's Bad Fur Day. They are a prominent, antagonistic force within the series of games.

The Tediz are controlled by Kripplespac and are determined to take over Conker's world, making as many casualties as they possibly can during the Squirrel High Command's assault.

The Tediz' origins are unknown, except that a mysterious scientist created them. The reason for their existence could be the demand of soldiers during the Milk Wars, a conflict that occurred before the events of the game's series.

Powers and Stats

Tier: 10-A physically, 9-B with weapons

Name: Tediz

Origin: Conker’s Bad Fur Day

Sex: Male

Age: Unknown

Classification: Tediz, Bears

Attack Potency: Athlete level (Fully trained soldiers), Wall level with weapons (Can harm Conker)

Dimensionality: 3-D

Travel Speed: Athletic Human

Combat Speed: Supersonic (Capable of tagging Conker. Conker can dodge an intercontinental ballistic missile, which travel at speeds greater then 3200 km/h and can avoid multiple bullets shot at him)

Reaction Speed: Supersonic

Lifting Strength: Unknown

Striking Strength: Athlete Class

Durability: Athlete level

Stamina: Unknown

Range: Standard Melee Range, Extended Melee Range with Bat, Chainsaw, & Katana, Several Meters with Throwing Knives, Tens of Meters with Shotgun, Flamethrower, & Slingshot, Hundreds of Meters with Crossbow & Rocket Launcher, Kilometers with Dual SMGs

Powers and Abilities: Superhuman Physical Characteristics, Vehicular Mastery (Can ride a hoverboard across lava, can pilot a submarine), Inorganic Physiology (Tediz are stuffed teddy bears given life), Weapon Mastery (Main Infantry soldier Tediz are capable of shooting with their machine gun and stabbing with their bayonet. In multiplayer mode they can use throwing knives, a pistol, a shotgun, submachine guns, rocket launcher, crossbow, etcetera), Fire Manipulation (Can use a flamethrower to burn enemies), Explosion Manipulation (Submarine Tediz can fire a Tedifunkin u47 Intercontilental Ballisitc missile), Breaking the Fourth Wall (The medical Tediz talk about the game itself and once they spot Conker state they are going back into character), Aquatic Breathing (Submarine Tediz are equipped with submarines that can stay underwater)

Standard Equipment: Machine Guns equipped with Bayonets for the Main Infantry. Throwing Needles, knives, and syringes for the Medical Tediz. Submarine with Tedifunkin u47 Intercontilental Ballisitc missiles for the Submarine Tediz.

Intelligence: Animalistic for the lower rankings (The medical Tediz imply that the common Tediz are incapable of speech and can merely growl, grunt, and attack), Unknown for the higher rankings (The medical Tediz have shown awareness beyond the regular Tediz, even being aware that they're in a game)

Standard Tactics: Main infantry Tediz shoot and stab. Medical Tediz attack by throwing needles, knives, and syringes at the opponent. Submarine Tediz shoot Tedifunkin u47 Intercontilental Ballisitc missiles at the opponent.

Weaknesses: Nothing notable.

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions (Link For Mobile Users):

Discussion threads involving Tediz