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User:Cerberusleuth/Sandbox: Difference between revisions

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'''[[Range]]:''' Unknown, Macroversal+ with Mind Manipulation and Sleep Manipulation (She can do this to players in different sessions) | Same as before | Macroversal+
'''[[Range]]:''' Unknown, Macroversal+ with Mind Manipulation and Sleep Manipulation (She can do this to players in different sessions) | Same as before | Macroversal+


'''[[Powers and Abilities]]:''' [[Superhuman Physical Characteristics]], [[Breaking the Fourth Wall]], [[Enhanced Senses]] with her vision 8-Fold, [[Telepathy]], [[Mind Manipulation]], Sleep Manipulation, [[Flight]], [[Acausality]] (Type 1), [[Dimensional Storage|Hammerspace]], [[Extrasensory Perception]], [[Dream Manipulation]], Preparation, [[Mind Manipulation|Mind Reading]], [[Regeneration]] (Low), [[Longevity]], [[Resistance]] to [[Poison Manipulation]], [[Acid Manipulation]], and [[Mind Manipulation]] | All previous powers to a greater extent, [[Supernatural Luck]]. [[Probability Manipulation]] (Passively drains luck, and can "steal" more of it), [[Flight]], [[Immortality]] (Types 1 and 4), [[Regeneration]] (Mid-Godly), [[Soul Manipulation]], [[Non-Physical Interaction]] (Her powers can work on the souls of dead players) | All previous powers to a greater extent, [[Aura]], [[BFR]], [[Spatial Manipulation]], [[Fate Manipulation]]
'''[[Powers and Abilities]]:''' [[Superhuman Physical Characteristics]], [[Breaking the Fourth Wall]], [[Enhanced Senses]] with her vision 8-Fold, [[Telepathy]], [[Mind Manipulation]], Sleep Manipulation, [[Flight]], [[Acausality]] (Type 1), [[Flight]] with her rocket boots, [[Dimensional Storage|Hammerspace]], [[Extrasensory Perception]], [[Dream Manipulation]], Preparation, [[Mind Manipulation|Mind Reading]], [[Regeneration]] (Low), [[Longevity]], [[Resistance]] to [[Poison Manipulation]], [[Acid Manipulation]], and [[Mind Manipulation]] | All previous powers to a greater extent, [[Supernatural Luck]]. [[Probability Manipulation]] (Passively drains luck, and can "steal" more of it), [[Flight]], [[Immortality]] (Types 1 and 4), [[Regeneration]] (Mid-Godly), [[Soul Manipulation]], [[Non-Physical Interaction]] (Her powers can work on the souls of dead players) | All previous powers to a greater extent, [[Aura]], [[BFR]], [[Spatial Manipulation]], [[Fate Manipulation]]


'''[[Standard Equipment]]:'''
'''[[Standard Equipment]]:''' The Fluorite Octet, and her Rocket Boots | Same as before, sans her rocket boots | Same as before, Blue Spectral Sword


'''[[Intelligence]]:'''
'''[[Intelligence]]:''' Vriska is incredibly intelligent and capable of forming complex long-term plans to reach her goals, supposedly even masterminding the creation of Bec Noir in the kids' session, though she was in truth partly manipulated by Doc Scratch. She can even create highly complex doomsday devices, though many of them don't work all that well.


'''Weaknesses:'''
'''Weaknesses:''' Arrogant, Glory Seeking
 
'''Notable Attacks/Techniques''':
 
*'''The Fluorite Octet:''' Vriska's weapons of choice, a set of eight eight-sided die that she discovered aboard a ghost ship. When Vriska rolls them, they enact a different result depending on the roll, and even the order that the dice fall in is important to the result. There are 16, 777, 216 permutations of possible values, and the effect of the dice is more powerful the higher the roll. It is implied that for every possible roll, there is a unique effect - though, instead of leaving it up to chance, Vriska can use her powers as a Hero of Light to pick out certain results, twice rolling an "impossibly lucky roll" of eight eights.
**'''Guillotine de la Marquise:''' Resulting from a roll of 1-2-3-4-5-6-7-8, this roll summons a massive, spectral blue guillotine above Vriska's target that swings down quickly to decapitate them.
**'''Reroll x2:''' Presumably allows Vriska to reroll the Octet two more times and use the results given by both rolls.
**'''Ancestral Awakening:''' Vriska's most powerful technique, resulting from an extremely lucky roll of eight eights, which acts as an extremely powerful transformation that allows her to take on the traits of her ancestor, Marquise Spinneret Mindfang, gaining a spectral blue sword and an exponential boost in power that allows her to match even a First Guardian.


'''Key''': Base | God-Tier | Ancestral Awakening
'''Key''': Base | God-Tier | Ancestral Awakening

Revision as of 22:38, 12 December 2019

Well, ok yes, you are screwed. And so are we. 8ut so what! Just 8ecause you are going to fail doesn't mean it won't 8e any fun along the way! 8y the looks of things, you have a very exciting 24 hours ahead of you - It'll 8e one hell of a reckoning!
~ Vriska Serket
You don't have to 8e alive to make yourself relevant. And you don't have to 8e a good person to 8e a hero. You just have to know who you are and stay true to that. So I'm going to keep fighting for people the only way I ever knew how.
~ Vriska Serket
sURE, wE'VE BOTH LOOKED AT LESSONS FROM OUR ANCESTORS, tO IMPROVE OUR SOULS, hER ANCESTRAL AWAKENING HAS TO DO WITH UNDERSTANDING HER DESTINY, tO TELL LONG STORIES TO PEOPLE, aND MAKE THEM LISTEN TO ALL THE WORDS IRREGARDLESS OF THEIR INTEREST, bY ANY MEANS NECESSARY
~ Tavros talking about Vriska's Ancestral Awakening

Summary

Vriska Serket is a highly important and iconic character from Homestuck. She is known to be infamous due to her bad attitude, high ego, and being an overall jerk. However, post-retcon, her personality improves. She sets up a plan to obtain the Juju and to defeat Lord English

Powers and Stats

Tier: 6-C | 5-A | 2-A

Name: Vriska Serket

Age: 16 BoS, in her 20s EoS

Gender: Female

Origin: Homestuck

Classification: Troll, Sburb Player | Theif of Light

Attack Potency: Island Level (Comparable to Dave Strider, who did this. Comparable to Rose Lolande, who lifted an island, and then disected it completely) | Large Planet level (Should be on level with Jackspers Noirlecrow, who destroyed Prospit and Skaia in a small timeframe) | Macroversal+ (Fought against and proved to be a challenge against fully prototyped Jack Noir, and Doc Scratch states that he can not bet against her)

Dimensionality: 3-D | 3-D | 4-D

Travel Speed: Supersonic+ (Via scaling to other characters on this level) | Massively FTL+ (Via scaling to the Condesce's ship, who can travel lightyears in mere hours) | Immeasurable (Kept up with Bec Noir)

Combat Speed: Supersonic+ | Massively FTL+ | Immeasurable

Reaction Speed: Supersonic+ | Massively FTL+ | Immeasurable

Lifting Strength: Unknown

Striking Strength: Island level | Large Planet Class | Macroverse level+

Durability: Island level | Large Planet Class | Macroverse level+

Stamina: Likely Limitless

Range: Unknown, Macroversal+ with Mind Manipulation and Sleep Manipulation (She can do this to players in different sessions) | Same as before | Macroversal+

Powers and Abilities: Superhuman Physical Characteristics, Breaking the Fourth Wall, Enhanced Senses with her vision 8-Fold, Telepathy, Mind Manipulation, Sleep Manipulation, Flight, Acausality (Type 1), Flight with her rocket boots, Hammerspace, Extrasensory Perception, Dream Manipulation, Preparation, Mind Reading, Regeneration (Low), Longevity, Resistance to Poison Manipulation, Acid Manipulation, and Mind Manipulation | All previous powers to a greater extent, Supernatural Luck. Probability Manipulation (Passively drains luck, and can "steal" more of it), Flight, Immortality (Types 1 and 4), Regeneration (Mid-Godly), Soul Manipulation, Non-Physical Interaction (Her powers can work on the souls of dead players) | All previous powers to a greater extent, Aura, BFR, Spatial Manipulation, Fate Manipulation

Standard Equipment: The Fluorite Octet, and her Rocket Boots | Same as before, sans her rocket boots | Same as before, Blue Spectral Sword

Intelligence: Vriska is incredibly intelligent and capable of forming complex long-term plans to reach her goals, supposedly even masterminding the creation of Bec Noir in the kids' session, though she was in truth partly manipulated by Doc Scratch. She can even create highly complex doomsday devices, though many of them don't work all that well.

Weaknesses: Arrogant, Glory Seeking

Notable Attacks/Techniques:

  • The Fluorite Octet: Vriska's weapons of choice, a set of eight eight-sided die that she discovered aboard a ghost ship. When Vriska rolls them, they enact a different result depending on the roll, and even the order that the dice fall in is important to the result. There are 16, 777, 216 permutations of possible values, and the effect of the dice is more powerful the higher the roll. It is implied that for every possible roll, there is a unique effect - though, instead of leaving it up to chance, Vriska can use her powers as a Hero of Light to pick out certain results, twice rolling an "impossibly lucky roll" of eight eights.
    • Guillotine de la Marquise: Resulting from a roll of 1-2-3-4-5-6-7-8, this roll summons a massive, spectral blue guillotine above Vriska's target that swings down quickly to decapitate them.
    • Reroll x2: Presumably allows Vriska to reroll the Octet two more times and use the results given by both rolls.
    • Ancestral Awakening: Vriska's most powerful technique, resulting from an extremely lucky roll of eight eights, which acts as an extremely powerful transformation that allows her to take on the traits of her ancestor, Marquise Spinneret Mindfang, gaining a spectral blue sword and an exponential boost in power that allows her to match even a First Guardian.

Key: Base | God-Tier | Ancestral Awakening