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User:Sixo Bullets/Sandbox4: Difference between revisions

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'''[[Hax|Powers and Abilities]]:''' <tabber>
'''[[Hax|Powers and Abilities]]:''' <tabber>
|-|Innate Abilities and Bolts=[[Superhuman Physical Characteristics]], Inorganic Physiology, Cyborgization, [[Martial Arts]], [[Weapon Mastery]], [[Energy Projection]], [[Immortality]] (Types 1, 3, 4, and 9), [[Resurrection]] (Via a Resurrection Capsule; Always resurrects in another timeline), [[Regeneration]] (Low-Godly; A Resurrection Capsule restores his destroyed body), [[Information Analysis]] (Analyzes the environment and weapons upon picking them up), [[Acrobatics]], [[Absorption]] (Naturally absorbs energy, health, and metal), [[Technological Manipulation]], [[Non-Physical Interaction]] (Can interact with glitched ghosts), [[Conceptual Manipulation|Conceptual Interaction]] (Destroyed the Tutorial Smith), [[Resistance Negation]] (Fight robots can bypass their own resistances in combat), [[Immortality]] [[Negation]] (Can permanently kill glitched Fight robots, along with normal Fight units in Deathmatch. Chompers can survive being melted by fire which negates resistances, but Fight can kill them with his normal blaster). Has a variety of Bolt Types, which give him
|-|Innate Abilities and Bolts=[[Superhuman Physical Characteristics]], Inorganic Physiology, Cyborgization, [[Martial Arts]], [[Weapon Mastery]], [[Energy Projection]], [[Immortality]] (Types 1, 3, 4, and 9), [[Resurrection]] (Via a Resurrection Capsule; Always resurrects in another timeline), [[Regeneration]] (Low-Godly; A Resurrection Capsule restores his destroyed body), [[Information Analysis]] (Analyzes the environment and weapons upon picking them up), [[Acrobatics]], [[Absorption]] (Naturally absorbs energy, health, and metal), [[Technological Manipulation]], [[Non-Physical Interaction]] (Can interact with glitched ghosts), [[Conceptual Manipulation|Conceptual Interaction]] (Destroyed the Tutorial Smith), [[Resistance Negation]] (Fight robots can bypass their own resistances in combat), [[Immortality]] [[Negation]] (Can permanently kill glitched Fight robots, along with normal Fight units in Deathmatch. Chompers can survive being melted by fire which negates resistances, but Fight can kill them with his normal blaster). Has a variety of Bolt Types, which give him [[Fire Manipulation]] (Via Fire Bolt), [[Electricity Manipulation]] (Via Electro Charge), [[Explosion Manipulation]] (Via Explosion Bolts), [[Poison Manipulation]] (Via Toxin Bolt), [[Durability Negation]] (Via Phase Shot and Penetrative Shot), [[Danmaku]] (Via Triple Shot, Fragment Shot, Bounce Shot, and Big Shot), [[Homing Attack]] (Via Homing Bolt), [[Aura]] (Via Aura Shots), [[Size Manipulation]] (Via Laozi and Swell Bolts), [[Damage Boost]] (Via Scrap and Health Booster), [[Thread Manipulation]] and [[Statistics Reduction|Speed Reduction]] (Via Web Shot), [[Summoning]] (Killing an enemy spawns a nanobot)
|-|Orbs, Weapons, and Armor=
|-|Orbs, Weapons, and Armor=
|-|Shrines and Blessings=
|-|Shrines and Blessings=

Revision as of 01:46, 12 January 2020

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Summary

Bot Unit Fight is the common battle robot issued to save the Earth from the wrath of the Megabeast and its monstrous army of beings made of meat. Gaining the idea to go under the surface of the Earth to rediscover the weapons used by ancient civilization to defeat the other-wordy invaders, Fight crashes down into the ground along with his ally the Tutorial Smith. To his dismay, Tutorial Smith dies shortly after they land, leaving Fight alone to face the horrific aliens and become a living weaponry, by discovering weapons and being blessed by the ascended mechanical gods.

After being transported to the Forbidden Realm by a multitude of means, it is revealed that Fight's constant runs and cycles of death under the ground are a spatial-temporal issue. This also resulting in the constant death of the Tutorial Smith, who reveals themselves as a mechanical god and the embodiment of error and death.

Powers and Stats

Tier: At least 9-B, likely 5-C, possibly higher 

Name: Fight Bot 

Origin: A Robot Named Fight 

Gender: Referred to as Male 

Age: Unknown 

Classification: Fight Bot, Savior of Humanity 

Attack Potency: At least Wall level (Consistentlyblastslargemeatcreaturesintopieces, including those with mechanical armor, and mega-sizedskeletons, his explosions should be on this level, and is capable of destroying metal blocks with his weakest shots), likely Moon level (Defeated and fatally damaged the Megabeast, along with killing its more powerful core), possibly higher (Defeated the Tutorial Smith, but it is unconfirmed if he received and dished back any damage on the scale of his Reality Warping) 

Dimensionality: 3-D

Travel Speed: Varies from Supersonic to Massively Hypersonic, likely Immeasurable

Combat Speed: Varies with weaponry from Massively Hypersonic+ to FTL, likely Immeasurable

Reaction Speed: At least FTL, likely Immeasurable

Lifting Strength: Unknown 

Striking Strength: At least Wall Class, likely Moon Class, possibly higher 

Durability: At least Wall level, likely Moon level, likely higher 

Stamina: Infinite 

Range: Hundreds of meters, likely Macrosmic+ (His attacks could reach the Tutorial Smith) 

Powers and Abilities:

Superhuman Physical Characteristics, Inorganic Physiology, Cyborgization, Martial Arts, Weapon Mastery, Energy Projection, Immortality (Types 1, 3, 4, and 9), Resurrection (Via a Resurrection Capsule; Always resurrects in another timeline), Regeneration (Low-Godly; A Resurrection Capsule restores his destroyed body), Information Analysis (Analyzes the environment and weapons upon picking them up), Acrobatics, Absorption (Naturally absorbs energy, health, and metal), Technological Manipulation, Non-Physical Interaction (Can interact with glitched ghosts), Conceptual Interaction (Destroyed the Tutorial Smith), Resistance Negation (Fight robots can bypass their own resistances in combat), Immortality Negation (Can permanently kill glitched Fight robots, along with normal Fight units in Deathmatch. Chompers can survive being melted by fire which negates resistances, but Fight can kill them with his normal blaster). Has a variety of Bolt Types, which give him Fire Manipulation (Via Fire Bolt), Electricity Manipulation (Via Electro Charge), Explosion Manipulation (Via Explosion Bolts), Poison Manipulation (Via Toxin Bolt), Durability Negation (Via Phase Shot and Penetrative Shot), Danmaku (Via Triple Shot, Fragment Shot, Bounce Shot, and Big Shot), Homing Attack (Via Homing Bolt), Aura (Via Aura Shots), Size Manipulation (Via Laozi and Swell Bolts), Damage Boost (Via Scrap and Health Booster), Thread Manipulation and Speed Reduction (Via Web Shot), Summoning (Killing an enemy spawns a nanobot)

Standard Equipment: 

Intelligence: 

Weaknesses: 

Feats: 

Notable Attacks/Techniques:

Key: 

Note: 

Others

Put some minor information about the character here.

Notable Victories:

Put some notable/good matches that result in the character's victory.

Notable Losses:

Put some notable/good matches that result in the character's loss.

Inconclusive Matches:

Put some notable/good matches with the results still unclear.